[FF7PC-98/Steam] gjoerulv's "Hardcore" mod (v1.0.7.2)

  • Thread starter Thread starter gjoerulv
  • Start date Start date
Status
Not open for further replies.
Yes, Titan's boss I mean, sorry for the mistake. I have all in the back row yes, but not sadness.
Cosmo Canyon ? I'm not here yet, it's at gongaga
Yes, but you have probably done all the story events at Gongaga? In that case, you could go to Cosmo Canyon. If you do so, remember to leave your buggy FAR AWAY from Cosmo Canyon for it will break otherwise and prevent you from returning to Gongaga and other places until after the Cavern of the Gi.
 
I just realized something... The PC version of ff7 was released in 98, not in 97. oh well, people understand I guess, but it's kinda embarrassing.  :P

The Titan boss could be a pain at low levels. Have you tried Defend + cover + backrow + sadness?
 
I succedded, I just farmed at level 23/24, and with spacesuit ennemy skill, all was very easy( 1000hp + damage / attack )

EDIT : But the boss for having Vincent, Lost number, is a pain for me, cause I'm level 28, I have 1600hp, and each it of him hurts me et 2000...
So, it's one shot.
 
Last edited:
Hi gjoerulv

big fan of ur work real big fan but for some time now all i can do is watch xc ive modded my FFVII with only the remix 2.5.1 version and the harcore mode doesnt work on it and i have downloaded ur hardcore mod because it looks like a great challenge but everytime i extract the patch it shows this skull like face then disappears b4 i can do anything and if i do happen to click on it it ends up disappearing regardless HALP plz?
 
the remix is outdated and broken. if youd like to get your pretty models and install different game modes like the one here then use bootleg. remix already has a version of the hardcore mod in it.
 
Hi gjoerulv

big fan of ur work real big fan but for some time now all i can do is watch xc ive modded my FFVII with only the remix 2.5.1 version and the harcore mode doesnt work on it and i have downloaded ur hardcore mod because it looks like a great challenge but everytime i extract the patch it shows this skull like face then disappears b4 i can do anything and if i do happen to click on it it ends up disappearing regardless HALP plz?
Glad you like it.
But, sadly, I can't help you with this problem. I've never used the remix patch or bootleg. My patch should install nicely on it's own.
 
oh nvm got it to work its cuz i deleted winrar cuz it was interfering with my iso files and when i reinstalled it then it extracted just fine and patched up nicely thanks for replying tho :D started a new file and currently going towards shinra building and already grinded to Lv 32 :p
 
oh nvm got it to work its cuz i deleted winrar cuz it was interfering with my iso files
When such things happen, double-click on the file in question, Open with > Select default program (or something like this) and select your desired program.
 
Hey guys boss question here. I am fairly far at Jenova Death in the crater right before you lose cloud for a bit. It took me a lot of grueling leveling but I finally beat the boss to get the neo bahamut materia but Jenova is ridiculous.

Has anyone beat this boss? If so please some insight..I have done over 100k damage and it wont die!
 
Jenova DEATH:

Use death force to avoid death and death-sentence, or use safety bit accessory. Also, guard against fire or wind (or both, but not necessary). She also silence and confuse you so you may consider ribbons.
Front row. Use physical attacks to damage her. Get your str as high as possible and use weapons with high attack power.

You can paralyse her (Dazers or Cross Slash).
Always have one on standby to heal. White wind is very useful. Spam it. If you drain fire/wind, Tropical Wind will heal your MP.

Oh, and remember Luck Plus materia!
 
Last edited:
I try to beat the 4 ennemies in the dojo tower in Wutai, the Yuffie's solo quest. I'm around level 38, I trained her a little, approximatively 2500 hp, limit level2.
I fail at the second ennemy, his 'rage bomber' attack hurts me at 3k +, so instant die. And his basic attacks hits at 1300+, so one attach, and heal required immediately cause the second would make me die.
At what level am I supposed to do that quest ? Cause now, no way personnaly..
 
From the top of my head...
Barriers, regen + counters.
They should be doable at lvl 38 I think.
 
Hey gjoerulv, first of all, amazing work on this mod! FF7 is probably my favorite FF game but always wished it was a little harder.
I've just started using the bootleg and finally got everything to work. But because i have to run FF7 through the FF7Music application (otherwise the music mods from finalfantim don't seem to work) i am unsure if my game is actually currently in hardcore mode.
Is there any definite way to tell in the early stages of the game if it is indeed the hardcore mode? any specific enemies that do something completely different? I know you said you didn't up the difficulty very much at the beginning, but would love for a way to tell if it's actually working.

