[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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Sorry for the double post but I figured someone would've said something in the day or two since I last messaged. Anyways I've got a ton of bugs and questions and all that to put down here. Most of it involves Dark Cave and most of them are smaller "nitpicky" types. The second and fourth reports are pretty serious though and will need to be addressed. I will put all of this behind spoilers just in case:


- The first save point in Dark Cave, I'm talking about the one in the reactor. The save isn't an NT extended save with all the options and a window shows up over the escape timer that doesn't go away until a screen change. Also, is the escape timer supposed to be stuck at 00:00 and show up as soon as you take the elevator down? The time never changes either.

- After defeating Amalgam you can actually go right back up the stairs and do it again! The fencing door isn't "actually" there though it's visibly there. I went up there with another Red and yes, I fought Amalgam again with two Nanaki's!(though I could only control one)

- The Save point in Wall Market is also not an extended NT save point.

- This one will be quite confusing so apologies but this one could be very important. For some reason Tifa has been locked to my team for the entirety of Dark Cave. At no point would it let me switch her out for someone else. And now that I finished Dark Cave and I'm outside in the World again, it's still doing it. Whenever I'm on the world map it won't let me bring her in or out. Finally after going back to the Highwind and talking to the leader switcher NPC did he let me remove her but getting Tifa out of the group only works here. I don't know why but one works and the other doesn't. I think it's again something to do with entering Dark Cave with someone other than Cloud as leader because I did that again this time. Though I don't know why she was locked as I haven't used her this playthrough. So to recap. If Tifa leads, I can PHS everyone but Cloud into the group on the World Map and anyone into the group on the Highwind. However if Cid leads I cannot PHS Cloud OR Tifa into the party on the World Map but can do either on the Highwind. No problems anywhere with Cloud as lead though.

- After beating Masked Man and leaving that screen then going back to where you fought him, it plays the Aeris' Church music instead of that panic music or whatever it is.

- The save point right outside that little town that has Aeris' house is also not an extended NT save point.

- The save point outside the Shinra HQ is also not an extended NT save point.

- The same bug with the Turtle's Paradise poster in the Shina HQ happens again. This time though it's even more broken as the " .-. " message is also trying to display.

- The save point on floor 59 in the Shina HQ is also not an extended NT save point.

- Floor 59 and the Item Shop on Floor 2 have the regular Shina HQ music playing. With the way Dark Cave is now I don't think that's intentional.

- On Floor 64 one of the NPC's is still there. The guy on the treadmill "trying to get rid of his love handles".

- The save point on Floor 64 in the Shinra HQ is also not an extended NT save point.

- On Floor 66 there's the effect of the NPC's still going through the door's and being "in the way" so to speak. The door's will turn white indicating someone is there and I got caught behind a ghost NPC for a moment. Cool effect if intentional, a bug of some sorts if not.

- Cloud can interact with the Jenova pod saying the same thing he does on Disc 1. "Jenova... Did it get away...?"

- The save point on Floor 67 in the Shinra HQ is also not an extended NT save point.

- I think the Hojo's need a buff, they were way too weak to be any real threat. Masked Man too though a lesser one.

- The save point on Floor 69 is also not an extended NT save point. (I'm starting to wonder if that was the point or if the two or three NT Extended saves are the bug ???)

- After Mirage dies, and the screen switches back to the President's office, Cloud and Tifa were missing as they should be but Red was still there. Not sure if this works for other characters or if they were in a different order things would change, but there ya go.

- In the Respectable Inn the NT tutorial guy still talks about the level 70 cap and "Scorp back there" and Long Range and Plus materias not being in the mod anymore. Kinda funny when the guy right beside him is where you go to get said Plus materia that's now there.

When you are selecting a League in Junon League, if you manually select the Cancel option, the Trooper says "That League isn't available yet" and forces you to make another selection. The only way to escape the menu is to select a League then say "No" on confirmation.

- I finished a Fighter League and when Wave 2 was over, no screen came up telling me I had won or lost and just took me back to the Inn. I am guessing it was because there was a tie but it didn't say anything? Not sure

- When you defeat "Gun" Tseng's death line appears: "Ugh... I got careless..." or something to that effect.
 
The party lock thing is to prevent an issue that can occur when swapping Cloud, Tifa, and Cid in and out of the party while on the World Map. You might have noticed that it's not party leader who determines which model appears on the world map, instead it's done by some kind of priority system. Cloud has highest priority, then Tifa, then Cid.

