[FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)

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i had the same thing with schizo, his ice breath gave me both barriers and apparently each breath he hit me with healed me and sometimes damaged. i spent so long on that fight simply trying to steal that stupid ring. none of the boss fights have been particularly hard, but i'm right around the point with the corel train so i'm sure that part would be difficult.
 
Jenova Death was, I wouldn't say hard, but very decent. The key here, I found, was to focus on one character instead of trying to keep all 3 alive (Fire-nullify armour, Added Effect-Destruct and Ribbon nullifies the worst of her attacks, then it's just about making sure you heal enough to survive the damage).

I'm up to the Corel Train now. Can't beat Locke Venus & Theo, as before they seem to dish far more attacks out than expected. But I haven't looked for any potential weaknesses yet, so I'll let you know when I put more effort into it.
 
The train fight was by far the hardest fight with them for me, so many times I almost won to be wiped out by the final attack... So many curses.
 
Spoiler train fight.

Theo (purple) and Venus (red) can be mini, slowed and poisoned.
Locke (blue) and Theo can be berserked, but that isn't very smart unless you blind them with ink (venus can't be berserked or blinded).
Theo can be paralysed (dazers).
All of 'em can be death sentenced.  :p

Locke and Theo counters magical attacks, while Venus counters physical attacks. They counter these with magic.

Theo and Venus also have a general counter, meaning they counter anything with an attack (not magic). That's why it may seem as they get way more turns than you. For instance if you attack Theo with magic, he'll first counter the attacker with thundaga then counter attack a random target. And if it's his turn he'll throw in an additional attack. Then imagine you have a character on standby, ready to magically attack Theo  :o

Here is a decent strategy. Make sure you're resistant to ice, everyone should be able to heal and have one character with added effect + bio and added effect + mini on the weapon. You should be long range and hight attack power.
Start the fight by maigcally mini Venus (red) and keep Theo paralysed with dazers. Cast bio on venus until she's poisoned. Then attack Theo (purple) physically. Since you have added effect + bio + mini he should eventually be mini and poisoned.
If you manage to do this the fight is pretty much over. But you don't have much time.
1st kill Venus with magic (not fire based), then theo with physicall attacks and finally locke with physical attacks.

/spoiler
 
Nice to see that ff7 has a community after all this time!  it along with diablo 2 are the biggest games in my life, so this is great.

I just started using this mod today, and I have to say, wow this is tuff!!  I've defeated this game so many times, so im in for a challenge.  Years ago i tried to install a hard mod and failed miserably for days, then gave up to try later. well here I am.

So yeah, I died 2 times so far before making it to the first save point, Lol.   I Finaly saved it, so no more watching Aeris walking through the streets.   I did die in my first battle after I saved it though...  The monsters are Quite resiliant so far and do high damage!  along with status affects this is one challenge!  But Im up for it!

I just wanted to say thanks for revitalizing the most nostalgic game for me!

Im now going to attempt to improve the Character models and get some high quality music. Thanks again!!

edit:

Before I have to stop at a point because I dont have a 9999 breaker mod, can someone direct me to one?  I'm looking all over but I cant find one... and I read in these comments that you basicly need it becuase later enemies can go over 10k damage. 

ps: Im stuck at air buster so I have a ways to go, LOL.
 
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The easiest (but fairly time-consuming) thing to do is to go to this thread: https://www.ff7catalog.com/threads/8013/

and follow the directions. It includes the hardcore mod, all currently updated character models, and DLPB's Menu Overhaul which has a 9999 limit breaker.

Takes a while to download everything though. I think someone in that thread has it all up on a torrent.
 
Just use Aali's Graphic Driver, it's built in. You just have to enable it in the config.
 
The easiest (but fairly time-consuming) thing to do is to go to this thread: https://www.ff7catalog.com/threads/8013/

and follow the directions. It includes the hardcore mod, all currently updated character models, and DLPB's Menu Overhaul which has a 9999 limit breaker.

Takes a while to download everything though. I think someone in that thread has it all up on a torrent.
Oh nice!! All char models built in and a new menu, cant wait!! working on that right now.  Thanks Slade!
 
that's a rather complicated strategy for the trio of n00bs. i destroyed them using L4 suicide and demi 3 (really, really dislike the name change for that. gravity/gravira/graviga would be my own preference lol). the hardest part of that entire train section was stealing the armors: the warrior bangle from birdy mclolsauce and the minerva/escort/mystile from the trio. i only managed the warrior bangle and mystile before they bit the dust. curse you steal modifier :(.

i'm considering retrying it for the other 2 armors, but i'm reluctant to do that drawn out sequence in hopes that all 4 steals happen within the first couple of tries.
 
