N
Napper
Guest
I'll just keep adding more that i find to my original post
Great news man. They currently have a grainy sort of look because of the color but they aren't washy looking at all and look pretty clear. With some cleaning up these would look really good.Thanks so much. I gotta few days off this week so the more we can find quickly the better. I'll try to get a fix up for these tomorrow. I was gonna start a new playthrough myself and see if I notice anything but the more we have looking for errors the better.
Well thankfully color is something I can easily fix without having to even rewrite the modpath textures (hopefully). I could just pump up the saturation and vibrance a bit and should fix it.
I also fixed the link and made it a proper zip. I dunno why the torrent won't work. So I will remove it for now until I can get my seeds working. I'll put up a few mirrors in the next few days to give people more options.
help me out thenGreat news man. They currently have a grainy sort of look because of the color but they aren't washy looking at all and look pretty clear. With some cleaning up these would look really good.
I'll try to reorganize the first post with some screens. Probably not in game shots just comparison images. I may put together a sampler pack for the first bombing mission that way people can see if they like it before downloading the whole huge thing.Could you post some ingame screenshots so I can see how they currently look? (I know pics never do these things justice but still)
Working on itActually my true wish is really that all this becomes obsoleted by re-rendered TA backgrounds sooner rather than later, but I've got to be practical.![]()
Wow. Great job! That certainly raises the bar for what we have to do at TA.So what do you guys think of this?