R
Rundas
Guest
Yes, sharpness would be good, they seem a little . . . blotchy(?). Overall good work though.
The problem is, whenever you reencode a video, you are adding to the loss. The only real way to make videos "BETTER" than the 2012 versions is to actually start with the best known source (psx versions sadly and decoded to a lossless format like lagarith from which you can build your project) and then do what they did with 2012 version... use noise filters and upscaling methods.
After that, you do what has been done here... you make the colour better, make contrast better, make sound better.
Starting off by reencoding the 2012 versions, which is already a reencoding (of PSX) which was also a rather basic encoding (of the original master), is just introducing more noise again and distorting the picture further. (and if you look at these videos you can see that noise has indeed been added).
The whole approach has to start from the very basics and be worked up in order to better the 2012 versions. It has to be worked from the ground up or it is simply a variation with added impurities. Also, changing the Resolution or frame rate is a big no no. I actually like the new colour, though.
I am also going to stop pming people now, as it is cheating. Maybe at some stage I will look into filtering methods and try to come up with something better than the 2012 versions. My own versions are now completely redundant in most areas, despite the massive amount of work I put in. The method I used was inefficient, and looking back, totally flawed (not to mention ridiculously time consuming...).
Your videos will look decent if you correct the faults I listed, but it will still suffer from degregation of the image due to reencoding. So you are fixing one problem (colour, contrast, sound) and introducing another (noise, image degregation).
I didnt mean that the whole thing was useless. I mean the last encode was. The real question is, can we come up with the same or better filtering job they did with 2012, whilst also adding the other improvements on top, working from the PSX versions. I may have another try one day.
Dan