[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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I played Mike Batt's "Better than a Dream" for a good 20 minutes. Thanks for that.

Question: Is there a reason why I shouldn't link people to The Reunion or Beacause? I'm thinking about cease and desist orders of the past (Chrono Resurrection, Project Vaulderie, etc.).

I look forward to installing The Reunion someday. Too busy now with school, work, and this. :P
 
This may or may not already be covered in the bug tracker under "Some areas are lacking Playstation icons" but in the Steam version I just noticed a little nitpicky issue-- On the second floor of the weapon shop outside of Tifa's bar, if you talk to the dog it mixes up the X and O commands for BASIC CONTROLS i.e. X is listed as Speak/Action, and O is listed as Run).

The position cursor also appears to show up between the dialogue box and the actual text that goes in the dialogue box; not sure if that's just the way the game is programmed.

Sorry, I would've just posted a screenshot of these issues but I'm actually not sure how to do that.
 
I played Mike Batt's "Better than a Dream" for a good 20 minutes. Thanks for that.

Question: Is there a reason why I shouldn't link people to The Reunion or Beacause? I'm thinking about cease and desist orders of the past (Chrono Resurrection, Project Vaulderie, etc.).

I look forward to installing The Reunion someday. Too busy now with school, work, and this.
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This is significantly different from those projects in that it requires a copy of the game proper in order to play. Square Enix is well aware of this site and probably of this mod, but they have not taken any action thus far, almost certainly because here at Qhimm.com we do everything in our power not just to disallow piracy discussion, but to actively encourage legal game sales however we can.

As far as I'm aware, the only unofficial translation of a Square Enix game that ever got shut down was for FF Type-0, because that was exclusively for the PSP version and actively competed with their then recently announced HD remaster. As Beacause exists not to compete with the official product for sale but to complement it, that is not really a concern here.
 
As far as I'm aware, the only unofficial translation of a Square Enix game that ever got shut down was for FF Type-0, because that was exclusively for the PSP version and actively competed with their then recently announced HD remaster. As Beacause exists not to compete with the official product for sale but to complement it, that is not really a concern here.
It also didn't help that the patch for the fan-translation of Type-0 also included the full game with it.

As in, if you were clever, you could extract the entire translated game from the patch, which it is always a big no-no for patches.
 
This may or may not already be covered in the bug tracker under "Some areas are lacking Playstation icons" but in the Steam version I just noticed a little nitpicky issue-- On the second floor of the weapon shop outside of Tifa's bar, if you talk to the dog it mixes up the X and O commands for BASIC CONTROLS i.e. X is listed as Speak/Action, and O is listed as Run).

The position cursor also appears to show up between the dialogue box and the actual text that goes in the dialogue box; not sure if that's just the way the game is programmed.

Sorry, I would've just posted a screenshot of these issues but I'm actually not sure how to do that.
First issue - well spotted ;)  That's been there from the start.  Second issue is a game problem, but I am positioning dialogue boxes as I go through game (that's listed on BugTracker).

@yarow.  You're welcome.  The song should be better known.  His most famous, of course, is Bright Eyes. 
I have no issue with you linking to the thread here. If they haven't tried to shut me down now, I doubt they ever will.  Plus, the new remake is a completely different script and that's what they will be caring about most from now on.
 
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Hey there...
Great work with this mod.
I have a couple question about it.
Does The Reunion require Aali driver? If so how exactly does this work with the steam version, since Aali driver is not compatible with it without conversion?

Best regards,
João
 
Steam version uses Aali's driver.  But even without, Reunion works fine mostly.
 
Ok... Thanks.

What exactly does this mean? "Download the old Reunion (comes with newer font and the Menu Overhaul) HERE"
You removed some feats in this last update?
 
Anyone having trouble with 1998 version and FMV:

The FMV need to be manually placed from your discs into "movies" in the game root.  If Final Fantasy has been installed to C:\FF7  then this is C:\FF7\Movies
Each of the 3 FF7 discs contains a "movies" folder of their own, so the recommended step would be to copy all those movies from the 3 discs and paste them into a single "movies" folder in the FF7 installation directory on the HDD? Wouldn't some of those movies overwrite each other, considering the names are the same?

For instance, u_ropego.avi and u_ropein.avi are found in each of the 3 discs' movie folders, so they'll be overwritten when all the movies from each disc are copied into a single folder (located in the installation directory).
 
Well see if they are the same size, if yes its probably ok to be overwritten.
Iirc i didnt have trouble in the beginning when i was using 1998 version, with movies. I bought steam later, so dont remember exactly.
 
Is there a way to control audio playback for the 1998 PC version?

It keeps defaulting to my sound card, even though I selected the Wireless adapter for playback in Windows sound management.

All audio goes to my wireles headphones, except for audio from this game.

Edit: I got it to work.

Had to uninstall everything and start from scratch, but when FF7 is reinstalled and patched to 1.02, I had to select Wireless Headset in the sound menu located within FF7Config.

I then installed Aali's Driver 0.8.1b ---> Anxious Heart ---> Reunion R04c ---> FMV/Movie edits to Registry.

Yeah, if same name - overwrite.
Cheers, FMVs are updated and working now.
 
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This may have been covered already in a different way by somebody else, but I've noticed as I'm playing through the game that certain sound sound effects are missing.  After you bomb Reactor 7 and go back to the hideout under the pinball machine, when Barrett starts going crazy on his punching bag after Cloud says "I want to talk about my money," there should be the sound of Barrett rapidly hitting the bag.  Also, when you try to run from battle, the footsteps sound either seldom or never plays when you finally get away.

I'll post if I notice any other missing sounds.
 
That is not related to this project. Some discussion about that may have been mentioned earlier in the thread. I recall something regarding sfx. 

Numerous thing are broken with the original PC game, too, sadly.
 
So, this could potentially be a a typo in the game text. I've just reached Wutai and when the small cutscene in which Yuffie steals your materia occurs, Barrett, in one of his lines says: "She was after for our materia from the start". Isn't that "for" unneeded?

Also in the rocket, when you're entering the passcode to open the lock and acquire the huge materia, Cid will instruct cloud on how to operate the control panel and will say "press..." followed by the B A Y buttons icon (I use 360 button prompts) and then "or X" when I press the confirm button to advance the dialogue, in the new window it will say once again "or X" before proceeding.
 
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