Thanks in advance! :)
 
I must say, I really really hate not being able to sense all monsters. It makes fine-tuning strategy difficult.
 
The final fight with locke venus and theo in midgar is REALLY kicking my ass, any tips? I can't even seem to get a turn off...

I have barret as my tank with 10khp, maxed cover, peace ring, tranq, and backrow and they just destroy me before I get more than 2 turns.
 
Last edited:
Hey gjoerulv, first of all, amazing work on this mod! FF7 is probably my favorite FF game but always wished it was a little harder.
I've just started using the bootleg and finally got everything to work. But because i have to run FF7 through the FF7Music application (otherwise the music mods from finalfantim don't seem to work) i am unsure if my game is actually currently in hardcore mode.
Is there any definite way to tell in the early stages of the game if it is indeed the hardcore mode? any specific enemies that do something completely different? I know you said you didn't up the difficulty very much at the beginning, but would love for a way to tell if it's actually working.

Thanks in advance! :)
Thanks! If you remember how difficult it was originally, it should be pretty self evident that it's harder. You may encounter a new enemy I made in a random battle before the guard scorpion. It's name is robot.

The final fight with locke venus and theo in midgar is REALLY kicking my ass, any tips? I can't even seem to get a turn off...

I have barret as my tank with 10khp, maxed cover, peace ring, tranq, and backrow and they just destroy me before I get more than 2 turns.
They counter almost everything TWICE, that's why it seems they are getting many turns. 1 Strategy would be to not attack them, just counter (8 counter attack materias help). Buffing up with dragon force twice on every character helps a lot. Do not attack them unless you're properly buffed.
 
Thanks! If you remember how difficult it was originally, it should be pretty self evident that it's harder. You may encounter a new enemy I made in a random battle before the guard scorpion. It's name is robot.
Thank you, it was indeed on normal difficulty, I would have noticed straight away had it been on Hardcore It is not an issue anymore however as everything that i had problems with before now works using the bootloader, so I am playing on hardcore.

I am currently up to the Gold Saucer and enjoying the new difficulty immensely. I only have 1 minor gripe so far, and that is the erratic difficulty spikes (the first Jenova fight for example), but i was so happy when i managed to beat it (using all my ethers and bolt plumes etc in the process though). Nothing I can complain about, it's a mod made by 1 guy giving it out for free (and doing a fantastic job at that), so i am very grateful! :)

I am wondering, did you change the kill counts for learning new limit levels? It seems no matter how many enemies Cloud finishes off, he just won't learn Blade Beam, while my Tifa and Red XIII have already learnt their 4th limit breaks quite a while back. I think originally it is 80 or 120 kills with Cloud before he learns Blade Beam, I am pretty sure I have killed way more than that (i was level 24 when i started trying and am now level 33).
Did you change anything related to that?
I am using Ifrit on Cloud to finish off the monsters outside the Gold Saucer in one go. I checked on websites and everyone says that Summons DO count towards the kill count but i am starting to have doubts.

UPDATE!!!!!! Just to check if something was wrong, I switched back to normal mode for 1 fight to see if it was bugged. And guess what, i got both Blade Beam and Meteorain by just killing one enemy, without even first getting Climhazzard, so there must of been some kind of bug in the game.
 
Last edited:
Cloud starts with more kills to make his buster sword do normal damage. I changed the damage formula on it. Meaning if you convert back to normal mode he'll get  blade beam and metoerain right away.

I don't know why your Cloud does not learn it in hard mod though. It should work like normal. Do you combine this mod with other which alter the kernel?
 
Cloud starts with more kills to make his buster sword do normal damage. I changed the damage formula on it. Meaning if you convert back to normal mode he'll get  blade beam and metoerain right away.

I don't know why your Cloud does not learn it in hard mod though. It should work like normal. Do you combine this mod with other which alter the kernel?
I have heard it many times before but i still don't have a clue what a kernel is, so couldn't tell you lol.
I had a few mods selected on the bootleg install so maybe one of the messed with my game. It seemed that the limit breaks were literally stuck, because i tried loading the game on Normal (without getting into a fight) save and then reload on Hardcore, and i got both limit breaks after killing one enemy. I know I wasn't literally 1 enemy away from getting any limit break because i had more fights a while ago without saving.

Anyway, its not a problem anymore so not too worried, seemed like it was quite a unique fault.

I was so annoyed when I realized you had majorly debuffed Mighty Guard, but after a while I realized how stupidly overpowered that enemy skill was to begin with. I'm glad i didn't know how to get it the first time i played FF7.
 
Status
Not open for further replies.
Back
Top