[FF7PC-98/Steam] Multiple mods and Modding Framework-The Reunion [R06f]

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Yeah looks like a bug...  I also spotted it other day.  I think removing logging should help in ini... just to remove the messages. Until I figure out what it is.

popup_error = n

And there's also a memory leak in battle.  Prob texture related.  Prob audio related.
 
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Please install Hotfix 7 - very important, so can't wait.

26.Feb.2020   DLPB   Core (ddraw.dll)   Memory leak because audio not freed completely.  This may be what's causing the multiple music issue below.   "Fixed in HOTFIX 7
and R06d"
26.Feb.2020   DLPB   Core (ddraw.dll)   Game will try to delete options.ini at game start   "Fixed in HOTFIX 7
and R06d"

https://drive.google.com/file/d/1NzxVll8nSlOgdD0P4GiGORNmAbLmz_Mv/view?usp=sharing

I've also forwarded the leak report to the creator of Bass.dll
 
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Please install Hotfix 7 - very important, so can't wait.
All hail DLPB, the mighty finder and smasher of bugs!

Recordings of Yuffie's oddly slow casting/summon animation - All were captured at 60fps

I apologize for the awkward framing - I was planning on splicing them together and making some slick presentation with timestamps on the side. Then I remembered that I have no video editing software and the video editing skills of a potato.

Mode 0 - 205 frames
Google Drive

Mode 1 - 208 frames
Google Drive

Mode 2 - 272 frames
Google Drive
 
All said and done... I doubt I'll even try to fix that - it looks good regardless and is likely due to some problem with interpolated frames being slightly out.  Obesebear would need to look at it but it's small fry.
 
I bring it up because the surrounding cast/summon animation only takes it's expected 3 seconds. So every time Yuffie casts anything, there's an entire second of her standing there looking stupid with me thinking "Well, come on, get on with it then...."

I agree not a huge issue, and I can certainly see it not being a code problem, but having it fixed would be nice. What's involved with these camera/animation tweaks for 60fps? I'd like to help, if I'm able. Is there a forum thread I should review?
 
camera issue requires assembly changes and NFITC1 is up to speed with the code he supplied.
movement speed issues are assembly based or animation file based.

Is the repeating music issue resolved?
 
Im on vacation until monday, but I'll try to remember to check it.  It all seems good until she raises her arm, that seems slow
 
Just installed the mod and registered here to report the multiple victory fanfare music bug still occurs after installing the latest hotfix. Speeding up the framerate to 8x during battle victory seems to make it more likely to occur. I have 60 fps animation interpolation turned on, don't know if it's related but not likely. What's funny is the music that gets stuck doesnt loop properly, it gets stuck in a wrong loop of a short section of the song. I also noticed more than one instance of the song can get stuck at the same time if I keep getting into battles. Becomes nightmarish after a while.
 
Does it happen before you return to field or after?  Explain exactly what happens in order and please post app.log, reunion.log, audio.log, and hext.log as soon as it occurs.


I really need those files and a proper explanation.  There is no way I am going to trace this without it.
 
Haven't had time to play again yet, so no new logs to provide, but I can confirm that it happens regardless of 60fps battles being on or off.

The order is: Battle is finished, fanfare plays. We get to get EXP screen, then the Item/gil reward screen. When we close this one, the game returns to the field and should shut down the fanfare to play the current field background music. The BGM starts to play, but sometimes (not always) the fanfare never shuts down, it just keeps playing and in some of the occurences (not always) starts to loop a small section (about 5 to 10 seconds I'd guess) of it.

Will post new saves/logs when I get time to play it again.
 
I had reported this prior to R06d, but the log file wasn't working properly:

1. An explanation of the bug

The game randomly crashes after completing a battle. During the transition from the battle screen to the XP/item screens, the screen instead goes black; the fanfare music continues playing, and I get the DLPB crash message and crash to desktop after clicking OK.

2. Does the bug happen at same point more than once?

No, it seems random. It is happening less frequently, so far, on R06d than the previous version of the mod. This just happened now for the first time on R06d but happened more than 10 times on the previous version in the same playthrough, sometimes only several minutes apart from the previous crash. This time when it crashed, it had been several gameplay hours before the previous crash on R06.

3. App.log (found in root folder)

See link at the bottom of this post.

4. Reunion.log (found in The_Reunion folder)

See link at the bottom of this post.

5. crash.dmp (found in root folder)

See link at the bottom of this post.

6. Your save file from just before the crash or hang

See link at the bottom of this post.

[if this is a performance issue]
7. Your CPU spec

Intel i5 2500k

8. Your operating system

Windows 10

Here are all of the files: https://drive.google.com/file/d/19c8MoLwFSQ9Dw6OeHlXjB-Pe3A6HuYyl/view?usp=sharing
 
Can't seem to get the speed change feature working. It's supposed to be Select and Cancel(x) right?
Probably has something to do with my silly wireless PS4 controller, but all the other hotkeys work.


Edit: It was Select and Square, apparently. ¯\_(ツ)_/¯
Boy do I feel silly.
 
unfortunately, the data there doesnt help at all.  Have you tried withput the texture updates and with 60fps off?
 
unfortunately, the data there doesnt help at all.  Have you tried withput the texture updates and with 60fps off?
Yes, I've tried 60fps 0, 1, and 2 and without updated textures.
 
I'm having this random crash on fields. Seems like an out of memory crash.

It doesn't happen at the same place (regardless of the speed) and can't reproduce it, but even so, I included the save file at the last time it happened (first save).

I'm using satsuki textures mod and Ochu with 3x AP and reshade. Windows 10, i7 4770.

https://drive.google.com/file/d/19ur2udIbiaAMUCx2ePeLLSP3cJGKOOjj/view?usp=sharing

Btw, using the model overhaul, there are some strange cats, one in mideel and several at the "cat room" in wutai.
 
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