[FF7PC-98] Higher Resolution (v1.00)(Discontinued, use Aali's driver)

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im unsure whether anyone has mentioned this problem already but the at fort condor the minigames interface is screwed... it comes out at 640*480 even thow the game is set to 1280*960.

Ill send you a screen shot of the problem.

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by the way the patch im using is dated 9/8/2005 in case a newer one is available.
 
Even higher resolutions are possible but I wish to make one that completely works on this resolution first.
SaiNt, your patch is fantastic. I hope you will add the 1600x1200 resolution :love:
 
im unsure whether anyone has mentioned this problem already but the at fort condor the minigames interface is screwed... it comes out at 640*480 even thow the game is set to 1280*960.

Ill send you a screen shot of the problem.

---

by the way the patch im using is dated 9/8/2005 in case a newer one is available.

Yeah, I noticed that as well, just bring the cursor left and up from the position you want the character to be placed... If all else fails, just let the enemy reach the shed. You can just battle them with your characters and save some gil... Hopefully it will be resolved in the future.
 
Hello!
 I've got this patch and it works great!!!
But I have a question...
 Can't we using LGP tools or whatever, extract the game backgrounds and make it blurred with photoshop or another editor and replace the original ones? This would solve the problem with Great 3d models and horrible 2d backgrounds...
 If there's a way, and it requires a lot of work ( probably by judging the lenght of the game), I would be one to help...I've tried myself but I couldn't find these damn screens...
 And another thing:
         Here in my PC, both the status Muted and Silence are screwd (a flickering box apper in the head of the character).
 
THX a lot for every thing Saint!!!


EDIT:Sorry, I did not read the last posts and the aswer about the 2d backgrounds.....will be really annoying to do it ( change something in the engine to make background better)....
 
EDIT:Sorry, I did not read the last posts and the aswer about the 2d backgrounds.....will be really annoying to do it ( change something in the engine to make background better)....
The only way to do this is either create a whole new engine that works with the content or hack the engine.  The later is unlikely to get anything but trouble. The former is pretty much the only option.  Unfortunately modifying the backgrounds does mean something, it means an alteration of the original copyrighted material, this cannot be distributed etc.  So either way is not going to be pleasant.

Background blockyness is not going to go away without something questionably legal.

Cyb
 
EDIT:Sorry, I did not read the last posts and the aswer about the 2d backgrounds.....will be really annoying to do it ( change something in the engine to make background better)....
The only way to do this is either create a whole new engine that works with the content or hack the engine.  The later is unlikely to get anything but trouble. The former is pretty much the only option.  Unfortunately modifying the backgrounds does mean something, it means an alteration of the original copyrighted material, this cannot be distributed etc.  So either way is not going to be pleasant.

Background blockyness is not going to go away without something questionably legal.

Cyb
...So interpolation is a good option (though hard to do )

               And I think: "lots of things have been changed already..."
               This wouldn't be: " Distribute altered copyrighted material"
               But yes: "Distribute a program that allow you to mess with the copy you own!!!"
                                                         ....Nevermind....
 
Do a full install of the game.
Apply the 1.02 patch from eidos (Or you can find it here.  Just replace the EXE and the Config, overwrite if asked.
Download this patch.  Open it up using WinRAR (If you don't have winrar, you  can get it for free online.  Do a google seach =) )
Double-click the exe within, and hit "Patch!"
It will then check for a legit version of the game.  If this check fails, the patch won't install.  However, if the check succeds, the game will then be patched =)

Now open FF7 and try it out =)  If it doesnt work, that may mean your video card doesnt support high resolutions.  If that's the case, then you're outta luck =/  You'll have to re-apply the 1.02 patch to get your game working again.
 
I had to register to say how cool a lot of the patches are on this forum - including the one this thread represents.

I gotta hit the sack, so I didn't have a lot of time to search for this....but -

I am having an issue with the ff7.exe process not closing after exiting the game. I have to manually shut it down with task manager (Win XP Pro).

Sorry if you were already aware of this. Keep it up! Looks great!
 
Hey guys, I just wanna say how cool this patch is. However, there are some bugs I see after applying the patch:

1) I think I saw in the previous posts, so yeah, this is one of the battle icons problem : I think there was supposed to be the silence icon there ^_^

http://i3.photobucket.com/albums/y61/Frances2005/buggy.jpg

2) This is when I cast Shadow Flare. But I think you're trying to address that problem right?

http://i3.photobucket.com/albums/y61/Frances2005/buggy4.jpg

3) I can't see the slots in the battle arena. Is this gonna affect Tifa's and Cait Sith's limit breaks too? This would be a problem...

http://i3.photobucket.com/albums/y61/Frances2005/buggy3.jpg

4) The meteor looks weird... ^_^;;;

http://i3.photobucket.com/albums/y61/Frances2005/buggy2.jpg

Anyway, take your time and keep up the great job!  :D
 
Hmm..........seems like I included the wrong txt file.
Does anyone have the old copy of the version history?
 
@ The SaiNt
What kind of interpolations engine where you considering? 2xSaI seems to be a good option, since it's open source and very common in the console emulation scene, so I'm sure quite a few people could lend you a hand. :)
 
EmperorSteele, never mind, I found the files I needed.

Cyrus XIII, most likely something like S-Spline or maybe just simple bilinear interpolation, depends on the time I have. SaI and Eagle etc are only good algorithms for sprites with contrasting colours, not good for general purpose interpolations. Besides, it's not coming anytime soon till I iron out all other bugs first.

And yeah, I already know about the upper left hand corner glitch. It affects nearly all spells / summons. I have yet to find time to fix it.
 
No luck here, geting chekered board all over the screen. 1.02 patched, x800 xt pe, 640 reso with nvidia checked + tnt
 
Working well on my 9800 Pro at 1280 with 8AA and 16AF enabled

The silence, sleep etc icons are annoying though :/
 
IS someone else getting random crashes now and then? I`m using a 6800Go ultra, and sometimes the game will crash. I think it usually happens only when entering a battle, probably when calling up the swirl effect. I don`t get any particularily usefull error message from windows. Does anyone know what might be causing it?
 
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