[FF7PC-98/Steam] New High Quality FMV Project (2013-05-10)

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Hmm... I have the feeling that the dark areas are too dark right now and losing some of there detail.
It's like using the full dynamic range (0 - 255 instead of 16 - 236) of your graphic card on a display which doesn't support it.
 
Any one in particular? I haven't seen every single one of these ingame, but I did watch them using vlc to double check them all. Some looked a little darker, but not to the point they lost detail or anything like that. I'm using a powerful graphics card on an HD tv which may make a difference, but probably not much. If you're using a much older pc these videos may give you issues, but otherwise they should be fine. If you do come across anything that's extremely dark or anything else let me know, and give me info of your pc set up so I can recreate it. If there is anything that warrants a fix I will release a correction, but otherwise as of now I feel pretty good about them.
 
Did you use full range for the videos or tv range?

If I remember correctly Aali's driver til 0.7.9 used the full range YUV -> RGB conversion and the later version used the tv range conversion (as used in every DVD/BR Player).

That's why you get wrong contrast/brigtness levels with DLPB's videos nowadays as they are compressed in full range for 0.7.9 so you shouldn't use them for reference.
 
That's not a setting I even looked into so I'm not sure. I appreciate the info, but honestly as long as they're aren't any major issues I don't plan to make anymore changes. I've started a new game with them and gotten up to the attack on the Distict 7 plate. They've all looked fine. The movie videos may have different color settings but it has't effected their detail, and as they work independently from gameplay adjustments to them wont effect much. Videos like mkup and juningo I set them to match the background color and lighting as much as possible to cover transitions. So I appreciate the help, but in the end I was just looking for videos I thought looked good. They'll never be totally perfect.
 
By the way I appreciate everyones input. Definitely not a brush off. More of a I'm tired of editing these videos thing. I'll redo any that don't look right in game, but otherwise I don't plan on making anymore changes to them.
 
Hiya, first I want to thank you for your hard work on this project. I have been watching it and finally got around to testing some of the videos in game last night.

I was really excited because right off the line the intro is the best I've ever seen, the detail achieved is surprising considering the softness. I don't want to be overly negative, but these qualities do not hold out for all of the other movies, though I have not tested very many of them. 

I decided to just start from the beginning and test the movies in order. Early on I ran into an issue with brightness or contrast transitions that bothered me. In addition, I felt that something lossy was happening in certain movies, which surprised me considering the quality of the intro. I like the black levels just fine but to my eye the brightness of the transition from the opening movie to the 2d background scene in the train station do not match as closely as could be desired. I don't think it's wildly off by any stretch, but plainly said, I think the movies are a little dark. This issue is more pronounced in the videos that follow, the next being mkup.avi. If you compare that file with that of Trojak's pack, both in game, I think you'll see where the brightness should be.

Another issue which is significant is the breakup of some of the motion into what looks like compression distortion, in the form of square-patterned pixelation. I see this type of picture degradation on cable/satellite feeds, so I assume its related to compression anyway. An early example of both brightness mismatch and square distortion is mk8.avi. Again, compare that file in game with that of Trojak's pack and you will see the brightness is off when the video ends and is replaced by the 2d background, and also that the flames of the explosion are not displaying cleanly in your version. They look overly digitized and square anomalies can be seen there. I suspect a lot of these videos will require individual settings which may differ from one to the next a great deal to get them right.

At any rate, I bet you've nailed quite a few of the other videos' picture quality just as well as the opening, but I've only run through the bombing mission so far; however, I do suspect they are all a little too dark when played in game to exactly match the 2d renders. :cry:   

I notice a lot of the videos are smaller in size than DLPB/Trojak comparisons. You can crank up the file size, if that's an issue. Took me 10 min to get the whole set.

I know you've spent a lot of time on this already but here's the upshot: if you fix the brightness for some of the movies where transitions make them look too dark, there may be a bunch of others where it doesn't need to be perfect anyway, so a simple adjustment of brightness across the board may solve that issue. As to the loss of quality for the flame motion, no idea what to suggest there but it seemed to me there must have been some compromise made on whatever most affects fast moving objects. The sqlogo.avi is perhaps an even better example. Compared to DLPB's file, the running chocobos are totally distorted in your version. As an aside, your eidoslogo file did not work properly in game for me. It's just as well, I skip that file completely since I want the first thing to come up to be those scampering chocobos. 

It's really a massive collection of well done video conversions you have, but I think some more tweaking would be required to make it the definitive example. I do hope you'll continue the work, though, because there were details in your opening.avi that I have not seen before, not on a CRT with a PS1 or anything else either--it brought forward something in the image that was genuinely lost before, in my opinion. Would be a huge shame for this massive project to turn out just a couple good avis that people will like, and a whole pile of them they will prefer other versions of.
 
