M
Maziac
Guest
Playing around with this and New Threat Arrange mode, at least the beginning seems to work fine.
Except, I can't use Ethers outside of combat, and a Potion inside combat might be tied into Cait Sith's Transform limit break? It displays a text with the limit pink background that reads: Transform fails! (I did not randomize any item data. Only starting stats and limit breaks.) and the Disable Escape function doesn't work, at least in the first reactor. But that rule can be enforced manually.
Just realized Vincent is missing from the character stats randomization panel
I'll try another seed now.
- Ok, switching the seed fixed the potion issue but now I can't use Ethers inside combat, they work in battles though.
-- So the Ethers are randomized into another item I think, it plays a party wide smoke effect but does absolutely nothing, it would seem. Antidotes and Echo Drops seem to work as intended. Again, I did not randomize items.
--- The Ethers work after all, but it plays that smoke effect and doesn't display restored MP numbers, also not usable out of combat.
It seems the randomizer over-rides New Threats disabled stat growth, I'll have to randomize the growth then and see if the characters turn out overpowered when rank ups are introduced.
Except, I can't use Ethers outside of combat, and a Potion inside combat might be tied into Cait Sith's Transform limit break? It displays a text with the limit pink background that reads: Transform fails! (I did not randomize any item data. Only starting stats and limit breaks.) and the Disable Escape function doesn't work, at least in the first reactor. But that rule can be enforced manually.
Just realized Vincent is missing from the character stats randomization panel
I'll try another seed now.
- Ok, switching the seed fixed the potion issue but now I can't use Ethers inside combat, they work in battles though.
-- So the Ethers are randomized into another item I think, it plays a party wide smoke effect but does absolutely nothing, it would seem. Antidotes and Echo Drops seem to work as intended. Again, I did not randomize items.
--- The Ethers work after all, but it plays that smoke effect and doesn't display restored MP numbers, also not usable out of combat.
It seems the randomizer over-rides New Threats disabled stat growth, I'll have to randomize the growth then and see if the characters turn out overpowered when rank ups are introduced.
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