[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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while i like the idea of an MGS style opening... the truth is that is corrupting the actual game.  A much better way can probably be devised that displays the text before the first FMV is displayed.  Failing that, I can just code the credits into the Soldier at the start of the game, if the user clicks on him 3 times.  So for me personally, I won't add it into the main gameplay that is likely to be seen.  I think it also comes across as rather egotistical / tacky...  :-D
 
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Most work but cleanest result is to modify the credits roll before the game that nobody watches, and the credits FMV at the end that nobody watches either.
 
Then we bump it on the buster sword background so everyone has to see it.  :evil:
 
Then we bump it on the buster sword background so everyone has to see it.  :evil:
In the PSX it's a tiny picture and there is no room for all those credits  :(

 
In other news... We've finalized the ending text.  At least, I think it's final.

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...Lifestream?...I think I understand it now.What?The planet's answer...The Promised Land...I think we can meet her there.Yeah, let's go meet her.Hey, where is everyone?Heeeeeeeey!Thank goodness they're all safe!Looks like they're okay, too.But... now what're we gonna do?Holy will be moving soon, won't it?Then, this place will...Oh, Lady Luck, don't fail me now!SHIT!The flower lady?Hey, hey, hey!What's gonna happen to Midgar?We can't let this happen! [Considered "This is gettin' serious!" among others... but doesn't look right in scene.  So liberty taken.]Ah had everyone evacuate tae the slums. [This is Scottish dialect.  It is not a spelling mistake]But the way things are noo... [This is Scottish dialect.  It is not a spelling mistake]It's no use...Meteor got too close.Now Holy is just making matters worse.Forget Midgar!What about the planet!?What's that!?The hell IS that?...The Lifestream.It's coming.
 
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Scottish dialect there looks fine and so does the rest of it; no additions required :)
 
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Well that brings to an end the last piece of text...  So I'll render the video as soon as Luksy has a look over :)
 
I'm pretty excited folks!!! Anticipating the complete re-translation project!
 
I feel like a kid on Christmas eve. This is going to be great!!
 
Just a stupid question... Could it work in Spanish version? I prefer by far this retranslation than the crappy spanish one. Some text surpases the absurd... most the time.

I checked the retranslation in bootleg installer, but dialogs are still in spanish, though the menu and battles are in english... pretty weird. Anyway, that's a bootleg question and I don't want to annoy with that, just wanted to know if this could translate Spanish dialogs since it looks that it translates the menu/battle.

Edit: BTW, by spanish version I mean spanish but with Kompass' Game Converter applied.
 
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The Reunion is a collection of 7 mods for Final Fantasy VII (1998 English 1.02).
And soon Steam English.  That's all.

If you have time and understand a bit, you can use this to make your own mod.

edit.

I am not sure how the converter works.  If the file structure is then the same as Steam / 1998 English, this mod will work.
 
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I was actually just about to start a new game/play it again but with R02 clearly just around the corner I'll hold off a little longer. XD

Also, THANK YOU on the ending translation fix. That confused the heck out of me in the replay (of R01 so original translation subs). I knew the videos had issues because of using the original translation and I was never sure if that was translation issues or 'the ending is supposed to be confusing'. Now it makes sense! :D Well. The dialogue part anyways as one can debate endlessly on what happened in regards to humans and Aerith's involvement. XD
 
The ending movie is proving to be a real hassle... not translation wise, or sound wise... that's all done.

It's the fact it has an ENORMOUS amount of noise and compression artifacts.  And these shift from scene to scene.  I've removed most of the noise, but what can you do about squares all over other than just blur...

This is never gonna look great, I'm afraid...  and all because they only rendered at the ridiculous 320*224 standard (well, ending movies are 640*192 but you need to stretch them to get the correct AR).

I am looking forward to doing the other videos more... because they are nothing as bad as this one.
 
It's the fact it has an ENORMOUS amount of noise and compression artifacts.  And these shift from scene to scene.  I've removed most of the noise, but what can you do about squares all over other than just blur...
That's what deblocking filters do I guess.. At least smooth gradients look better than blocks (if they leave the actual detail unaffected).
 
The ending movie is proving to be a real hassle... not translation wise, or sound wise... that's all done.

It's the fact it has an ENORMOUS amount of noise and compression artifacts.  And these shift from scene to scene.  I've removed most of the noise, but what can you do about squares all over other than just blur...

This is never gonna look great, I'm afraid...  and all because they only rendered at the ridiculous 320*224 standard (well, ending movies are 640*192 but you need to stretch them to get the correct AR).

I am looking forward to doing the other videos more... because they are nothing as bad as this one.
I wonder if these are issues with the American game release or just something that was necessary all over simply because VII and the current tech limitations (all over) REALLY pushed the Playstation's limits. I think VIII did too, but as I've never been able to get into it due to some of the game mechanics I haven't done the same kinds of research.

If I recall correctly on VII though, that ending movie is pretty much the entire reason the game had three discs instead of two. And it took up most of the space on that third disc.

But basically all that compression doesn't surprise me as they tried to force something that was probably technically too big for its container into it. Sucks you have to deal with it though. D:
 
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