LATEST CHANGES19-Feb-2020Please see The Reunion Database for a full list of bug fixes.Main changes:1. Installer works with different DPI settings2. New crash handler, courtesy of Julian Xhokaxhiu. Additionally, crash.dmp etc will now generate properly in most circumstances.3. All known major game hangs and game crashes resolved.4. Music and effects default location is now the BASE folder5. Steam install is detected correctly.6. Music and SFX fade function is fixed.7. Current updates from Charlie Beer's proof check added.8. Default Run removed and is now unsupported [please see default_run.txt in The_Reunion\Global\Hext to enable it that way instead]9. More Status option removed. It was redundant regardless. More status / new status menu will only work if New Translation is enabled.10. Minor ini updates.11. Better logging in app.log for certain options.12. Magic subfolders are taken into account when using Direct folder.13. When FF7 is loaded, any Mod_ID folder specified will be added along with all its subfolders (if not already present). 14. Fixed character option will work correctly with RED XIII.15. Item names will correctly order by alphabetical order when that option is used in the game's menu.16. Escape magic will not cause a game over17. FMV PCM audio will correctly decode and play18. Dialogue will be present during the Temple of the Ancients water pool cutscene.19. 3D models are not offset during panning.20. Some more models updated by Kaldarasha - Aerith's younger child model also added.21. SEFFECT1, SEFFECT2, SEFFECT3, and RAIN7 texture files are now loaded from battle texture folder.22. Marin will be known as Marlene when selecting Incorrect Character Names.23. Naming screen avatar for the chocobo has been updated from an official scan24. The starfield animation on game end (present on PSX version) has been restored.25. The FF7 logo will hold on screen correctly at the Opening Credits screen.26. Possibly the FF7 Steam path is properly autodetected in the installer(?).27. 60fps Battles (Mode 2 - Interpolated) will now display missing visual effects (such as gunfire).28. Various cutscenes can be skipped by holding Select and X for 2 seconds.Still to-do1. The finalization of Beacause with correct window positioning (for R07).2. Finish new submarine minigame.3. Soldier Quest (for R07).4. Resume work on main Weapon code.5. Chocobo Races needs updated chocobo avatars.6. Address various bugs - especially the broken camera with 60fps Battles - Mode 2 (Interpolated).7. Ability to return to the Gold Saucer from any minigame without having to wait for it to end.8. A front end for the options9. Look into a way of dealing with the save location and sharing of save files between 1998 version/The Reunion and Steam. 10. Fix Cloud to display a sword in Aerith's house when on the bed and correctly animate.