[FF7PC-98/Steam] New High Quality FMV Project (2013-05-10)

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Yeah I was in freakout mode for awhile. I recovered the unreleased fmvs and all the other ff7 files and other projects I was working on, so things are better. Just pissed. Considering a solid state OS drive with my two hdds with a raid one this time, or just visualize the damn thing. The project will be uploaded tomorrow, this has been exhausting.
 
I prefer SSD's but some computers have problems with them. My X51 in particular seemed to run better and defrag quicker before I upgraded to the solid state.
 
Defrag a SSD?  ???
This will decrease the lifetime of a SSD, because there is a limit of writing processes. Another point is, that the drive doesn't need to search the data like a HDD. So it shouldn't matter if the data is fragmented.
 
Defrag a SSD?  ???
This will decrease the lifetime of a SSD, because there is a limit of writing processes. Another point is, that the drive doesn't need to search the data like a HDD. So it shouldn't matter if the data is fragmented.
SSDs and other flash media can still get performance benefits if related data is close together, just not nearly on the same level as a magnetic HDD. That said, you should still never run a defrag flash media.

If you want to effectively defragment flash storage, you need another storage device whose free space is greater or equal to that of the fragmented SSD. Simply put, you back up everything, wipe the drive, and restore everything. Assuming you're not doing a whole disk image, it will defragment itself naturally when copying back, while only using one write cycle (as opposed to standard defragmentation software, which can use hundreds or more).
 
It doesn't matter that much, I can get another one once mine's fried, and everything is automatically backed up through AlienRespawn.
 
Maybe that's why my standard hard drive seemed a bit faster. Anyways, glad the vids are being uploaded. better videos means a more seamless experience.
 
Testing download speed after upload was so long....currently at 16 hours? Damnit, and at 40kbps that could be accurate. I'll repackage it for faster sites.
 
Google drive took the original size ending videos just fine. Waiting on the rest in the other package. I've reorganized them into four smaller zip files if needed.
 
I know right. I should have used my vm from work. Runs on a server at a data center with a fiber link at 1 Gbps. Last file finishing now. Google was a lot better.
 
Ok finally. Took all evening to get these organized and uploaded effectively. Links are on first page.
 
Dang dude, I am on it. Google drive is blazing fast imo. I can't wait to check em out...
Had the day from Hell so this is definitely a good start to last day of May as it's just past midnight here now.
 
For good, free hosts, I typically recommend MEGA and FileTrip. They're both fairly fast, and far better than most free file hosts in almost every meaningful way.
 
You have actually managed to make your opening.avi (which is super special as a sequence, i think) even better than it was. So now it's pretty much perfect. Also, I'll be using many of your vids even if you never touch them again because, for whatever reason, the settings you used work really well on them. But some of the others are still not perfect. At least not on my system.

One that is super obvious and easy to access is sqlogo. I don't have the psx version anymore (though I bought it over the years like 3 times) so I can't compare to them. But DLPB's settings on that tiny movie make it look like a gaggle of nice soft chickobos, while yours looks like a yellow pixelated mess. So what's going on here? I think I might have a clue.

The developers used a number of different techniques to make the original videos, of which I know almost nothing. What I finally noticed was that different settings look better for the different techniques they used. On northmk.avi: the first part of that sequence, which is a quick transition from a field map to a movie as cloud and jessie run to escape the first reactor explosion, looks particularly bad in game with your version, especially when compared to that of Trojak's movies, which are very soft. HOWEVER, the second half of northmk.avi looks pretty bad on Trojak's version; it is a pan out scene overlooking Midgar, with the recently exploded reactor smoking like Chernobyl. This is exactly the type of modeling that looks so good in your opening.avi, and again, your settings bring out all the detail of the city, which suddenly looks animated and alive with activity when compared with Trojaks, which frankly looks like a party platter or something unrecognizable. Were it feasible, I would edit that movie so that it basically switches from Trojak's softer settings to your kind of gritty, more natural settings halfway through. I hope that makes sense. Take it with a grain of salt but I'm a movie person... Citizen Kane, Seven Samurai, that kinda stuff.     

OK, now that the complicated stuff is out of the way... my other real criticism is that they are still too dark. Not everywhere, but when they are, it's sometimes severe. A really good example of this is biglight.avi. You cannot ignore the washout of color on a very very angry Ruby weapon (i think it's ruby anyway) and features on the airship in that movie are just swallowed by the black levels. Trojak's version has it's own cartoonish look as a downside but the brightness and available color detail as a result of it is more pleasing to my eye by a long shot. I think I like DLPBs approach more than Trojak's but the softer movies look better stretched out of res.

So that's the rub, I think. For a set of movies with a more or less standard set of parameters across the board, I think you outdid yourself. If you wanted to look at each one individually and adjust them really obsessively frame by frame, I think you could make them look a lot nicer, but I think I'd want 50grand for the job. Your movies are an order of magnitude higher in detail, in a lot of scenes, than any of the previous versions I've watched. I think that was probably your goal, so you nailed it and I really like the results. Thanks again for posting your project and for all your hard work!

P.S. I want to use your eidoslogo cus the very first part is neat looking, but the second part with the actual eidos runs choppy even in windows media player. like its at half frame rate.
 
Thanks glad to hear you like them. I did my best going though them to get the best possible results. Unfortunately perfection isn't really attainable, as you said I'd have to go though every single frame of each video and that's a full time job for a serious professional. The color and shading is as close as it could be to the original image while enhancing the image and removing the hazy grey appearance. So if something seems really dark check your settings if it seems off. They look perfect on my pc and my mac.

Unfortunately some transitions like the reactor exploding aren't perfect. There's not a lot to fix this as the video images are rendered differently than the regular background. Even on nearly perfect videos you can see where they end and the game background picks up. Luckily those imperfections are mostly minor and over pretty quickly too. And in that video particularly you pretty much forget the imperfect image when you see the city and the explosion.

On biglight do you mean the main weapon you see who flies away first? That's Ultimate Weapon, he's a dark purple, nearly black color. It's an odd video and one of my favorites and most hated. I have no idea why the sky keeps going from bright to looking like midnight in that video. That's just how it's always looked. I brought out the original image in that video as much as possible and only slightly changed the brightness and contrast levels. I thought the deck of the highwind came out really well.

It's odd you keep having trouble with the Eidoslogo. One thing that'll help is don't watch any of these in windows media player. VLC plays these videos perfectly. What are your pc specs? That could be why your experience with the videos seems different from mine. The square logo is just bad, or at least in the 2012s. Square kind of butchered that one, same as the second half of the Eidoslogo. I cleared them up some but I also wasn't stressing over those two. 

I'm glad you like them. It makes a big difference playing the game with videos this clear. Unless someone really digs into them and corrects them frame by frame it's about as good as it'll get for the most part. It would be awesome if we could just animate new videos, but that would require a team of 3d modelers and editors.
 
Actually I found that the post processing shader settings effect the movies and the menu as well as regular game play. If your videos look really dark try another setting. I found they didn't make a big difference for me, other than darkening the videos, so I disabled it.
 
I haven't been using postprocessing for a while since it makes no difference for my ATI card currently. I am positive differences in hardware setups can effect these things. One of us could have a TV that was calibrated way off, too. The point was for you to make new videos that YOU like, and if you are happy than who care's if they are dark on someone else's rig. It's awesome to have more people doing mods period. I'm betting since you are into video editing you use nvidia?
 
hahahaha! Card warzzzzz once more... I like it! Sneaky nvidia betrayed me with the new Tomb Raider though... (post #398 in the relevant nvidia forum) but still using it because of backwards compatibility and support :P :P.
 
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