[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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Just noting that the following scene was updated in R03. It has been updated to:

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Sephiroth“How does it feel?”------------------------------#xy 56 48Sephiroth“It's been a while since  you were back in your  hometown,right?”------------------------------#xy 72 64Sephiroth“So how does it feel?”{NEW}“I wouldn't know.  I don't have a hometown…”------------------------------#xy 48 189{CLOUD}“Um…  And your parents?”------------------------------#xy 64 32Sephiroth“My mother's name was Jenova.  She died giving birth to me.  My father…”------------------------------#xy 88 64Sephiroth“What am I saying?”------------------------------#xy 91 64Sephiroth“All right,let's go.”

I also had to reconstruct and fix the condor loss scene.  I melded all the gobbledegook into one.

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Entrance to Fort Condor------------------------------{CID}“Shi.t…  What the hell happened?  Where is everyone!?”------------------------------{BARRET}“Man. What a mess.  We're the only ones who made it.”------------------------------{RED XIII}“We didn't have what it took.”------------------------------{YUFFIE}“At least we're still alive…”------------------------------{CAIT SITH}“Things sure arenae  goin' our way.”------------------------------{VINCENT}“Life is often unforgiving.”------------------------------{CID}“The last materia Shin-Ra's after  is the one at the {CYAN}Undersea  Mako Reactor in Junon{WHITE}.”------------------------------{BARRET}“We gotta get there  first an' stop 'em!”------------------------------{RED XIII}“We must get there  before them!”------------------------------{YUFFIE}“We've gotta get there  first and stop them.”------------------------------{VINCENT}“We must arrive before them.”------------------------------{CID}“We've been interferin' a lot lately…  Shin-Ra's bound to be on high alert.”{NEW}“How about we leave this for now  and check up on the little fella?”------------------------------{BARRET}“You mean {CLOUD}?”------------------------------{RED XIII}“You mean {CLOUD}?”------------------------------{YUFFIE}“{CLOUD}?”------------------------------{CAIT SITH}“{CLOUD}?”------------------------------{VINCENT}“You're speaking of {CLOUD}?”------------------------------{CID}“Yeah,but I'm also worried  {TIFA} might've collapsed.”{NEW}“Let's head down to {CYAN}Midhir{WHITE}!”------------------------------{CID}“We don't need this,dammit!”------------------------------
Also, the censor on this forum interferes a little too much, hence why I have used shi.t above.

The original scene in the original game was utterly broken... both script and text (a lot of which is unused).  Observe:

