[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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Thanks DLPB for the answer.

Btw I read about a patch that modifies as transparent the dialog box, so if in case i'll do that.
 
That's great then, more excited than before!!

Any other sneak peek from R06 as restored dialogue?

Keep up the excellent work!
 
So what's left:

1. JWP is trying to compile FFmpeg to work with aali's original source.  Has managed to get video working. Not audio as of yet.
2. 3rd party bloated awful config file to be replaced by a better one.  In Luksy's absence, hopefully JWP can help.  I've managed it.
3. Update to the latest proof progress by Charlie Beer
4. Rewrite Red XIII dialogue so that it's real Nanaki from Cosmo onwards
5. Bug: Chocobo Racer models do not exist at the races. Problem in Aali's dll when compiled with VScode.
6. Bug: Death sentence timer not visible.  I've buggered something up.
7. One or two other bugs I'd like to clear.
8. Camera is broken with 4x cut and a victory celebration with 60fps mode (NFITC1 can hopefully fix)
9. Installer update (me)
10.  Redoing about 10-15 sfx sounds (me)
11. Massive testing with various options (me)

But this should be released no later than Sep 16. 2 months or less and we should finally have something.
 
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Great news on Nanaki, another detail added on this masterpiece.

I was reading the first page, what specifically is Audio Replacement? Is it done?

99 1:35 soldiers will be implemented in R06 or 7?

Thanks for the updates!
 
Audio replacement is done and as the name suggests the entire audio module has been changed so that effects and music use my code.  And all effects have been recorded from psx.


99 1:35 will be R07.
 
Is there any chance to have the PSX icons as a separate stand-alone mod?

Please? Pretty Please? With a cherry on top?

I'll buy you a game on Steam for your efforts. :D
 
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The PSX icons are there as part the default - so are not standalone.

But there is nothing stopping you from using your own png file or editing the texture file.  Former is prob easier.
 
Victory animations should be fine.  As far as I am aware they are within the **da file and have been interpolated.   I'm not sure what animations are used for 4xcut, but I would think they too would be in the da file, I don't remember seeing any animations files in magic.lgp besides the limit breaks.
 
This is a camera thing -  NFITC1 should be able to work out which parts are missing.
 
I was going to redo the credit screen... already made a lot of headway.  But speaking to Klitlika on Discord...

A better idea will be to remove the sucker entirely and overlay a new FMV recorded from PSX.
 
Does anyone have trouble in Windows 10 when using this and the SweetFX scanline mods? Whenever I use them in conjunction, the game will flat out refuse to load and cause the launcher to be stuck in an infinite loop. When I don't use the SweetFX/scanlines, the Steam version and this mod work fine. Never had that issue in Windows 7, can anyone verify?

Nevertheless, thank you for your continued work on this, the new models, 60 fps battle menus, etc, make the PC port how it should've been.
 
No idea, sadly.  But if you send me the sweetfx mod thing... I'd like to check.

In other news...

Decided the credit module is going, in favour of a movie of the psx credits.  It's not even close.  There's no way to make that PC port version look as nice as this [left side] - no matter how much modding:
https://drive.google.com/file/d/1U_i8xmQ1J702PR2yRgok3CcguHsHVWP2/view?usp=sharing
Here's the thread: https://steamcommunity.com/sharedfiles/filedetails/?id=162106660  Not sure why it crashes on Windows 10 but not Windows 7, when used with other mods, it's weird. But like I said, I can load the game up just fine if I don't use SweetFX with Reunion.
 
Have you tried to use reshade instead? It might work better, because you can inject it trough opengl.
 
Have you tried to use reshade instead? It might work better, because you can inject it trough opengl.
No idea how to inject via OpenGL, I'm not that skilled and would require a guide for that. No I haven't tried it, but I'm sure it'd break it just the same. Not 100% sure, maybe someone can reproduce it.
 
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