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Thanks. Currently I'm playing through and seeing what works and what could use tweaking. The mk8 video could use some to smooth the fire. I think the lighting and contrast though are as good as we can hope for. I actually barley touched it, so it's color is pretty close to the original. The opening video never really transitions well as the texture of the buildings and train are different from the video. I could make some changes there, but none that would make you actually forget it's a video playing. The pillar falling video could use some adjustments too to cover the transition, but otherwise the video looked good. Otherwise I haven't seen anything else that needs fixing, I'm on the 60th floor of the Shinra HQ. I was careful on videos that moved into game play, like the monitor video works seamlessly. Stuff like that I will definitely fix. It's odd the eidoslogo didn't work, it's a completely new one from the original too. Mine works fine. I wasn't as concerned with the logos anyway though since everyone always hits start right away.

Mostly videos like the biglight, weapon, and canon, these are ones that don't directly interact with gameplay, and I'm not as concerned with tweaking. I corrected the washed out look they had and enhanced the color and contrast. I may have taken them farther than what they may have ever been, but not by much and not necessarily in a bad way. I tested them outside the game and they looked good, but if they look rough or over the top in the game I'll fix them. Basically I'm not redoing all 105 videos though, only ones that'll seriously need it. 

Do you mean the size of each download? I use mediafire so I can organize uploads easier, and it keeps a record of how many times something's been downloaded. I use a free account though and it has a limit of 200mb for each upload. I'm considering also putting together a torrent for those who'd like a single file and don't mind using utorrent.
 
Ok so there are about 42 videos that look noticeably dark or have been mentioned to have other issues and I'm making tweaks to. I'll make a list of them later....or just take a picture of the list lol. Then you can post others that may need any fixing. I need to know why or in what way though.
 
"OK, this is the final release. Wait, I'm unhappy with the result so I'll redo them and post the actual final release and then stop working on them. Well, some are slightly darker so expect another release."
I hear you're a perfectionist lol
 
Me lol? Seems so. I was pretty good with the release but some of these are apparently too dark on other peoples displays. I'd rather make these universally compatible so more people can use them. We may not have a "definitive" fmv collection until square actually does a remake, but it would be cool to have something pretty close.
 
I think I know what you mean by the video size. I checked my conversion tool I used to go from avi to mp4, and the POS is defaulted to go for quickest conversion and smallest video size. I have never seen something like that, usually they're automatically set to keep original settings. I just tested it on biglight, and without adding the audio, the old one was like 11mb. The new unedited biglight video without audio is 81mb! That's what I get for swapping OSX for Windows. So the bad news is I have more tweaks to make than I thought, ugh. Good is that I kept my animation and rendering settings, so instead of starting those from scratch I can correct them much quicker, and swapping video files wont take long at all. So as annoying as it is that this has become the never ending project, the good news is that the slow and double encoded videos I'm doing now look twice as good, which will result in much better final videos. As each video is now nearly x10 it's original size, unedited, I probably will use a torrent.
 
Luckily I kept vegas project files for each video this time so swapping video files didn't take long. This time I took a new approach to the remastering. Before I was basing the image of my videos on other restoration projects to get an idea of how to do mine. This time I compared my enhanced videos to the originals from the re-release. They did have a washed out appearance and seem to have a hazy grey screen across them, but they weren't horrible. So I cleaned up the color and sharpness again but this time I just adjusted the videos to how they would look without the grey haze, or as close to it as possible. I made several minor adjustments to each video to get them right, and they look amazing. I'm testing them now and replayed up through the reactor 1 bombing mission. The color and contrast seems to fit perfectly, and videos like mkup transition flawlessly. When I started the new game I didn't even notice when the opening video ended until people started jumping off the train. I'm going to go through them a bit more before uploading the next and final release. 

The only draw back possibly is the file size. The new movie folder is 2.74GB. The re-releases are bigger than the originals and I did a lot to them. I also did nothing in conversions for compression to maximize video quality, and it really shows. I'm going to look into sites I can post something that large to, preferably as one or no more than two files. Otherwise I'm considering a torrent.
 
Dang, that was fast, too. I have no doubt these will be well worth your effort, but I thank you for the extra sweat.  Really looking forward to checking them out. 2.47GB is nothing to me, personally. The videos were so bad the way they originally released them for PC that I'm not surprised it took that kinda size to get them polished up. I have little doubt there would be a reasonable compromise as far as compression goes, but I also don't care and wouldn't mess with it if it wasn't causing YOU any trouble. /cheers
 
Thanks, and you too LeonhartGR, I'm setting that up now. Ok so I've sat on the new release for awhile and only made two very minor tweaks, nothing seriously crucial. I could keep going through them, but I don't think there's really anything to do that would make them any better. I'm packaging it now for upload and will have it posted as soon as it's done. Look for a link ready by tonight.
 
Damn it! Upload was half done and I lost power. What the hell! Ok take two.
 
That's cute thanks. So the power outage killed windows. I seriously hate pcs. So bad news is I have to rebuild my computer which is massively time consuming, and I don't have a really recent backup. Good news is I'm recovering my data now and slowly copying it to an external. I had to use Backtrack 5 which is like using a bazooka to open a locked door but it's getting the job done. I'll copy the fmvs over to my mac and upload them then, although that maybe tomorrow.
 
Good thing they weren't lost. Although if they were I could definitely be happy with the previous ones you made.
 
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