Old
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Entrance to Fort Condor------------------------------{CLOUD}“What happened?”------------------------------{TIFA}“Where are all the villagers?”------------------------------{CID}“God! What the hell happened here!?”------------------------------{BARRET}“He's still alive.”------------------------------{AERIS}“Where is everybody?”------------------------------{RED XIII}“Where are we?”------------------------------{YUFFIE}“Oh good, they're still alive.”------------------------------{CAIT SITH}“Oy! What on earth happened?”------------------------------{VINCENT}“It seems we survived.”------------------------------{CLOUD}“You mean to tell me  we're the only ones who made it?”------------------------------{TIFA}“I couldn't do anything. It was just too much.”------------------------------{CID}“Damn!! I can't stand this!”------------------------------{BARRET}“Oh man… You look like hell.”------------------------------{AERIS}“I… I couldn't save anyone…”------------------------------{RED XIII}“…not enough strength.”------------------------------{YUFFIE}“Well, I'm just glad  we're all alive.”------------------------------{CAIT SITH}“Things sure didn't go smoothly.”------------------------------{VINCENT}“We might have underestimated the situation.”------------------------------{CLOUD}“You mean to tell me that's the extent of my powers?”{NEW}“So that's as good as it gets? At this rate I'll never beat the Shinra…let alone Sephiroth…”------------------------------{BARRET}“Yeah, ain't no way you gonna win.”{NEW}“But if we give up now, what's gonna happen to Fort Condor?”------------------------------{TIFA}“No, {CLOUD}. You mustn't give up. Survivors never give up.”------------------------------{AERIS}“{CLOUD}… You won't find the answer by blaming yourself.”{NEW}“Things are the way they are… But you can't blame yourself for that, right?”------------------------------{RED XIII}“Don't be too hard on yourself, {CLOUD}. Let's think about what we should do next.”------------------------------{YUFFIE}“No use crying over spilt milk. Right?”------------------------------{CAIT SITH}“Geez, you don't pull any punches do you? We'll just try not to fail next time.”------------------------------{VINCENT}“We have to fight to  avoid any more casualties.”------------------------------{CID}“We'll do it next time, OK?”------------------------------{CLOUD}“Yeah.”{NEW}“They've had their fun, but it's over as of now! There isn't gonna be any more suffering.”------------------------------{TIFA}“{CLOUD}… What should I do?”------------------------------{BARRET}“{TIFA}…”------------------------------{RED XIII}“…”------------------------------{YUFFIE}“{CLOUD} I wonder what's going to happen?”------------------------------{CAIT SITH}“Y'know, worryin' only tires you out. Why don't you take it easy?”------------------------------{VINCENT}“You've got no choice but to take it for now.”------------------------------{CID}“Oy, such a bitter pill to swallow.”------------------------------{CID}“This ain't no joke, Jack.”------------------------------{BARRET}“Oh man, this is real bad.”------------------------------{RED XIII}“Things don't seem too favorable.”------------------------------{YUFFIE}“I told you I'm not kidding!”------------------------------{CAIT SITH}“If this were a joke it'd be one thing, but this's the truth.”------------------------------{VINCENT}“This is a rather harsh reality.”------------------------------“It's Huge Materia that the Shinra's after… The only one left is in the underwater reactor in Junon.”------------------------------{BARRET}“We gotta get there first and protect it!!”------------------------------{RED XIII}“We must get there first and stop them.”------------------------------{YUFFIE}“We got to get there first and stop them…”------------------------------{VINCENT}“We've got to get there first and stop them.”------------------------------“Yeah, but since we got in their way the last time, they should've gotten a little more cautious.”{NEW}“I doubt they'll fly right into action. I'm more concerned about him than anything else.”------------------------------{BARRET}“{CLOUD}, it's you.”------------------------------{RED XIII}“Yes, it's you {CLOUD}.”------------------------------{YUFFIE}“It is you {CLOUD}.”------------------------------{CAIT SITH}“{CLOUD}…”------------------------------{VINCENT}“{CLOUD}, it's you.”------------------------------{CID}“Yeah, and I'm worried that even {TIFA}'s gonna fall over on her butt.”{NEW}“Let's go back and see what's happening… to {CYAN}Mideel{WHITE}…”------------------------------
 
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Someone mentioned they were hoping to port Reunion (or at least Beacause) to 7thHeaven format. I can't remember who, it might've been eq2alyza? Don't quote me on this, I could be wrong.
It was me :)
 
Also a retranslated unused text, which is fun to see. So I'll post here.

{CLOUD}
“Back then…
   All I ever thought about was Sephiroth.
   Day and night… Sephiroth,Sephiroth…
   Even my Mum was tired of it.”
------------------------------
{TIFA}
“I had no idea you
   were thinking like that……”
------------------------------
{TIFA}
“But let's get back to our promise?”
and unused exposition that was originally by Cait, but in finished game was given by Cloud:
[All of this dialogue below is not seen.
It was likely removed by the game
writers because roughly the same
exposition is spoken by Cloud when
he tells the truth about his life
(just before game moment 1199).
It requires game moment 1199 but
when this value is placed, the next
scene automatically loads to
1250.  This dialogue was definitely
meant to be unused and placing
it back would be hard anyway.]
{BARRET}
“So what was {CLOUD},
  in the end?”
------------------------------
{CAIT SITH}
“He was a Sephiroth-Copy,
  created by Hojo.”
------------------------------
{CID}
“You can do that?”
------------------------------
{CAIT SITH}
“Well,he wasnae made from scratch.”{NEW}
“Really they're juist normal humans
  implanted wi' Jenova cells,an'
  then irradiated wi' Mako.”
------------------------------
{RED XIII}
“So what about {CLOUD}?”
------------------------------
{CAIT SITH}
“He really is {TIFA}'s
  childhood friend.”{NEW}
“Five years ago,durin' the incident
  wi' Sephiroth at Niblheim,he was
  unconscious in a serious condition.”{NEW}
“Hojo used him for his experiments.
  He did the same thing tae a lot o' people.”
------------------------------
{RED XIII}
But why was {CLOUD}
  the only one who…”
 
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Also a crash:
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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishERROR: parse error in config fileERROR: no such option 'snowboard_framerate'INFO: NVIDIA Corporation GeForce GTX 760/PCIe/SSE2 4.4.0 NVIDIA 344.65INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 10200x6240INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library multiLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Games\FINAL FANTASY VII\movies\eidoslogo.avi; h264/aac 480x360, 15.000000 FPS, duration: 212.600000, frames: 3189set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartERROR: unhandled exception
and my crash.dmp
 
I can't help you with crash dumps or issues relating to Aali's driver.  You must have installed some sort of conflicting mod...

