C
Cert Serth
Guest
Found a sound-related issue in latest release, not sure if it's known yet, so just in case: Air Buster's "revving" sound when it lurches forwards is absent.
I'll let you know when it happens again.keep making it crash and save every app.log each time
Trying to properly document the repeating Battle Fanfare Bug. Here are the log files and a video of it occurring in the Train Graveyard. It's pretty random though, fought exactly the same battles there before and nothing happened then. It just happens sometimes, and after it happens once it keeps stacking the fanfares. Only way to make it shut up is to exit the game. I was stupid enough to ovewrite my save as you can see in the video, but it seems to occur possibly just about anywhere, so I don't think the save matters much.
Hope it's helpful.
Link to the files and video: https://drive.google.com/drive/folders/1fRKOC3YHqAKoxK_5FHzEmv9H8cOlA4ST
Also for what its worth, I use both 60fps and Remako/Satsuki texture packs, and while I've had a bunch of random crashes that I can't reproduce, I've never had issues with the music.for what its worth, this music bug hasnt happened to me at all, i keep 60fps battles turned off
I've actually found the speed-up mechanism doesn't seem to work for me. I haven't taken the time to dig any further on that. Using the soft-reset function usually ends very badly as well.does the music bug ever happen at normal game speed? when not sped up?
#xy 40 80
{BARRET}
“Then GO!
Mess around all you like!”{NEW}
“But we’re supposed to be
after Sephiroth! At least one
of us still remembers that!”
There's no perceptible change in speed, and no reaction on screen either. I've been using controller input for it, which I thought was correct?I've actually found the speed-up mechanism doesn't seem to work for me
It doesn't come on screen that it's increased? Are you trying from keyboard only?