[FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)

  • Thread starter Thread starter gjoerulv
  • Start date Start date
Status
Not open for further replies.
I was really easy this time.  Granted, I ended up grinding to level 24 getting my early materia to level 2, but still. :P

It looks like the next thing people complain about is Dyne.  We'll see how it goes. ^^
 
One thing that would be amazing, if it were possible. Was maybe in the Ancient Forest or possibly a special event in the Battle Arena in the Golden Saucer was if there was a way to fight like, doppelgangers. Like maybe in the Ancient Forest have the Cloaked NPC's dotting the area here and there, and each one you defeat would give you the good items in the Ancient Forest. I know all of them can't do that, but they could just be there to fight them if you want or you could have them hold a nice little item or something like that. For example of what I'm talking about, you could have a doppelganger of Vincent for the Supershot ST or a doppelganger of Red XIII for the Spring Gun Clip, and holding the Typhoon Materia would be a Clouds Past Sephiroth doppelganger. I just think it would be an awesome little addition to the sub quest of Ancient Forest. I mean, if Yuffie can be a fight, is there a way to make the other characters a fight?
 
Yes, it is possible to fight doublegangers. However, as far as I can tell, these battles are prone to glitches.
For example, fighting against Sephiroth from the Nibelheim flashback is possible.
 
Last edited:
fighting against him IS possible? well, previously playing around with the Jenova save editor I was able to run around with 3 Clouds in my party so I thought it wouldn't be too glitchy to do the doppelgangers. but i guess having 3 clouds is different than fighting a cloud while cloud is in your party
 
Is there a way to steal or otherwise obtain a spare piece of armor in Corel prison?  Barrett's stuck with a Mythril Armlet, and I can't give him the Silver Armlet unless I can get it off of Cloud... <_<
 
@strife98
I once tried to do this. There are some problems with the animation, but I think it is doable. If I get some inspiration to work with it I'll definitely try it.

@Iecerint
Can't you just switch with cloud? I mean, equip something else with cloud then equip the silver one on barret. Or, if you're stuck, you can use a save editor to switch their equipments.
 
@strife98
I once tried to do this. There are some problems with the animation, but I think it is doable. If I get some inspiration to work with it I'll definitely try it.
That would be awesome! If you want some idea's on it I have alot, like each character have 1 summon and status attacks that would make sense with that summon (like Shiva and Slow/Stop) and maybe have each one have a certain elemental attribute that goes along with the summon that would help them in the fight (but not make it help too much possibly) I mean, it might turn Ancient Forest into more of an end game side quest than at the earliest a late game second disc side quest, but I think it would give Ancient Forest more of a mysterious feel to it and have the player feel a bit more accomplished about getting through the entire thing, cause I don't know about you, but getting through Ancient Forest is me just wanting to go get the Apocalypse and the Slash-All materia. I dunno, I just feel it should have a bit more to it, and I think Doppelgangers would be a perfect fit for it. Like a feeling of left over Ancient magic? Just a thought I mean it doesn't -have- to be in the Ancient Forest, I just figured it'd be the best spot for it. If you'd like help on it.....I know absolutely nothing about how to do it, but I'd be willing to learn =D.
 
Last edited:
Ah, yeah I can see where the animations are a bit buggy. Like when he casts magic he lays down for a split second before and still doesn't do his casting animation. Well, pretty much anything that would trigger a different animation than just standing there makes him lay down. I would figure if he can make Silver Chocobo do the chocobuckle animation for chocobo's to use Deathblow it might be possible to do the same with the doppelgangers, but then again, like I said before, it's probably completely different to have a battle against a character than it is to just change a normal monster a bit. Also, would it be possible to take the same coding for the fight with Yuffie and incorporate it into the doppelganger fights so it won't be as buggy?
 
@Iecerint
Can't you just switch with cloud? I mean, equip something else with cloud then equip the silver one on barret. Or, if you're stuck, you can use a save editor to switch their equipments.
I sold all my excess armor getting gil for a lifetime Gold Saucer pass.

I have a save I can go back to, but it's before I grinded out some limits.  It's not a big deal.

Maybe Bronze Bangles or something could be added to the bar's item list to get around this issue, if you perceive it to be one.
 
Last edited:
yeah, simplest way around it with least amount of cheating would simply be to add a bronze bangle to your inventory.
 
I'm just before Jenova-LIFE, but I've decided to get Omnislash during Disc 1.  However, I've never done this before, and I can't get the Gil-GP guy to appear.

Was he removed from the Hardcore mod, does he only appear later, or am I just unlucky?  What's the most efficient way to get enough GP for Omnislash this early?
 
That GP exchanger doesn't show up until after the Gold Saucer has closed down and reopened in disc 2.

It's kind of a moot point anyway, because you can only buy Omnislash with BP from the battle arena. Unless you're talking about getting the GP you'll need to run that over and over and over and over...

I'll give you the same advice I've given others (and I think gjoerulv agrees)- if you can beat the Battle Arena in hardcore mode even once, just cheat Omnislash into your inventory. You earned it.
 
Wow - last time I played this was around 1.5 years ago and it's still going strong!  No surprise there really, as this mod is takes what a relatively easy mainstream RPG and turns into a masterpiece - kudos to the amazing job!  I think it's time that I give this another run through.

I'm also happy to see that with the new bootleg program installing mods is a piece of cake.. I remember it taking a few days of research to get the game to run properly, but from what I've seen in the tutorials this automated everything.  A few quick questions:

  • Do I need to patch to 1.02 before running bootleg?
  • If I choose the "hardcore" preset I can see that it selects this hardcore mod - does this automatically include the Aali's custom drivers, including the 9999 HP/Dmg cap removal?
  • Is Vincent a viable character to use?   I love the concept behind him, but never liked his limit breaks as you basically lose the character... this would be even worse in this mod I imagine.

Looking forward to getting my butt kicked again :)
 
Last edited:
Aali's custom driver is among the mods integrated with the Bootleg process, yes.

IMO, Vincent is higher-tier for his good stats and long-range weapons, but his limits are still kind of not so great.
 
If I was you I wouldn't worry so much about character viability, all the characters are viable in this mod, I'm using a team of Cloud red XIII and Tifa.
 
Thanks for the replies - I'm coming along with teh bootleg download - tons of files to download which conveniently tells me where to find anything.  LAst time I playe was only with the hardcore mod and a few minor graphics enhancers.. this time it should look amazing!

I'm still not fully clear on whether or not to patch to 1.02 before running bootleg or if that is done automatically...  The version I have is 1.00 - should I patch beforehand?
 
I'm still not fully clear on whether or not to patch to 1.02 before running bootleg or if that is done automatically...  The version I have is 1.00 - should I patch beforehand?
My recollection is that the patch is implemented by Bootleg, but this should be clear from the files it has you download....

Try the "Easy Installation via Bootleg" thread in the FAQ section.  It should make this point clear.
 
Status
Not open for further replies.
Back
Top