[FF7] Tutorial for Bootleg - Tifa's Bootleg

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Just bumped into that nasty memory leak problem.

It happens randomly after playing at least one hour. The screen goes black when going from one area to another and there is no way to continue.
 
hey

here is my app log

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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce GT 630M/PCIe/SSE2 4.3.0INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionGLITCH: Unable to turn on vsyncINFO: Max texture size: 16384x16384INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1280x960, outputresolution 1280x960, internal resolution 1280x960INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TESTMATRIX INITIALIZEINITIALIZE DD/D3D ENDERROR: could not open file H:\FF7\SteamApps\common\FINAL FANTASYVII\ff7input.cfginitializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedERROR: failed to find file flevel/flevel.siz (LGP) (path: )ERROR: failed to find file flevel/MAPLIST (LGP) (path: )ERROR: failed to find file flevel/hand_1.TEX (LGP) (path:H:\FF7\SteamApps\common\FINAL FANTASY VII\Data\field)ERROR: offset error: hand_1.TEXERROR: could not open file hand_1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE hand_1.timERROR: failed to find file flevel/sibuki1.TEX (LGP) (path: .)ERROR: offset error: sibuki1.TEXERROR: could not open file sibuki1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki1.timERROR: failed to find file flevel/sibuki2.TEX (LGP) (path: .)ERROR: offset error: sibuki2.TEXERROR: could not open file sibuki2.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki2.timERROR: failed to find file flevel/sibuki3.TEX (LGP) (path: .)ERROR: offset error: sibuki3.TEXERROR: could not open file sibuki3.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki3.timERROR: failed to find file flevel/sibuki4.TEX (LGP) (path: .)ERROR: offset error: sibuki4.TEXERROR: could not open file sibuki4.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.TEXERROR: COULD NOT LOAD TEXTURE DATA FILE sibuki4.timset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: H:\FF7\SteamApps\common\FINAL FANTASY VII\movies\eidoslogo.avi;indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames:388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartERROR: failed to find file flevel/¼vM ÈO  (LGP) (path: )ERROR: unhandled exception
when i started a new using this mod and the hardcore mod

my game crashed on me when selecting new game
 
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Post applogs as code please (this button #) Makes it easy to read and your post wont appear as big. I cant be sure what, but something didn't install right I think. You have a lot of errors loading textures and flevel files. Unless someone else can shed more light on the issue, I'd say you may have missed something in the directions. The mods you're installing are all in bootleg so it's just the one tutorial. Go through each bootleg tab slowly and make sure you have necessary options selected as well as the ones you like (like the any disk mod so you don't have to worry about ff7 disks) Maybe just use EQ2Alyza's preset configuration.

Best suggestion from me, try again and make sure you follow the tutorial absolutely step by step. It sounds like you're rushing and overlooking things. I'm sorry but it's bulletproof so when done correctly your game will work. Another suggestion would be asking someone you live with or something for help. If computers really aren't your forte it's ok to ask someone for help.

Also try looking through this: https://www.ff7catalog.com/threads/9843/ Many bootleg issues have been addressed here.
 
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The current version is 0.8.1b. 7.11b comes with the Tifa torrent and is installed by bootleg, so I'm not really sure what you mean.

The crash you're talking about I think is the GL out of memory error right? 7.11b would eventually crash due to loading so many textures. This was fixed in the current release. There's an issue with the limited RAM cache, but setting it to 1024 seems to correct it.
 
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The current version is 0.8.1b. 7.11b comes with the Tifa torrent and is installed by bootleg, so I'm not really sure what you mean.
Uh sorry my bad. I acessed the wrong page.

Anyways, are you sure I can just go ahead, download it and drag and drop it in FF7 install folder without any problems?
 
Installation
1. Extract the archive into your ff7 or ff8 folder
2. Run FF7Config.exe to configure sound settings (the graphics configuration you can do at this point is irrelevant)
FF7:
3a. Apply the registry information in ff7_opengl.reg
4a. Change your settings in ff7_opengl.cfg
FF8:
3b. Make sure EAX is properly installed (run EAXUnified.exe to install it if unsure)
4b. Change your settings in ff8_opengl.cfg
5. Play!
 
Now it says that my renderer doesnt support open gl 2.0...

Does 8.0 contain the memory leak fix?

EDIT: Gee thanks aali, my graphics only support open gl 1.4.

Gosh screw that.
 
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Aw crap, encountered the white fort condor of death.

Any help please?

And seriously Alyza, please tell me what do I need to get to be able to use the BFE and bootloader in xp.
 
Aw crap, encountered the white fort condor of death.

Any help please?

And seriously Alyza, please tell me what do I need to get to be able to use the BFE and bootloader in xp.
An upgrade to win7.  :P
 
An upgrade to win7.  :P
The last time I looked, Win XP was listed as being compatible with bootleg.

and besides, I dont want to buy separate operating system just to play one mod.
 
I'm not horribly sure, but it doesn't seem like much is compatible with XP at this point. In fact a lot of things had been updated to support Vista and Win7 (supposedly 8 as well). XP is going to be finally making it's exit soon anyways, so an upgrade is inevitable.
 
I'm not horribly sure, but it doesn't seem like much is compatible with XP at this point. In fact a lot of things had been updated to support Vista and Win7 (supposedly 8 as well). XP is going to be finally making it's exit soon anyways, so an upgrade is inevitable.
No offense but, forcing xp users to buy W7 just to be able to play a mod seems like a dick move to me,
 
No offense but, forcing xp users to buy W7 just to be able to play a mod seems like a d*ck move to me,
lol dude no one's forcing you to do anything. I personally don't care what you do. How compatible do you expect a 12 year old OS to be though? I'm a Network Engineer and don't even offer support for it at this point.

By the way, I'm generally not rude to those who offer me help. Seems to make them inclined to help the next time I ask.
 
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lol dude no one's forcing you to do anything. I personally don't care what you do. How compatible do you expect a 12 year old OS to be though? I'm a Network Engineer and don't even offer support for it at this point.

By the way, I'm generally not rude to those who offer me help. Seems to make them inclined to help the next time I ask.
Whatever, sorry to want to play this on a sh*tty and extremely outdated system.

Ill just go and download ultra HD remake.
 
Now it says that my renderer doesnt support open gl 2.0...

Does 8.0 contain the memory leak fix?

EDIT: Gee thanks aali, my graphics only support open gl 1.4.

Gosh screw that.
Other System Requirements:
A dedicated GPU with at least 512MB of RAM. Integrated Graphics will NOT work.
Funny thing, literally every dedicated GPU ever made with 512MB of RAM has supported OpenGL 2.0.

These requirements aren't just arbitrary decisions not to support older machines. Aali's driver and many other mods rely on features found in OpenGL 2.0, and simply cannot reasonably made to work with older versions without significant workarounds, all the while reducing performance for everyone with a system made in the past ten years.
 
Funny thing, literally every dedicated GPU ever made with 512MB of RAM has supported OpenGL 2.0.

These requirements aren't just arbitrary decisions not to support older machines. Aali's driver and many other mods rely on features found in OpenGL 2.0, and simply cannot reasonably made to work with older versions without significant workarounds, all the while reducing performance for everyone with a system made in the past ten years.
No need to bother, I am already downloading a different mod anyway.
 
It seems it does, I have another issue though.

Trying to add the bootloader through steam so I can take steam screenshots crashes the entire application. Any way around this?
 
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