You should also be using latest driver.
 
Tried again with the new driver. Crash occurred while entering the battle. No sound for videos and menu. Darn what am I doing wrong...

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[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b[00000000] INFO: Auto-detected version: FF7 1.02 US English[00000000] INFO: NVIDIA Corporation GeForce GTX 760/PCIe/SSE2 4.4.0 NVIDIA 344.65[00000000] INFO: OpenGL 2.0 support detected[00000000] INFO: Using PBO[00000000] INFO: Found swap_control extension[00000000] INFO: Max texture size: 16384x16384[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 10200x6240[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048[00000000] INFO: FFMpeg movie player plugin loaded[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.[00000000] LOCK UNLOCK TEST [00000001] MATRIX INITIALIZE [00000001] INITIALIZE DD/D3D END [00000001] initializing sound...[00000001] creating dsound primary buffer[00000001] reading audio file[00000001] loading static sounds[00000001] sound initialized[00000001] INITIALIZING MIDI...[00000001] selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,[00000001] midi data type: GENERAL MIDI[00000001] using midi data file: C:\Games\FINAL FANTASY VII\Data\midi\midi.lgp[00000001] midiOutGetVolume returned: ffffffff[00000001] MIDI INITIALIZED[00000001] set music volume: 127[00000001] MIDI set volume: 127[00000001] 100% of 127 = 127[00000001] set music volume: 127[00000001] MIDI set master volume: 100[00000001] MIDI set volume: 127[00000001] 100% of 127 = 127[00000001] Entering MAIN[00000001] Exiting MAIN[00000001] START OF CREDITS!!![00000001] INFO: C:\Games\FINAL FANTASY VII\movies\eidoslogo.avi; h264/aac 480x360, 15.000000 FPS, duration: 212.600000, frames: 3189[00000128] set music volume trans: 127->0, step=60[00000128] MIDI set volume trans: 127->0; step=60[00000144] MIDI stop[00000144]  - OK[00000192] MIDI stop[00000192]  - OK[00000193] END OF CREDITS!!![00000193] Entering MAIN[00000193] set music volume: 127[00000193] MIDI set volume: 127[00000193] 100% of 127 = 127[00000193] Exiting MAIN[00000193] START OF MENU SYSTEM!!![00000429] END OF MENU SYSTEM!!![00000429] Entering MAIN[00000433] Exiting MAIN[00000433] Field Start[00000433] MIDI play: 31[00000433] reading midi file: DOKUBO.mid[00000433] current volume: 127[00000433] MIDI is playing SUCCESSFULLY!!![00000573] WM_CLOSE [00000573] ERROR: unhandled exception
I installed the new Aali's driver again and the Reunion patch over it and this solved the snowboard error pop up. But it still crashes while entering a battle.

*Ok now I've noticed the FF7+.exe on my Desktop! I run the game through that and same. No sound in intro video or in load screen. But there was a change. I get to watch the swirl while entering the battle. Then crashed!

