[FF7PC-98] Higher Resolution (v1.00)(Discontinued, use Aali's driver)

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Major bug, the upper-left corner quarter screen bug.
Well and stuff like the credits not being done properly. (Can't really be bothered really)
 
Erm... I can't seem to find the correct version.. What I keep downloading is v0.99... ^_^;;;
 
I'm not able to use the 1.02 patch at all (game goes to black screen when starting up..).. am using nVidia GeForce4 MX 440. Is there any way I can get the hi-res patch to work?
 
I had the same card at one point, and it worked fine for me.

Are you using a pirated copy?  cuz the 1.02 will cause that to stop working =P  Also, try different drivers.  The newest may have dropped support for ff7, or may not be 100% compatable with your card.  I recomend the 52.xx or 53.xx series =)
 
Yeah.. I got the right version now! ^^

The world map looks great now. Even the meteor looks happy floating in the sky ^_^;;;
 
I had the same card at one point, and it worked fine for me.

Are you using a pirated copy?  cuz the 1.02 will cause that to stop working =P  Also, try different drivers.  The newest may have dropped support for ff7, or may not be 100% compatable with your card.  I recomend the 52.xx or 53.xx series =)

I'm using the legit copy.. and have tried old and new drivers for the graphics card. The result is still the same, though. Patched to 1.02, and got the black screen of death right after double-clicking the game to start :(
 
you sure it ain't something to do with your movies not playing cause that fool you into thinking nothings happening. :lol:
 
Yeah, sounds like the movies wont play.  Try installing the directshow drivers from the install cd.  if that wont work, get the codecs here:

http://www.ff7-universe.com/Downloads/ff7moviepatch.zip

OK, I've re-installed the 'movie player' from the install disc, my directx version is the latest (ver 9), nvidia geforce4 mx440 drivers are upgraded to the latest version, tried to start the game with NVIDIA button checked (set at TNT), and unchecked as well..

.. but I still get the black screen on start up. Help?

EDIT : When I replaced the ff7.exe with the original 1.00 version, it works fine (but without the hi-res.. sob sob..). The moment I replaced it with the 1.02 version, the black screen thing happens. What should I do? :(
 
"The Ur-Quan Masters" (sort-of remake of Star Control II) has five scaler options. Perhaps a demonstration is in order. I took screens and bunched them together in this .gif, with no quality loss. The scaler names are as they appear in options. The first image is just a direct x2 scale, the other four are x2 scale using scalers.

http://freeweb.siol.net/rmihor/scalers/scalers.gif

My point is: a well-chosen scaling algorithm can do miracles. For FF7, as well. The biggest change can be made here, SaiNt, since it would improve the backgrounds. Bilinear looks too blurry to me. "biadapt" and "biadv" seem like a much better choice. And "triscan" preserves sharpness better than the other.

UQM link: http://sc2.sourceforge.net
Source code is available for download, so perhaps you could check out those scalers, eh ;) They all seem to be fast, as well.


EDIT: images seem to misbehave all of a sudden... adding a direct link to the image
 
Like tha blue screen of death in the older versions of windows.....
Only.... Black
and
for Final Fantasy VII  :weep:

Does anyone have any idea why this patch seems to work on only 2% of the computers that attempt to use it? What do the working versions have that the others don't?
 
I've checked it yesterday with GF3Ti but it didn't work. I downloaded rivatuner, disabled 8-bit palette textures and voila. Works like a charm. So... The point is having those 8-bit palette textures disabled, not the nVidia chipset on board.

dziugo
 
ragnarok13 brings up an interesting topic about the scaler options found in "The Ur-Quan Masters."  I was just wondering what some of the pros here thought of it.  Alhexx, The SaiNt, Borde, Cyberman, L.Spiro, Reunion, ficedula, anyone?  Could this open source scaling be a possibility, or is it a flop like my "fractal interpolation" idea?  I do agree that bilinear looks too blurry.  In my opinion, biadapt or biadv would be the best choices.  The triscan screenshot just has too many jaggies for my taste.  With all the great work that has been done with updating ff7 (hi-res, reunion, npc patch, ffmusic) the backgrounds are really the only thing that looks dated in the game now.  Believe me I could live with that! :D  And that whole "only 2% of people can get it to work" is crap.  Seriously, everybody is not going to post that it worked just great and thank The SaiNt.  Many people will download it, install it wrong or on a pirated copy of FF7, then register on the forums and plead for help to their problem that was already resolved three pages back in the same thread.  Sorry, I just don't think it's fair to say that all of The SaiNt's hard work put into this patch has a 98% fail rate.

Oh funny story!  Not trying to make this the worlds longest, or most boring post.  But I showed off FF7 to some of my friends the other day.  These guys were the same ones playing it right with me back in '97.  They first thought I had obtained some pirated or illegal remake of the game.  They in no way thought I was playing with my original copy. I assured them it wasn't pirated and pointed them to this forum.  Now they are hunting the internet for the best deal for a pc version of their own.  I'm not suggesting these mods are in any way illegal, I just think that it speaks towards the quality of their work that it could be mistaken for a remake.   :D
 
Does anyone have any idea why this patch seems to work on only 2% of the computers that attempt to use it? What do the working versions have that the others don't?

Well from the statistics I gather, it's more likely only 2% can't run it.

Most problems lie in the fact that the 1.02 executable doesn't work in the first place:-
1. If you're having an NVidia card, try disabling 8-bit palletted textures (Nvr was a problem for me, even if it supported it, just ticking NVidia TNT in FF7Config would work)
2. Ensure that the the videos play in media player (If they don't you'll need to get the proper codecs.
3. Enable Windows 95/98 compatibility mode.

After you're SURE that the 1.02 executable works things to make sure are:
1. Monitor supports either 1280x960 or 1280x1024

For users of foreign language versions, apparently you just need to change the filenames of some of the lgps. (Haven't tried it myself sinceI don't own any foreign language versions, but it's mentioned by someone in this thread who got it to work).

As a last resort you can post a copy of APP.LOG that FF7 writes to in debug mode.
To enable debug mode, create a new string value in the "HKEY_LOCAL_MACHINE\Software\Square Soft, Inc.\Final Fantasy VII" key, and call it SSI_DEBUG. Enter "SHOWMETHEAPPLOG" as the value. FF7 should now output all of its hidden debug messages.

That should give you a good idea of where it crashed.
 
I can't seem to get the res patcher to work with the music.  I've tried v. 1.1.1 and v. 1.1 of the multipatch (without installing the high res patch, I do that seperately), then the newest res patch, but I just can't get them to work together.
 
I've tried:

installing multipatch with just the music (already have the riva patch from my install CD), then installing the high res patch (complains about bad filesize).

Installing the high res patch (works), then installing the multipatch with just the music (puts the new ff7.exe in there, getting rid of the new high res patched ff7.exe), music prompltly works but w/ res at 640*480.

Installing the multipatch with all options but the win2000 fix, then installing the high res patch/1280*1024 fix over it (complains about file size).

I really really don't want to have to configure some program to play MP3's in the background, I just want to use the small, original PSX music minipsf files that come with the multipatch to run with the newest res patch (with the snazzy metor fix near the end of the game).

Any ideas?  
P.S.  Excellent work on the high res patch, it's definately a great FF7 addon.
 
The new FF7Music doesn't require a patch and can use the psfs. That would fix the 'bad filesize' or 'CRC checksum' errors you are getting. The high-res patch in the multipatcher is also outdated, and you're better off using the new one from the front page of this thread.
 
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