[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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Hahaha good to know, would've kept searching him, rest of battles. Searched the whole gold saucer looking.
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Out of curiosity I got a question...

I'll give you an example, just before the Dyne fight, there's this fight when you focus on the guy that's lying down right, but when I got into battle, the 3 enemies do nothing, they just stay there and take damage, just like the monsters I got while helping Jesse and when I tried to take the Phoenix Downs from the nests...

Is this supposed to be like this or has the game glitched on me?
 
Out of curiosity I got a question...

I'll give you an example, just before the Dyne fight, there's this fight when you focus on the guy that's lying down right, but when I got into battle, the 3 enemies do nothing, they just stay there and take damage, just like the monsters I got while helping Jesse and when I tried to take the Phoenix Downs from the nests...

Is this supposed to be like this or has the game glitched on me?
It sounds like you're getting debug battles which is worrying because those battles have been overwritten completely for NT, and in turn means that your scene.bin isn't patched. If that's the case, then there's a chance you've been fighting default enemies this entire time.

In the very first boss battle, did Guard Scorpion appear black/gold and have the new name of X-ATM Scorpion? Did it use Magnetic Scope instead of Search Scope?
 
I found something odd that occurred in Mt Nibel the other day. I was fighting a group of two Screamers and a Twin Brain. I went after the Twin Brain first and all of a sudden when I tried to target it I could not. I assumed that maybe he died without doing the death animation. I tried using a multi-target attack like Antipode to target it, and sure enough he was not shown as a target since no cursor appeared on him. The two Screamers died like normal, though, and the battle ended when they died.
 
Sega Chief, two questions

1. any ETA on 1.5?
2.  Do you plan to integrate the Beacause script in some fashion?
 
I found something odd that occurred in Mt Nibel the other day. I was fighting a group of two Screamers and a Twin Brain. I went after the Twin Brain first and all of a sudden when I tried to target it I could not. I assumed that maybe he died without doing the death animation. I tried using a multi-target attack like Antipode to target it, and sure enough he was not shown as a target since no cursor appeared on him. The two Screamers died like normal, though, and the battle ended when they died.
Prob an AI thing, I'll check him out.

Sega Chief, two questions

1. any ETA on 1.5?
2.  Do you plan to integrate the Beacause script in some fashion?
No ETA I'm afraid; I'm just past the Corel Train though.

NT 1.5 will have a completed re-write, but I'll need a break before looking at making a special version with Beacause script in it assuming Dan gives the go-ahead. The eventing between both mods is different so the only safe way to do it would be manually which will take time.
 
Hi Sega Chief, thank you so much for the great Mod i love it. But now i have a big Problem with the Rank up System. I cant use it no more.

When i enter it, Mr Smile says Aint no Rank up in this Mode. Then the Game Freezes but the Musik and Background Animation still works, i cant quit or exit now. I must close the Game with Alt+F4.

There is a Picture from the Message Mr Smile says https://ibb.co/fMUh6Q

I play the Game with 7thHeaven, i allready deactivated all other mods and stuff but it still dont work.

Please help.
 
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QUOTE: No ETA I'm afraid; I'm just past the Corel Train though.

NT 1.5 will have a completed re-write, but I'll need a break before looking at making a special version with Beacause script in it assuming Dan gives the go-ahead. The eventing between both mods is different so the only safe way to do it would be manually which will take time.
QUOTE END

Wow that probably what most of us want, at least i would've wanted that very much, whenever it was finished. I allways wanted to try beacause but i allways ended up plaing nt beacause of new stuff, tactics, harder difficulty etc, compared to just different and improved language, which if i even oalyed would be w invincibility mod, just to read different dialogue.

It would also be with improved difficulty in some areas and enemies,by then i presume. Like in temple, that chest optional enemy was insanely difficult for me w constant fire attack every turn almost whereas wutai pagoda was ridiculously easy if you knew to prepare and even wo it.

Hopefully dan will give you consent and or cooperation on that project!

Sent from my Xperia ZR using Tapatalk
 
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Hi there,

at first: The game is pretty tough for me to be honest (im actually at the railway heading to corel). Anyway it is a nice challenge, i am getting a bit nostalgic :) and the fights have much more action. All in all its great work so far!

What I am actually wondering about is the materia system.
There are enough sources for in depth explanation around the vanilla materia system. Since there are a lot of changes in NT, is there any valuable source about materia you can recommend? Or can i use the vanilla sources for that?


Regards
 
Hi Sega Chief, thank you so much for the great Mod i love it. But now i have a big Problem with the Rank up System. I cant use it no more.

When i enter it, Mr Smile says Aint no Rank up in this Mode. Then the Game Freezes but the Musik and Background Animation still works, i cant quit or exit now. I must close the Game with Alt+F4.