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[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b[00000000] INFO: Auto-detected version: FF7 1.02 US English[00000000] INFO: NVIDIA Corporation GeForce GTX 760/PCIe/SSE2 4.4.0 NVIDIA 344.65[00000000] INFO: OpenGL 2.0 support detected[00000000] INFO: Using PBO[00000000] INFO: Found swap_control extension[00000000] INFO: Max texture size: 16384x16384[00000000] INFO: Original resolution 640x480, window size 1920x1080, output resolution 1920x1080, internal resolution 10200x6240[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 2048[00000000] INFO: FFMpeg movie player plugin loaded[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.[00000000] LOCK UNLOCK TEST [00000001] MATRIX INITIALIZE [00000001] INITIALIZE DD/D3D END [00000001] initializing sound...[00000001] creating dsound primary buffer[00000001] reading audio file[00000001] loading static sounds[00000001] sound initialized[00000001] INITIALIZING MIDI...[00000001] selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,[00000001] midi data type: GENERAL MIDI[00000001] using midi data file: C:\Games\FINAL FANTASY VII\Data\midi\midi.lgp[00000001] midiOutGetVolume returned: ffffffff[00000001] MIDI INITIALIZED[00000001] set music volume: 127[00000001] MIDI set volume: 127[00000001] 100% of 127 = 127[00000001] set music volume: 127[00000001] MIDI set master volume: 100[00000001] MIDI set volume: 127[00000001] 100% of 127 = 127[00000001] Entering MAIN[00000001] Exiting MAIN[00000001] START OF CREDITS!!![00000001] INFO: C:\Games\FINAL FANTASY VII\movies\eidoslogo.avi; h264/aac 480x360, 15.000000 FPS, duration: 212.600000, frames: 3189[00000152] set music volume trans: 127->0, step=60[00000152] MIDI set volume trans: 127->0; step=60[00000168] MIDI stop[00000168]  - OK[00000216] MIDI stop[00000216]  - OK[00000217] END OF CREDITS!!![00000217] Entering MAIN[00000217] set music volume: 127[00000217] MIDI set volume: 127[00000217] 100% of 127 = 127[00000217] Exiting MAIN[00000217] START OF MENU SYSTEM!!![00000475] END OF MENU SYSTEM!!![00000475] Entering MAIN[00000479] Exiting MAIN[00000479] Field Start[00000479] MIDI play: 31[00000479] reading midi file: DOKUBO.mid[00000479] current volume: 127[00000479] MIDI is playing SUCCESSFULLY!!![00000612] MIDI play: 31[00000612] song is already playing...[00001228] Field Quit[00001228] Entering MAIN[00001228] MIDI play: 7[00001228] reading midi file: BAT.mid[00001228] current volume: 127[00001228] MIDI is playing SUCCESSFULLY!!![00001228] Exiting MAIN[00001228] Entering FRAME_INITIALIZE SWIRL[00001228] Exitting FRAME_INITIALIZE SWIRL[00001231] Swirl sound_effect1[00001231] stop_sound[00001231] End of Swirl sound_effect1[00001310] Entering FRAME_QUIT SWIRL[00001310] Exitting FRAME_QUIT SWIRL[00001310] Entering MAIN[00001312] Exiting MAIN[00001312] [BATTLE] Entering FRAME_INITIALIZE[00001312] [BATTLE] Scene# 378[00001312] [BATTLE] Exitting FRAME_INITIALIZE[00001313] ERROR: unhandled exception
 
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Dan, where is the information stored for the colored text of materia picked up from the field? I'm working on the conversion to 7H but unable to get those colors to pop.
 
I may have found an issue. And this is playing on the Steam Edition.  In the Temple of the Ancients,  where Aerith, Cloud and (whoever else is in the party) view the spirits of the cetra showing Sephiroth , Tseng, and Elena in the deeper corridors.  There seems to be no dialog visible.  O.o  I should have made screen shots but it's too late for now.
 
Not really.  All I have installed is the retranslation, some memory patches and that's it.    Steam on it's own, my own little fix of models in the LGP by hand.
 
I need someone else to verify that this happens to them.  I'll check also later.
 
オレを生んですぐに死んだ
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ore wo unde sugu ni shinda.
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I she birthed, then died.
...because Sephiroth is deep and narcissistic like that.

The thing she did immediately following giving birth to him was die. If, in English, that is better said "She died giving birth to me." That's fine.

sugu ni: "then," (sugu: soon) (ni: in the next moment) (immediately)
 
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condor2

{BARRET}
“Man.What a mess.
  We’re the only ones who made it.”

A "space" is needed after "Man."
 
Ohs, Dan. I wanted to ask something but since PMS won't work i'll go ahead and ask. How's life going man? xD
 
condor2

{BARRET}
“Man.What a mess.
  We’re the only ones who made it.”

A "space" is needed after "Man."
The space is already there in my files.  It may have been removed for original game, but that's normal.

@sora

Could be better since my company is now trying to shaft me with my wages.  Corporate mind set all the way.
 
Well then, I just hope things get better man.  I started working a job a week or so ago, 9 hours a week to take care of my mom.  Planning to get a second job to make more money and invest in a new rig for both of us.  I love experimenting with Reunion and other mods, but if i'm gonna do serious work , i'm gonna need a better chassis ya know?

On a side note,  the next time I do a complete walk-through, i'll play through the  game without Reunion installed to see if it really is the patches messing up that area I mentioned.
 
Funnily enough, CC still got it wrong.
That's not your responsibility to fix  (unless you want to do a full series retranslation after Reunion)

By the way, still looking foward to helping with this, but I need data!
 
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I wanted to check out a few of the animation files after installing R03b with the 60 fps mod, and noticed a lot of animation files are missing. OFDA - RTDA are missing. I noticed in the direct download for the mod the animations are there. I installed with a mostly fresh installation, only had R02 installed.
 
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