[FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)

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Surprising. I always believed that eboots made from 'touched' KERNEL.BIN files just wouldn't work at all.
 
hi,i am interested in your program but i cant use mediafire in china, for some reason is there any other way you can upload, hotfile,megaupload,maybe? my e-mail is [email protected]
Made a mirror. See 1st page.
 
Great mod.  This has made the game fun again.  I always felt this game was way too easy.  Been using it in conjunction with the remix patcher and am on disk 3 and I don't see Ruby Weapon roaming the coral desert.  Has that enemy been removed or am I just forgetting something that's supposed to trigger it (If I am, don't tell me what it is please)?
 
Great mod.  This has made the game fun again.  I always felt this game was way too easy.  Been using it in conjunction with the remix patcher and am on disk 3 and I don't see Ruby Weapon roaming the coral desert.  Has that enemy been removed or am I just forgetting something that's supposed to trigger it (If I am, don't tell me what it is please)?
yes you need to do something to trigger it.
 
Great mod.  This has made the game fun again.  I always felt this game was way too easy.  Been using it in conjunction with the remix patcher and am on disk 3 and I don't see Ruby Weapon roaming the coral desert.  Has that enemy been removed or am I just forgetting something that's supposed to trigger it (If I am, don't tell me what it is please)?
You need to blah blah blah something to make him show.
 
Alright, thanks for the info.  Just making sure I didn't waste my time trying to figure out how to trigger something that may have been removed.
 
Hmm...just how hardcore is this mod? I installed it with the remix patcher and...whoa...I'm finding it pretty damn hardcore to be honest. Trouble is I look on youtube for people with the same patch and they don't seem to be having such a rough time...if you check on my post in the remix patcher thread you'll see I have a problem when running the "normal" mode (my first battle is replaced with an impossible fight with 2 goblins) ever since installing the patch....does this mean something's been messed up or is this patch really that harcore?
To give you an idea in the first battle the soldiers' machine gun attack does around 20dmg and the beat attack is about 40...I've seen people on youtube with this mod (supposedly) that are only taking about 5 or 6 per hit...and seeing as it's the first battle I doubt they've had chance to change equipment etc.

And if anyone has any idea how to fix my goblin problem that'd be great!  :roll:
 
To be blunt, this mod scares me.

I once decided "why the **** not?" and tried out my save file at mt. Nibel.

I remember fighting a seemingly regular dragon...but this wasn't just ANY seemingly regular dragon; this was the super-mega-awesome regular dragon.

it's regular attack did damage that well exceeded the damage cap (that is, if i hadn't have used the patch to remove it).

I remember thinking: "omg i'm only lvl 25(ish)! I shouldn't be dealing with an enemy that OHKO's every party member!"

of course, I understood that this type of battle was more of a 'numbers game' where i could just constantly use at least one member to attack, and one to revive. But it still felt overwhealming to have an ordinary encounter be so difficult.

EDIT: In case it seemed like I was looking at your mod as bad, I wasn't.

It just seemed Hard enough to the point where i'd have to put up enough of an effort that it would make it less fun for meh.

Maybe once i have the courage to try again, i'll post back. And my first victory will be against non other than that very same dragon. I'll have a backstory and everything where it will be the same dragon that killed me all those many months ago....
The Nibel Dragon is a "special" random battle; most of the enemies are nowhere near that hard (although they're much harder than they were in the normal game). gjoerulv put in a few special random encounters throughout the mod to spice things up.

