[FF7PC-98] Higher Resolution (v1.00)(Discontinued, use Aali's driver)

  • Thread starter Thread starter The SaiNt
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If anyone ever decides to enhance the background,  s-spline is a program which makes scales images really nicely...
 
Load game: For some reason, it won't load the entire color palet for the big "part" (For lack of a better word) but it will for the small one.
http://img.photobucket.com/albums/v398/emperorsteele/Betapics/Mismatchedcolors.jpg
Have you tried this without the patch?  I think it uses the default colors for most of the menu, and colors each saved game "choice" with the colors you had it set to when you saved that game.

Before, it displayed yellow in the corner like it was suppsoed to.  Post-patch, it doesnt =/  However, the colros display correctly everywhere else.  Just comapre to my other screenshots.
 
Yes, it was a bug / feature introduced in the NVidia patch.

On a side note, been pretty busy lately so I can't work on the patch till maybe a lot later.
 
Well then... my appologies to The SaiNt. I guess I've never paused the PC version, so I figured a graphical glitch had to do with the patch. Anyways, thanks for clearing that up.
 
Yes, it was a bug / feature introduced in the NVidia patch.

On a side note, been pretty busy lately so I can't work on the patch till maybe a lot later.

Aw =(

Is there anything anyone can do to help?  Like, are there parts of the code that need to be fixed, or do the graphics just need to be resized?
 
..just wanted to report that the hi-res patch works fine on 8-bit palleted textures capable cards (think voodoo),so using the nvidia fix is not really vital for running in hi-res..
 
Hi! I have a problem when I run this patch, it installs ok but when I start the game I get a black screen and nothing happens. I have the nvidia patch 1.02 installed and it works fine if I don't tick nvidia. If I do tick it the 8-bit palleted test doesn't work (it doesn't say 'failed' it says '----'). I have a GeForce2 card, and I would really love to try this patch 'cause i've seen the screenshots and they look awesome. Could somebody help me out telling me what settings i should put in the driver (forceware version 71.89) or rivatuner to get it to work?
 
try disabling the 8-bit palleted textures support in rivatuner and run the game with the nvidia/tnt box ticked.I had all sort of weird problems with ff7 when I had a geforce2,but got rid of it,I'm ati/3dfx only right now,and the patch seems to work fine on both (ati with the tnt fix on and 3dfx with the tnt fix off)..
 
ok, thanks voodoo47, i got it to work when ticking nvidia tnt disabling the 8-bit palleted textures in rivatuner, but even now when i install the patch it gives me the black screen.
 
ok,so it works in the nvidia/tnt mode before applying the patch,but as soon as you apply the patch you just get a black screen,right? try win9x compatibility mode.if that wont work,well,I just ran out of ideas :roll: .seems like geforce cards have problems with the patch,and only the creator of the patch can fix that..
 
well, I tried all compatibility modes, and only windows 95 mode gave me the black screen, the rest flashed the screen black and came back to the desktop. I guess i'll just have to wait for a new version to try :( . thanks for your help
 
The same thing happened to me, when I tried running the patched ff7.exe it just starts up and disappears again, when I selected Windows 95 or Windows 98/ME compatablity mode it started this time without disappearing but it was just a black screen :( I wonder what's up.
 
i've read this thread and the only solution that seems to work is updating drivers for the geforce2 71.xx like Div said.
Ok, so I got it working.

All I did was install the latest drivers (71.xx) for my GeForce card. If you are having these problems, update your drivers. If you have your latest drivers and it still doesent work, then restart anyway and try again.

problem is I already have v. 71.89 for the driver. Is it possible that I've touched something I shouldn't have?any ideas?
 
Well, for both of you, get ff7 (from the install disk) working first.  At least in software mode.

THEN apply the 1.02 patch. See if it works in hardware rendering mode or not.

If it does, THEN try aplying the hi-rez patch.  If it didn't work with the 1.02 patch, post back.
 
yo4, I found that when it didn't work on my laptop with a radeon that updating the drivers worked.

However, since you have the latest, I am pretty sure simply reinstalling them will do the trick as well.
 
Emperorsteele,the game runs fine with the 1.02 patch with nvidia tnt ticked   by disabling 8 bit palleted textures in rivatuner like voodoo47 said. The problem is that when I install the hi-res patch (in the log it says everything is OK) and click on ff7.exe I just get a black screen forever (in windows 95 compatibility mode, in other modes it just won't load).
 
one more idea: have you used the chocobo patch? if you install the chocobo patch before using the hi-res patch the game wont work.the correct setup should look like this:
-install the game
-use the 1.02 patch
-use the hi-res patch
-use the chocobo patch (you wil need to use adaptive patching)
this works for me (as I said,ati radeon9800pro with the latest catalyst driver with nvidia/tnt on,and on 3dfx voodoo3 pci with the latest driver with nvidia/tnt off)..
 
I haven't installed the chocobo patch on the game. I install the game, the 1.02 patch (works fine in nvidia tnt mode) and then install this patch, and when I start the game just get a black screen. I've just tried installing the chocobo patch after the hi-res patch and it wouldn't let me (first it said it was going to use adaptive patching and then it said it couldn't use it) :(
 
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