[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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Is there a file with the translation words that I can edit?

I absolutely *love* a large majority of the translation, and a lot of items that were renamed (e.g. Fire2 renamed to Fira), but there are a few items, like the material "Elemental" being changed to "Property" that just didn't sit right with me. Is there a way I can reset a few words that didn't sit right with me? Or is this more of an all or nothing deal?
 
Is there a file with the translation words that I can edit?

I absolutely *love* a large majority of the translation, and a lot of items that were renamed (e.g. Fire2 renamed to Fira), but there are a few items, like the material "Elemental" being changed to "Property" that just didn't sit right with me. Is there a way I can reset a few words that didn't sit right with me? Or is this more of an all or nothing deal?
i actually agree with you, for me i wish the series canon option changed gold needle to soft, but for the most part you have to get DLPB to agree with you for a change to be made, and i dont think that happens very often  :-P
 
Not only that but because soft means nothing and Gold Needle was even how it was translated in earlier titles.  You'll need to learn to use the tools provided to edit the game.  Right now, way too busy to assist with that.  There's no feasible way anyone in my position could give options for every single person's tastes.
 
You'll need to learn to use the tools provided to edit the game.  Right now, way too busy to assist with that.  There's no feasible way anyone in my position could give options for every single person's tastes.
Gotcha, I was a bit afraid of that. Was hoping that it was some easy-to-use XML file or something. No worries. Thanks for everything! This was a really well-made mod.
 
I do have plans to make more of it external but there's no way to do it with the field files at present...  so dialogue needs altering as well you see
 
I am currently merging latest ffnx to R06g and good progress being made.  Obviously, stripping out a lot of stuff that's not needed - but I think the fixes will be worth it.  What of the shaders though?  The one I am currently using is great.  Any good ones we can use?
 
Is there a file with the translation words that I can edit?

I absolutely *love* a large majority of the translation, and a lot of items that were renamed (e.g. Fire2 renamed to Fira), but there are a few items, like the material "Elemental" being changed to "Property" that just didn't sit right with me. Is there a way I can reset a few words that didn't sit right with me? Or is this more of an all or nothing deal?
This isn't really what you're looking for, but there is a text document labelled "Exe" in *\FINAL FANTASY VII\The_Reunion\BASE\New_Translation\text, which you can change some things like status effects ('anger' just wasn't doing it for me, so I changed it to "rage"), and also some options from the menu such as sorting materia and the like. You just open it with Notepad, replace the word and save. Maybe it's something you can use?
 
Hey there, I just started using the reunion mod. It's taken me hours to get it all set up properly with remako mod, so it seems like almost everything is finally working, except a very important part, the re-translation.  Other parts of the mod are working, like 60fps battles. Remako is working too. But the re-translation is just not doing anything. I check by seeing is phoenix down is changed, and it isnt. This is making me crazy. For the love of god please help.
 
Any plans for adding the Honeybee inn cut content with the transition to FFxn driver? Or not sooner than R07? Also, will the transition still be R06 or will become R07?

Oh, and a quick question, does someone know if there's something that can make the "Load" option available at the status screen, or just make "Quit" go into the title screen, instead of closing the game. Does anybody know if this exists and share a link please?

I know there is a button combo that Reunion has which returns you to the title screen, but for some reason, it always led me to crashes which is why i tried to avoid it. At least in the past releases. I haven't tested it as much in the updates that came out since, but still having the "Quit" option take you to the title screen would be much comfortable to me.
 
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Hey there, I just started using the reunion mod. It's taken me hours to get it all set up properly with remako mod, so it seems like almost everything is finally working, except a very important part, the re-translation.  Other parts of the mod are working, like 60fps battles. Remako is working too. But the re-translation is just not doing anything. I check by seeing is phoenix down is changed, and it isnt. This is making me crazy. For the love of god please help.
Just to make sure, you have New_Translation = y in the Options.ini and you installed New Translation properly when using the installer?
 
Oh, and a quick question, does someone know if there's something that can make the "Load" option available at the status screen, or just make "Quit" go into the title screen, instead of closing the game. Does anybody know if this exists and share a link please?
The feature you're looking for is called "soft reset", and I likewise have not had good results with it in the past.

Hey there, I just started using the reunion mod. It's taken me hours to get it all set up properly with remako mod, so it seems like almost everything is finally working, except a very important part, the re-translation.  Other parts of the mod are working, like 60fps battles. Remako is working too. But the re-translation is just not doing anything. I check by seeing is phoenix down is changed, and it isnt. This is making me crazy. For the love of god please help.
That doesn't make much sense to me. The retranslation is very integral to this mod. 

Please check in options.ini that
Code: [Select]
Code:
[MAIN]New_Translation = y
remains untampered with?

Also, did you select 'series canon' during installation? 'Phoenix Down' is series canon, it only becomes 'Phoenix Tail' if that option is not selected. Start a new game, and examine the very first line of dialog, from Barret to Cloud after he hops off the train:

New Translation OFF: "C'mon newcomer. Follow me."
New Translation ON: "C'mon, newcomer! Follow me!"
 
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Also, did you select 'series canon' during installation? 'Phoenix Down' is series canon, it only becomes 'Phoenix Tail' if that option is not selected. Start a new game, and examine the very first line of dialog, from Barret to Cloud after he hops off the train:
Ah geez, I thought checking those options would change it, not the other way around.  Thanks a ton!
 
Is this mod possible to change the music and SFX?
Yes, both music and sfx can easily be overridden by your own "mod". See the Mod_ID parameter in options.ini
 
There's a bug turning up in my game, and I'm wondering if anyone else is having it. When there's a timer going - say, when opening the vault in Shinra Mansion or the rocket launch in Shera's flashback, the timer skips every other second. In Nibelheim, it goes too fast to enter all the numbers. In Rocket Town, the game gets stuck at 00:00 on the timer, but the message saying "15 minutes til launch". I got around it by running the game through 7th Heaven for those events, but I still don't know why. Anyone else have this issue, or have ideas on how to fix it?
 
There's a bug turning up in my game, and I'm wondering if anyone else is having it. When there's a timer going - say, when opening the vault in Shinra Mansion or the rocket launch in Shera's flashback, the timer skips every other second. In Nibelheim, it goes too fast to enter all the numbers. In Rocket Town, the game gets stuck at 00:00 on the timer, but the message saying "15 minutes til launch".
I quickly tested both the Niblheim vault and Shera's flashback, and both worked correctly for me.  Only explanation I can think of would be you have speedup turned on, which I presume is not the case?

If you're not able to figure it out, I'd suggest compiling a full bug-report as per page 1 of this thread.
 
No, weapon mode is 0, disabled. Tried other settings, no change. Looks like it's something in my CUSTOM/GLOBAL folders, not actually a glitch with the Reunion mod directly  :oops:
 
You must be adding a custom flevel file that does it, yes.  Reunion.log will tell you which flevel is loading.
 
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