Also, it's not a good idea to use a save from the middle of a regular game when playing the mod; you might be at a lower level than you would have been if you had been playing with the mod from the beginning and you probably wouldn't have an optimal materia and item setup.
Don't think it would effect me, seeing how I just finished disc 1 at lvl 70 no cheats and all materia to that point mastered(I used the junon alarm and ALL double equipment :) )
 
Hmm...just how hardcore is this mod? I installed it with the remix patcher and...whoa...I'm finding it pretty damn hardcore to be honest. Trouble is I look on youtube for people with the same patch and they don't seem to be having such a rough time...if you check on my post in the remix patcher thread you'll see I have a problem when running the "normal" mode (my first battle is replaced with an impossible fight with 2 goblins) ever since installing the patch....does this mean something's been messed up or is this patch really that harcore?
To give you an idea in the first battle the soldiers' machine gun attack does around 20dmg and the beat attack is about 40...I've seen people on youtube with this mod (supposedly) that are only taking about 5 or 6 per hit...and seeing as it's the first battle I doubt they've had chance to change equipment etc.

And if anyone has any idea how to fix my goblin problem that'd be great!  :roll:
Maybe you could upload a video about your goblin problem since as far as I know you're the only one having that problem.
 
Hmm...just how hardcore is this mod? I installed it with the remix patcher and...whoa...I'm finding it pretty damn hardcore to be honest. Trouble is I look on youtube for people with the same patch and they don't seem to be having such a rough time...if you check on my post in the remix patcher thread you'll see I have a problem when running the "normal" mode (my first battle is replaced with an impossible fight with 2 goblins) ever since installing the patch....does this mean something's been messed up or is this patch really that harcore?
To give you an idea in the first battle the soldiers' machine gun attack does around 20dmg and the beat attack is about 40...I've seen people on youtube with this mod (supposedly) that are only taking about 5 or 6 per hit...and seeing as it's the first battle I doubt they've had chance to change equipment etc.

And if anyone has any idea how to fix my goblin problem that'd be great!  :roll:
Maybe you could upload a video about your goblin problem since as far as I know you're the only one having that problem.

Good idea, do you know of any free software I can use to do that? I've never tried to record a game before. I'd use a camera at the expense of a low quality video...but my camera died...which depresses me D=. Anyway, I digress, any ideas? Thankjs =D.
 
Fraps, Camtasia etc.. Although you do not need to include the sound since it makes the video laggy.
 
Benn trying this out and its great. Im lvl 26 right now in shinra bldg!
 

There's my goblin glitch! Sorry, you have to wait until toward the end of the video, feel free to just skip along there are no (noticable) glitches up until the first battle (like I said, sound problems in another thread, but that's something else). Anyone ever heard of this before?
 

There's my goblin glitch! Sorry, you have to wait until toward the end of the video, feel free to just skip along there are no (noticable) glitches up until the first battle (like I said, sound problems in another thread, but that's something else). Anyone ever heard of this before?
This is not a problem with my mod. I donnu how the remix patcher installs it.

My best bet is there is a kernel problem. Try running my patch. You only need to patch the scene.bin.
 
I was wondering if clouds limit learning is glitched in hardcore.
Barret and Tifa have 4 limits, almost 5
Cloud has 2 and I've gotten SOOOO many kills with him.And used braver a LOT.
 
I was wondering if clouds limit learning is glitched in hardcore.
Barret and Tifa have 4 limits, almost 5
Cloud has 2 and I've gotten SOOOO many kills with him.And used braver a LOT.
No, but it depends if you've edited the kernel. I made the Buster Sword have the same effect as Vincent's Death Penalty; the more kills the more damage. In order to not make the damage too low in the beginning I had to alter how many kills he starts with. Cloud starts with 768 kills. 888 kills open the 2nd level; 1088 the 3rd level.
in other words:
2nd level requires 120 total kills.
3rd level requires 320 total kills.

I did it like this 'cause he is the character you use most by default. But when I look at those numbers again, I must admit it's a bit too much compared to the others. For instance, Cloud's 3rd level requires double as many kills as Barret's 3rd level.
 
Im glad you gave mne info cause I was at 330 kills with level 1. I edited the save with black chocobo cause I messed up my other save and had to remanufacture one, so thats prolly the reason. And the buster sword does damage based on kills? Like how much? I have 500 kills with cloud, would that make it better than hardedge?
 
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