[FF7PC-98] Higher Resolution (v1.00)(Discontinued, use Aali's driver)

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ok, this did not help... :weep:  :weep:  :weep:  :weep:  :weep:  :weep:  :weep:
could the problem be that i play on a laptop with a max-res of 1280x800?
 
a new error:
when i run the ff7 WITHOUT Nvidia settings and 320x240 and without D3Drendering, i get the eidos-video, then the game crashes

[EDIT] this occures any time i play with 320x240
 
Your TFT must be able to display 1280x960 and you have to use 640x480 fullscreen and Hardware rendering, or it won't work. Ah and the TNT nvidia option.

Maybe thats your problem. Try to connect another display to your laptop.
 
What about changing main exe to read needed files? It's hardcoded in ff7.exe so any hex-editor will do... I think...

dziugo

I guess if someone can provide me with the executables and the filenames to change for each version, I can create some kind of international patch.
 
a new error:
when i run the ff7 WITHOUT Nvidia settings and 320x240 and without D3Drendering, i get the eidos-video, then the game crashes

[EDIT] this occures any time i play with 320x240


Who cares about 320x240 ?
 
"the saint", Can you make a 1024x768 version of the patch? Because a LOT of people cant afford a good moniter. PLEASE!? :)  :(  :)  :(
 
or could u just mak an antialiasing patch for ati cards?
my laptop has justgot a resolutiion of 1280x800 soicantplay ur patch and i havent got a better monitor :D
 
I know you said previously that adding support for resolutions besides those of a 4:3 aspect ratio is very difficult, but is there a chance that support could be added for 5:4 aspect ratios or dare I say widescreen 16:10, 15:9, 16:9 aspect ratios? in the range of 1680x1050? That would be awesome, but from what I understand not an easy thing to accomplish.
 
I guess if someone can provide me with the executables and the filenames to change for each version, I can create some kind of international patch.

The executables can be found in the FinalFantasy FAQ. It' s a sticky thread. The first one i think.

The filelist for the german version can be found in my Tutorial what can be found here:

..\data\cd\cr_gm.lgp
..\data\cd\disc_gm.lgp
..\data\menu\menu_gm.lgp
..\data\wm\world_gm.lgp
..\data\minigame\high-ge.lgp (YES it's "-" in stead of "_")
..\data\minigame\snowboard-ge.lgp (YES it's "-" in stead of "_")

-> into filename_us.lgp (ie. ..\data\cd\cr_gm.lgp -> ..\data\cd\cr_us.lgp)

6. Remove the language-letter form follwing files:

..\FFVII\data\field\gflevel.lgp
..\FFVII\data\minigame\gchocobo.lgp
..\FFVII\data\minigame\gcondor.lgp
..\FFVII\data\minigame\gsub.lgp

(ie. ..\FFVII\data\field\gflevel.lgp -> ..\FFVII\data\field\flevel.lgp)

I guess this should it be.
I hope this helps.
Regards

taz
 
is there a way to play ff7 ona resolution less than or equal 1280x800 and AA with a ATI X700 and dont have the gridlines?
 
@The Saint: could umake a patch with that players can play ff7 with AA and without a grid? or would that be too much work or impossible?
 
*smacks grisu* Don't double post, and read the f-king thread!

Saint implemeneted no-gridline AA several versions back.  Somewhere in the middle of this thread, i think...

And i aslo asked him at the time to make an independant aa patch, and he has said no for the time being.
 
oh, sorry for the double post, please delete it, admin!

ok, now the high-res patch works for me in windowed mode, since my monitor just has 1280x800 so a bit of the picture is missing.
is there any way to "compress" the picture, so that the 960 pixels are just 800?
 
If he could do that, that would be very nice. However, that would be changing the Aspect Ratio to 16:10 instead of a normal 4:3 / 5:4 resolution and that might not be as easy as it sounds. Here's to hoping for that though. Are you playing this game on a laptop?
 
starlith: this patch actually changes ff7's game code, so, that would be a big fat no.  Someone would have to take ff8 and make the changes manually, then set up a patcher to make those changes on other people's systems, which is all this patch does.
 
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