[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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The problem is there's no way to know the spelling the original writers intended...  All 3 spellings are valid - though Lucrecia leads people to pronounce the name wrong.  But it's still a valid spelling of the kana and of the name.  It's going to be tough to amend that given we also have all current media using Lucrecia for FF7.

What we'd need here is something that conclusively tells us the writer's intention of the spelling - if they even had one.
 
The problem is there's no way to know the spelling the original writers intended...  All 3 spellings are valid - though Lucrecia leads people to pronounce the name wrong.  But it's still a valid spelling of the kana and of the name.  It's going to be tough to amend that given we also have all current media using Lucrecia for FF7.

What we'd need here is something that conclusively tells us the writer's intention of the spelling - if they even had one.
Well in this case I would follow the Zax case and stick to Lucretia to don't mislead the people from pronouncing it in a wrong way even though Lucrecia it's made canon nowadays. As Caledor suggests below:

Wanted to point out that the change from Lucretia to Lucrezia is just a sign of time passing. With the fall of the Roman Empire, Latin evolved into "Volgare", and the "Lucretia"s became "Lucrezia"s.

Lucrecia is the spanish equivalent for that name, but in japanese it's usually rendered as ルクレシア, Rukureshia.
ルクレッツィア (Rukurettsu~ia) - but who better then Luksy can tell us!

Cheers
 
This isn't the same as Zax though... Zax is wrong spelling and wrong name, whereas  Lucrecia is a variant of Lucrezia.
 
We'll have to go on likelihood.  I'll defer to Luksy and Charlie Beer. If it's tied, I'll leave it as Lucrecia.
 
In other news, Maki has fixed almost all remaining bugs in Aali's dll - and I fixed the Chocobo Races issue.  So I'm looking at closing this installer out finally.
 
In other news, Maki has fixed almost all remaining bugs in Aali's dll
Please excuse me while I go wet myself 8) Any chance Maki could do some documentation on how some of the options really work?  One of the things that's always confused me is in the resolution settings, and what "2X*320" and "4X*240" really means, since X=1 ends up with 640x960, while 3840x2160 (the 7H default) isn't a 4:3 ratio, either.
 
The game works at 640 * 480 (and some parts 320 * 240).   

I am not sure what 7H does - but all multiples of that are normal.

I use 1280 * 960 in window mode.
 
Hey, I wanted to chime in and say thank you for this great mod pack, It really has become the definitive way for me to re-experience FFVII, I had 2 questions to ask though.

1. Is it possible to use the Reunion with New Threat?

2. I'm loving the model overhaul mods used in the Reunion but was wondering if there's any in-battle model mods to complement as it seems the Reunion doesn't change.
 
1. This will only be considered when New Threat and The Reunion are complete - and will require the help of Sega Chief.

2. Model Overhaul is designed to be faithful to the original art style.  The battle models are already high poly enough and as accurate to the game style as they can be, so it's not something I am pursuing.
 
I am now working flat out to finalize the installer and get R06 out - even if an update is then needed down the road.  At some point it has to be released and we've waited long enough.
 
EDIT:
▝ After reading first page regarding Model Overhaul (which is already a good improvement staying loyal to FFVII) was wondering if is there anything planned in future for Reunion to give a graphic boost such as Remako HD backgrounds?
Interested to know if DLPB is planning a HD background module for The Reunion too.
 
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I am now working flat out to finalize the installer and get R06 out - even if an update is then needed down the road.  At some point it has to be released and we've waited long enough.
I just want to rip apart the files and dig into it, cannot wait..
 
Well, dear DLPB, it seems we are really close to the R06 release.

That day we will all need to drink something to celebrate. 

And then a well deserved pause to lay back and enjoy what you and your collaborators have accomplished.
 
I kinda wish we had an actual release date just so I can request that day off work to play it.
 
A quick one (kuro_8):

Shouldn't Sephiroth laugh be different looking at the Japanese? Not "Ha Ha Ha" but: "Heh Heh Heh"
Also because only Sephiroth and Cloud are sharing this particular laugh ("クックックッ"; and Hojo I Believe)

Seph
Cloud
 
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I kinda wish we had an actual release date just so I can request that day off work to play it.
It's out when it's out

A quick one (kuro_8):

Shouldn't Sephiroth laugh be different looking at the Japanese? Not "Ha Ha Ha" but: "Heh Heh Heh"
Also because only Sephiroth and Cloud are sharing this particular laugh ("クックックッ"; and Hojo I Believe)

Seph
Cloud
Yeah, that last one is more like a wicked kind of snicker.
 
It is, but a good localization is not going to use "heh heh heh"  - it comes across ridiculous and against the character in English.  Facts should be maintained where possible but you have to get the tone correct as well.  Also, the animation is clearly a laugh.
 
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this is a laugh only sephiroth and cloud share its kinda a hint that the two have somethings in common..

also if you have not you may want to watch these.
 
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