[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

  • Thread starter Thread starter DLPB_
  • Start date Start date
Status
Not open for further replies.
Only the "widescreen" movies (Ending 1 2 and 3) have that resolution, and the correct Resolution, when stretched, is 640*304 (at least ending2 is). But that's not including the black bar.
Yeah, the reason I mentioned it is that the US version looks extremely jagged for some reason, which makes the additional horizontal resolution pointless. Turns out the Japanese version of the clip is much smoother! Here's a comparison showing the same frame from the US playstation version of the clip (top) versus the Japanese playstation version of the clip (bottom), scaled up to 200%: comparison. I'm not saying this should in any way affect what you've already done, but I found it weird and surprising :)
 
Did you extract that using the PSX tool from the actual discs? I extracted mine from International.
 
Yeah, the original Japanese and International edition use the same version; I extracted them using jpsxdec. The US version is different (obviously) but also has this strange sharpness. I'm not sure whether the Japanese version is higher quality, or if it had a smoothing filter applied to it that they forgot (or consciously left out) for the US version.
 
Cait Sith has been removed from ending movie for when I eventually get round to that mod :)  Looks kinda sucky when having to zoom in to block the fat oaf out, but some half decent editing to make it work.
 
Cait Sith has been removed from ending movie for when I eventually get round to that mod :)  Looks kinda sucky when having to zoom in to block the fat oaf out, but some half decent editing to make it work.
That's only for that mod, right? He'll be intact for those of us that are just using Beacause?
 
The Reunion is a collection of 7 mods for Final Fantasy VII (1998 English 1.02).  Each mod may be installed separately (except mod 7).

So yes, it's for Cait Sith removal mod.
 
I am making my final, torturous run through FF7, correcting any remaining issues, and positioning a few of the more annoying boxes better.

At least when this is done, this project is then complete from our side.  :)

Currently up to Kalm.
 
Much Excite! :D

Bet it'll be a relief to have it more or less done. XD
 
It is a ridiculous task, and I've had to do it once already, along with 5 times through all text, and Covarr once through. It does sound and look a lot more professional now, but I've had to give up placing all boxes manually.  I only move the most annoying ones now.  Even with BoxFF7 it's a long and gruelling task. 

If someone ever wants to do it at some later point, I'd be more than happy for them to have a go.  I did up to Corneo's Mansion I think...

It would help if the orignal game had placed them even remotely competently... but they didn't.  I think it was simply abandoned.  Maybe if they had used their brains like they did for FF9, the boxes could be linked to the models.
 
I'll edit this post later, this is just to show you the quick notes I go through.  And eventually some of this goes elsewhere, like to Luksy...  :evil:
Code: [Select]
Code:
 {U}                {T} Menu{L} {R} Walk   {C} Speak/Action {D}                {X} Runmake cy 48 > cy 40>seeing tifa really surprised mecheck "jammed on it"{CLOUD}“She… was full of energy.Hadn't changed at all.”{NEW}“Then a few days later,she died…”{NEW}“But when I saw her,she was better than ever.”  << explain how this is meant.  She died in fire?  If so, what relevance does full of energy have.#cy 96The cold mountain airhadn't changed at all…Check==============mtnvl3  cannot reach other soldier.“Now you mention it…  …Why is it that when you have  materia you can use magic?”==========surprised creating monstersSephiroth“With your superior abilities,  knowledge,and magic,you  were destined to rule the  world.”{CLOUD}“What are you going to do  about my sorrow!?  My family!? My friends!?”{NEW}===========issue with sep...  cloud says unlilely he defeated him, but then says why did he survive.marshland v wetlandsvowed to keep on fighting <<< mentions battlefield.<< shinra will take the materia from the reactor.  This should not be said."this is bad, you dont think she's dead do you"  ujunon4  < has no name tag.  is this cloud."You'll know soon enough" line
 
I am now up to North Corel. It's slow progress because I have to verify every last full stop, and I have to position a few of the worst boxes.  It's definitely worthwhile, though, because the changes I've made, even if 1 word, have improved the overall feel of this.  It's definitely at a stage I would now call professional.

All I have to do is finish the bugger.
 
Dan,


thanks for all the passion you are infusing into this project and all the great contributions made so far. May I ask you what your next modding priorities are going to be after The Reunion's next version is out?

Also... Why do you hate Cait Sith so much?   ;D
 
Dan,


thanks for all the passion you are infusing into this project and all the great contributions made so far. May I ask you what your next modding priorities are going to be after The Reunion's next version is out?

Also... Why do you hate Cait Sith so much?   ;D
Oh gosh you opened the floodgates about Cait Sith, haha. XD

Definitely agree with the praise though! Always wanted something like this, but I never figured it would be possible... and I certainly thought it would just be a patch on the Japanese game rather than something as cool as it turned into. XD
 
Priority is difficulty mod for Reunion, and getting submarine minigame fixed up.

As for Cait Sith, the explanation is at the start of this thread.  tl;dr :  He is badly written, and is out of place in the story setting.
 
Old
Code: [Select]
Code:
{CID}“Uh, oh. I'm…”{CHOICE}Yeah, I took it, old man!{CHOICE}I know nothin' about it!------------------------------{CID}“Hey, it's mine now! An' I'll make good use of it, believe-you-me!”------------------------------“Heh, heh. What an oddball. We'll let him use it.”------------------------------{CID}“Hey thanks. It'll help, pops!”------------------------------{CID}“Wh, wh-huh…? I don't know nuthin' about that.”------------------------------“What the hell happened to that rotten old elixir I was gonna throw out?”{NEW}“If someone took that by mistake  it'll do more than make them sick…”{NEW}“Well, if you don't know then I guess you don't know.”

New
Code: [Select]
Code:
{CID}“Ah,uh,I…”{CHOICE}Yeah,I took it,old man!{CHOICE}Don't know what yer talkin' about!------------------------------{CID}“It belongs to the great {CID} now!  I'll make good use of it!”------------------------------#xy 8 64“Heh,heh… An oddball.  Ah like that. Ye can keep it.”------------------------------{CID}“Hey,thanks,Gramps!”------------------------------{CID}“W-what…?”------------------------------“Ah was aboot tae throw  oot a rancid Elixir.”{NEW}“If anyone were tae drink  it,it'd cause more than  an upset stomach,let  me tell ye.”{NEW}“Well,never mind. If ye  huvnae seen it,there's  nothin' tae worry aboot,  is there?”
 
Last edited:
For Cid, might I recommend "about" be changed to "bout".   

I'm from the south and can confirm that's more accurate to how country folk talk
 
He does use 'bout at times in our localization ...  so does Barrett....  In fact, a real issue has been trying to make Cid and Barrett different.  They share a lot of the same slang in text,.

There are times where 'bout  doesn't flow right when next to certain words.  Is this one such case?  Or is it ok here.

I don't think it makes a huge difference either way really.  But if Covarr is happy with that and it's how country folk speak, then I have no objections.
 
Status
Not open for further replies.
Back
Top