L
Loseless
Guest
Hello everybody. New guy here.
I just tried the mod. Love some of the changes. Didn't like the materia and equipment changes so much, so I ended up not patching them.
As for the mod, I pretty much gave up before the scorpion robot. Got killed by the encounter with the machine thing, the blue guard and the tombstone thing. Used all my four potions and cast 6 spells before running out of MP and dying. Had to start the game again and died at the same point, before the save point. Tried a third time and managed to save, only to run out of potions before reaching the boss.
So I decided my strategy wasn't working. Tried to gain a few levels near the elevator, where the enemies are easier. Gained two levels but kept loosing after that. I only had two potions and whenever I ran into the three blue guys, it was game over. I can manage them in a straight fight with a few spells to back it up. But if they inflict darkness in one of my characters, its game over... I don't have enough potions to hold on and one character alone can't fight the three of them.
So yeah, the mod its pretty much broken as it is. I reckon there must be something I'm missing, or that perhaps not patching the materia and equipment deprived me of something I was supposed to have...
Any thoughts would be helpful. I think I'm gonna try "buying" potions with the save editor, as well as some accessory to ward of darkness. Maybe then I'll get past this part.
But from my experienced in RPGs and modding in general: changes should be made gradual. The player should have time to get the feeling and start experiencing the increased difficulty in a way they can actually managed. Right at the beginning there are no stores or inns. If the players screw up or are unlucky they're done for. That's not really something "difficult", but rather unfair. Rising the difficulty after sector 7 would make more sense, as the players has had the opportunity to buy materia and itens, along with getting Tifa.
PS: this is the most annoying forum I've ever seen when it comes to posting. There are many options to four check-up questions during registration, confirmation emails and more four check questions after each post. This is 2014, not 1999. Spambots aren't untouchable anymore. There are better security methods out there.
I just tried the mod. Love some of the changes. Didn't like the materia and equipment changes so much, so I ended up not patching them.
As for the mod, I pretty much gave up before the scorpion robot. Got killed by the encounter with the machine thing, the blue guard and the tombstone thing. Used all my four potions and cast 6 spells before running out of MP and dying. Had to start the game again and died at the same point, before the save point. Tried a third time and managed to save, only to run out of potions before reaching the boss.
So I decided my strategy wasn't working. Tried to gain a few levels near the elevator, where the enemies are easier. Gained two levels but kept loosing after that. I only had two potions and whenever I ran into the three blue guys, it was game over. I can manage them in a straight fight with a few spells to back it up. But if they inflict darkness in one of my characters, its game over... I don't have enough potions to hold on and one character alone can't fight the three of them.
So yeah, the mod its pretty much broken as it is. I reckon there must be something I'm missing, or that perhaps not patching the materia and equipment deprived me of something I was supposed to have...
Any thoughts would be helpful. I think I'm gonna try "buying" potions with the save editor, as well as some accessory to ward of darkness. Maybe then I'll get past this part.
But from my experienced in RPGs and modding in general: changes should be made gradual. The player should have time to get the feeling and start experiencing the increased difficulty in a way they can actually managed. Right at the beginning there are no stores or inns. If the players screw up or are unlucky they're done for. That's not really something "difficult", but rather unfair. Rising the difficulty after sector 7 would make more sense, as the players has had the opportunity to buy materia and itens, along with getting Tifa.
PS: this is the most annoying forum I've ever seen when it comes to posting. There are many options to four check-up questions during registration, confirmation emails and more four check questions after each post. This is 2014, not 1999. Spambots aren't untouchable anymore. There are better security methods out there.
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