that's a rather complicated strategy for the trio of n00bs. i destroyed them using L4 suicide and demi 3 (really, really dislike the name change for that. gravity/gravira/graviga would be my own preference lol). the hardest part of that entire train section was stealing the armors: the warrior bangle from birdy mclolsauce and the minerva/escort/mystile from the trio. i only managed the warrior bangle and mystile before they bit the dust. curse you steal modifier :(.

i'm considering retrying it for the other 2 armors, but i'm reluctant to do that drawn out sequence in hopes that all 4 steals happen within the first couple of tries.
That is what I also did but Gjoe's strategy seems like it would be more viable at a lower level or with worse equips, mind you it does involve getting dazers... Which some don't know where to obtain.

Also agreed on the gravity name change. I also dislike the names of quake but, hey , minor quibbles.
 
Got past them, nice fight.

I'm up to the Simurghs battle now, and holy fuuuck they are annoying. But I have a plan... I'll get back to you. ;)
 
Got past them, nice fight.

I'm up to the Simurghs battle now, and holy fuuuck they are annoying. But I have a plan... I'll get back to you. ;)
Tell me once you enter the materia caves for the battles awaiting there are much more interesting and entertaining. ;]
 
Okay, annoying as they are, I have to say that was one of the awesomest battles yet. When I first attempted it, it seemed like simply a matter of grinding more then overpowering them... with some more work, I've found that that was a very cunningly designed battle. The usual strategy in a multiple-enemy battle like this would be to take out one at a time (so that there's less attackers on you), after any defensive setups (I went for Barrier, MBarrier and Regen but didn't bother with Haste cause of them constantly inflicting Slow). Of course, this leads to them using Angel Whisper (even on KO'd Simurghs), so I needed a way around that. Initially I tried Reflect, but found out that Angel Whisper is still not reflectable - and at any rate, that wouldn't help against KO'd Simurghs. So my next trick was Magic Breath, failed pretty quickly due to their Recovery-absorbtion of one of the elements. Magic Hammer it was. So with them at MP 0 (which had the nice side effect of getting rid of Hom as well), I wore them down... and what happens? They have an MP absorbing attack! I'm about to try the "weaken them then take them out in one blow" strategy when suddenly, a bulb lights up...

So I go into the battle, get my defense set up, Magic Hammer them down, as usual. Then this is where my great idea comes in. Get the setup - everyone to full HP, fresh Barrier and Regen up (MBarrier isn't needed since they don't use Hom at 0 MP), I also used Bad Breath to Poison the Simurghs. And then... Enemy Skill > Magic Breath > All Allies. To be honest I was half-expecting them to be prepared for even that strategy, but nope, it worked like a charm. =) No MP for them to absorb, so no Angel Whisper. =) The rest was just a matter of wearing them down - thanks to the fresh Barrier and Regen set up before, I didn't need to heal.

I like battles that take this much thinking, rather than speedy command input and getting lucky. =)

By the way, my characters are at Lv50 to 52 at this point, which I notice is a lot lower than most enemy levels, how does this compare to other players?
 
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that's a rather complicated strategy for the trio of n00bs. i destroyed them using L4 suicide and demi 3 (really, really dislike the name change for that. gravity/gravira/graviga would be my own preference lol).

...
Ye, I would hardly call it complicated though. This mod is not for n00bs lol. L4 suicide is perfect for this fight, only problem would be the counters on low levels. Even then it's a great 1st attack.
 
Carry Armor seemed like he had potential to be problematic, but the take-one-arm-out-at-a-time-then-go-for-the-body strategy still works perfectly fine.

Just for the lulz I had a quick look at Emerald Weapon (needless to say I died VERY quickly)... ouch. o_O
 
Carry Armor seemed like he had potential to be problematic, but the take-one-arm-out-at-a-time-then-go-for-the-body strategy still works perfectly fine.

Just for the lulz I had a quick look at Emerald Weapon (needless to say I died VERY quickly)... ouch. o_O
Just wait for ultima weapon, luckily he doesn't heal between bouts or I was in for a lot of trouble.
 
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I'm guessing he's a lot more powerful in the actual fights than he is in Mideel then?

Also, I just beat Adamantai. Very nice battle, and I like how you made Reflect risky.
 
Yeah he is, unless I was underpowered, though in mideel I only managed to hit him once lol.

EDIT: Please tell me someone else struggled with diamond. I couldn't find a reliable way to hit him so spammed dice. I have to say though, most use my Cait Sith has ever got.
 
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The guys guarding Mime are freaking crazy... o_O

The solo ones are bad enough, but then two of each all together?
 
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