F
ficedula
Guest
If the only reason you're adding the dialogue boxes is so that, after a choice is made, a sound/voice file is played, then rather than changing the field files it'd be simpler to just add support for that into Ultrasound.I'm about to finish up prepping the raw script (it will need some formatting and a lot of localization) and wanted to check a few things.
We will be adding dialogue boxes to the game to allow selected dialogue choices to play sounds (the response will pop up right after you choose it). We will be able to update everyone's texts through touphScript, but will we also be able to easily modify the scripts in everyone's flevel?
...I'd have to investigate before I could promise that yes, it's definitely possible, but I think it certainly might be.