There is a Picture from the Message Mr Smile says https://ibb.co/fMUh6Q

I play the Game with 7thHeaven, i allready deactivated all other mods and stuff but it still dont work.

Please help.
Looks like you've managed to get the Arrange flag turned on. I'll need to prep a patch to get it turned off again; at what point of the game are you?

Hi there,

at first: The game is pretty tough for me to be honest (im actually at the railway heading to corel). Anyway it is a nice challenge, i am getting a bit nostalgic :) and the fights have much more action. All in all its great work so far!

What I am actually wondering about is the materia system.
There are enough sources for in depth explanation around the vanilla materia system. Since there are a lot of changes in NT, is there any valuable source about materia you can recommend? Or can i use the vanilla sources for that?
Regards
The locations are slightly different but nothing should be missable. Vanilla sources for materia should usually be consistent with NT materia locations but some have been moved about. There should be a document in the Main Installer folder that has a list of where everything is.
 
Just finished off Phrenia.  Weirdly, he almost felt easier than ol' Schizo.  That might just be me being overleveled and packing the Powersoul Curse Ring combo - I am level 60 rn
 
Looks like you've managed to get the Arrange flag turned on. I'll need to prep a patch to get it turned off again; at what point of the game are you?
Yes that would be great, but how i turned the arrange Mode on ?

I start played the Game without 7thHeaven and patched/ installed your Mod vers. 1.4 manually, it works fine. Later i switched to 7thHeaven because of the other mods, i installed a new Version and used my Old saves "the last Save was in the Cave of GI". After hours of play i noticed the Bug. Maybe 7thH has something to do with it ?

The first Time i saw it, was after Mt. Nibel when you enter the Rocket Town. I used the Save Point in Cids House.

Is there a way to turn the Arrange Mode off, or how can i fix this Problem and use my last Save again ? I saw that the arrange Mode was disabled or no longer supported from your side because of bugs, what for bugs ? And are my Save now complete different or changed because of the Arrange Mode, sry i dont know the changes in arrange ?
 
Yes that would be great, but how i turned the arrange Mode on ?

I start played the Game without 7thHeaven and patched/ installed your Mod vers. 1.4 manually, it works fine. Later i switched to 7thHeaven because of the other mods, i installed a new Version and used my Old saves "the last Save was in the Cave of GI". After hours of play i noticed the Bug. Maybe 7thH has something to do with it ?
7H shouldn't have caused this. It is exact files copied from the OP here, so perhaps there was an oversight in the IRO version. Or your previous 1.4 installer had it enabled before you switched over to the 7H version. There may have been an update between the installer and 7H version that is now baked into your saves.
 
7H shouldn't have caused this. It is exact files copied from the OP here, so perhaps there was an oversight in the IRO version. Or your previous 1.4 installer had it enabled before you switched over to the 7H version. There may have been an update between the installer and 7H version that is now baked into your saves.
I tested my Saves, when i open my old FF 7 without 7thH i cant use the new Saves, they are not visible in their slots. But the old ones work, now i load the Cave of GI Save and open up the Rank up System. It Works.

Then i close the old FF 7 and open the new one with 7thH, now i see all Saves the old ones and new ones. I load up the same Save "Cave of GI" and open up the Rank up System, and i get the Error Aint no Rank up in this Mode.

So i think this is not a Savegame Problem.
 
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I tested my Saves, when i open my old FF 7 without 7thH i cant use the new Saves, they are not visible in their slots. But the old ones work, now i load the Cave of GI Save and open up the Rank up System. It Works.

Then i close the old FF 7 and open the new one with 7thH, now i see all Saves the old ones and new ones. I load up the same Save "Cave of GI" and open up the Rank up System, and i get the Error Aint no Rank up in this Mode.

So i think this is not a Savegame Problem.
I think that's cause 7H uses a different save folder; the Steam save folder is in: C:\Users\(yourusername)\Documents\Square Enix\FINAL FANTASY VII Steam\user_######
whereas 7H save files are kept in the actual install location for the game files. Otherwise it's maybe some kind of security thing; I noticed recently that my save editor can't 'see' my new files, but instead sees my old ones from a ways back.

Arrange Mode causes no permanent damage; it's just a single flag that can be toggled on and off. It's probably crept in from debugging onto one of the save points.
 
Hmmmm okay weird.

Arrange Mode causes no permanent damage; it's just a single flag that can be toggled on and off. It's probably crept in from debugging onto one of the save points.
Do you have any solution how to disable the flag ?
Is there a data or document in the Game Folder who store such settings like arrange mode, if yes then i will edit or replace it with a working one.
 
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Hey chief! I just found this hilarious series of ff7 videos, it would be fun if you could implement it into nt!
 
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