FF7 - ugly fonts in hardware mode

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Niektory

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It works! Thank you very much. And sorry I didn't search the forums thoroughly enough.
My fault.  :roll:
 
I've got some snapshots with fx5600(detonator 45.23). NV31 works fine with ff7pc.
http://www.geocities.com/halo_halox/page_2_1.htm
http://www.geocities.com/halo_halox/page_2_2.htm

You need to download and run "riva tuner".
( Main->Driver settings->Direct3D tweaks->Antialiasing)

Then encheck "Enable antialiasing", "Force antialiasing in all D3D applications", and set Antialiasing method to "2x2".

You also need new ff7config in riva patch. (remember never encheck "nvidia")
 
Lookin' cool, halohalo. The only problem is in the 2nd picture, v2_1.JPG. Aeris looks like she just got out of eye surgery, but hasn't completely healed yet. Freaky grey eyes.

Speaking of Anti-Aliasing, I discovered probably the best FSAA and Anisotropy levels for FF7. Quincunx for the FSAA, and 8x Anisotropy. Let's take a gander at what the game looks like afterwards.

Picture 1
Picture 2
Picture 3

These screenshots were taken in 32-bit using Ficedula's 32-bit patch. The only strange thing you may notice is the icons of the characters. They are obviously changed, but they look better if you ask me.

Looks great? You just gotta see it in-game.
 
Well, in fact I prefer v2_1.jpg :D  because Aeris looks pretty cute.

v2_1.jpg and v2_3.jpg are snapshots of voodoo2 (official 3dfx dx7 driver with Mismatched SLI Voodoo2 Driver kit).
nv25_8xS_1.jpg and nv25_8xS_3.jpg are snapshots of gf4ti4600 (with detonator 43.51, 8xS FSAA).
nv31_4523_2x2_1.jpg and nv31_4523_2x2_3.jpg are snapshots of gffx5600 (with detonator 4523, 2x2 FSAA).

"R" means "FF7 Rendition patch".  
(I always enable 8bit paletted taxtures support in Detonator)
 
Oh yeah Seph2000, I'm sure he's infatuated with her.  He loves her soooooo much that he....never mind..... You're just a moron.  Just stop posting unnecessary stuff and post stuff that will only help other people or is well for you COMPLETELY RELEVANT to the topic.  IS THAT IN ANY WAY UNCLEAR?  We are all obviously tired of you, so do us all a favor, and stop...PLEASE!
 
Oh yeah Seph2000, I'm sure he's infatuated with her.  He loves her soooooo much that he....never mind..... You're just a moron.  Just stop posting unnecessary stuff and post stuff that will only help other people or is well for you COMPLETELY RELEVANT to the topic.  IS THAT IN ANY WAY UNCLEAR?  We are all obviously tired of you, so do us all a favor, and stop...PLEASE!

Back on topic plz. I was only stating about something I saw.
Also, do you have to critisize me for everything I do? :x
 
wich is the 1.2 version??

cause i have both the riva tnt and the riva 128 patch and both say v 1.1 ...
 
I might want to try it with 32 bit patch...

On my Ti 4200, I've run 12x AA and 8x AF, and let me tell you, FF7 hasn't looked better...

Still can't completely save it, though :\ someone needs to find a way to increase the resolution to at LEAST 800x600
 
ff7102.gif


The patch is availble here, and its the Riva/TNT patch from Eidos's site...
 
I might want to try it with 32 bit patch...

On my Ti 4200, I've run 12x AA and 8x AF, and let me tell you, FF7 hasn't looked better...

Still can't completely save it, though :\ someone needs to find a way to increase the resolution to at LEAST 800x600
There are ten different AA methods. They are 2x, QAA, 4x, 4xS, 4x 9-tap, 6x, 8x, 12x, 8xS, and 2x2.

If you use detonator 45.xx (enable 8bit paletted textures support), you should set AA to "2x2" with Riva Tuner.

"8xS" AA and "2x2" AA work great with 43.xx and 44.03.

"12x" AA is useless in 45.xx (or above).
 
well rubi: WHERE DID U GET THOSE ICONS!, man those are way better then the ones normally in the game.

and abou the 32 bit patch

http://ficedula.cjb.net/ = the correct homepage of fice right? well ne way, for some reason the site don't open ..

[edit] oh and why is it now that i'm using great gfx, the music starts and waits a bit before the gfx of entering battle begins? and also screen stays blank longer than before with music longer playing before /me being back on worldmap
 
Well, I was sick and freakin' tired of the original icons, so I got some different pictures of the characters which were better, and put them in there. I wasn't able to find any different vincent and yuffie pictures that looked decent, so I kind of quit working on it. However, I'll gladly continue my search for different pictures. And then I'll release the final version.

[EDIT, one hour later]

Speaking of final versions...I just finished up the icons and put them in a nice package. You can get it here.

As for your problem ye-roon, I really can't imagine what the reason could be. It's probably normal for it to do that for awhile, and maybe you'll just have to get used to it being weird like that. So see if you can hack it for awhile... and by "hack it" I don't mean whipping out your trusty hex editor or disassembler. I mean it in the context of:

Slang. To cope with successfully; manage: couldn't hack a second job.

As for the 32-bit patch, it comes bundled with the cetra patcher version 0.20, which can be found at Aaron's wonderful Ficedula mirror.
 
well i must say the game runs in best gfx i've EVER pleyed it in.

with the quincux bla bla it runs crappy but with 2 x 2 its runs pretty nice :)

haven't tried 32 bit stuff fice's site is down and can't fice's .dll :)
 
It looks to me like Ficedula's host is down. I hope it's not permanent.

Speaking of that, Rubicant, for some reason, I can't ever access the server you're hosting all your stuff on. Is there some other place I can check out One Armed Angel and these icons of yours?
 
Freakin' "A"!!! Thank you for notifying me. I am always having trouble because the damned ISP keeps switching my IP every time I am out with my friends, or at least nowhere available to fix any errors. That really irks me...

Social life...server...social life...server...

gahh!!!

But it is working right now...so now would be a good time to try it.
 
Nope. I tried it about 10 minutes after you posted that. I can't even get a ping from kucoru.dyndns.org. I've been to other dyndns.org hosted sites before so I don't think that's the issue. It's got to be something to do with my ISP--I've never once been able to access your server (starting with tries about a month ago, I think...)
 
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