N
nfitc1
Guest
I've used the search on this and no one seems to answer this specifically. It has been helpful, though. I've managed to load all the data correctly at least.
If you've read my blog (about WM and PrC; in my profile, check it out) or even if you haven't, I've been trying to load an enemy animation frame based on the data in **da files. I can load the models just fine, display them just fine, but I can't get them in the right place. I've been trying all day to figure out what to do with the rotations now that I have them. How do I actually center each model with the next? I can load the center of the animation and the rotations of them too. I just can't figure out how to get rotations to equal joint points. I was thinking of taking the rotation of the unit vector, multiplying that by the length of the parent, then adding the parent's center to the result of that. It didn't work (either that or I'm not rotating it correctly, but I think I am). I'm apparently missing something here.
If you've read my blog (about WM and PrC; in my profile, check it out) or even if you haven't, I've been trying to load an enemy animation frame based on the data in **da files. I can load the models just fine, display them just fine, but I can't get them in the right place. I've been trying all day to figure out what to do with the rotations now that I have them. How do I actually center each model with the next? I can load the center of the animation and the rotations of them too. I just can't figure out how to get rotations to equal joint points. I was thinking of taking the rotation of the unit vector, multiplying that by the length of the parent, then adding the parent's center to the result of that. It didn't work (either that or I'm not rotating it correctly, but I think I am). I'm apparently missing something here.