If you go into the party menu with Tifa or Cid as party leader, PHS in Cloud, and then save the game without leaving the menu you'll load that save to find yourself stuck in the middle of the ocean. I think this is because Cloud's model (and other models that aren't being used like the Tony Bronco + Buggy) is placed at 0,0 (and made invisible) when he is not in the party for the world map, but swapping him in and then saving during the menu means the game can't update his position to the world map as it's a separate module so when it loads the save it just sees Cloud's position as 0,0 and puts you there.

But yeah, that's why Cloud and Tifa get locked in PHS when you make a new party leader. It's to stop that issue from occurring. It's annoying, but there it is. Dark Cave I think forces party leader to be Cloud but does't update the PHS locks. That's maybe why you weren't able to swap Tifa out.

***

I still don't understand what you mean with this turtle poster. It loads the text fine when I check it.
 
I didn't actually check that honestly. It was getting late and I was still miffed wondering why I was ever locked to Tifa in Dark Cave and couldn't fix that unless it was on the Highwind. At least that part was intended.

I still don't understand what you mean with this turtle poster. It loads the text fine when I check it.
Ok, so when walk near the poster, another poster on the other side of the bulletin board automatically shows up. If I remember correctly it says something about "Shinra Inc!" you don't have to click anything for the text box to appear, it just does if you're close enough. While that first box is still open, if you then go examine the Turtle's Paradise poster while the first text window is still open, both text boxes will screw up and start looking all jumbled.

I'll send you a link to a quick 30 second clip of it as a PM so you can visually see what I am referring to. And yes, it did this on Disc 1, 2, and in Dark Cave. Though as I mentioned the Dark Cave one was a little more wiggy because of the ._. replacement message on the Turtle's Paradise flyer.
 
I'm stuck in the dark cave :( here's what happens:


After I defeat Mirage at the top of Shinra tower in the room the president is in, my entire party is teleported to the end of the Ancient Forest, the room with the dead guy in it. I can't leave here, because my chocobo and highwind are parked outside the bone village. I don't think this is where I'm supposed to end up. Also, there was no cutscene after the fight explaining what that was all about or what is going on, so I assume this is a quest breaking bug that is sending me to the wrong area after the fight. Help me Sega Chief, you're my only hope.
 
I'm stuck in the dark cave :( here's what happens:


After I defeat Mirage at the top of Shinra tower in the room the president is in, my entire party is teleported to the end of the Ancient Forest, the room with the dead guy in it. I can't leave here, because my chocobo and highwind are parked outside the bone village. I don't think this is where I'm supposed to end up. Also, there was no cutscene after the fight explaining what that was all about or what is going on, so I assume this is a quest breaking bug that is sending me to the wrong area after the fight. Help me Sega Chief, you're my only hope.
My plan was to make that cave the one you go into from Bone Village, rather than the last screen of the Ancient Forest (there's evidence that this was the dev's plan at some stage) but it seems that the jump flags aren't carrying across.

I suspect that this may be due to the way the IRO is chunked. If the walkmesh data is stored separately, then that would mean it'd be using the original jumps instead of the adjusted ones while the direct patch does have it due to using the whole flevel.

So what I'll need to do is add a field script using a line group rather than the walkmesh stuff. Did you save outside Ancient Forest or still got a save before Mirage?
 
I have a save right before I fight Mirage, a save at the start of the Dark Cave sidequest, but my last save before that is like 25 hours of gameplay ago. So I'm kinda stuck in the cave atm, lol.

Is there supposed to be a cutscene or something after the fight explaining what's going on? Because I have no idea who I am fighting or why I'm there, but I wasn't sure if that was intentional. Creepy atmosphere, though, really love the whole dark spin on earlier events thing :)
 
Hi ! I'm sorry to bother you (mostly if you answered it already) but i met a problem at the very beginning of the disc 2. The red EXP bar just exceed the end without any level up and the exp needed to level up is very huge... I precize that I play on the latest version (1.5) and on the steam version of the game.
 
I have a save right before I fight Mirage, a save at the start of the Dark Cave sidequest, but my last save before that is like 25 hours of gameplay ago. So I'm kinda stuck in the cave atm, lol.

Is there supposed to be a cutscene or something after the fight explaining what's going on? Because I have no idea who I am fighting or why I'm there, but I wasn't sure if that was intentional. Creepy atmosphere, though, really love the whole dark spin on earlier events thing :)
OK, I'll sort something out to get you out of there.

Hi ! I'm sorry to bother you (mostly if you answered it already) but i met a problem at the very beginning of the disc 2. The red EXP bar just exceed the end without any level up and the exp needed to level up is very huge... I precize that I play on the latest version (1.5) and on the steam version of the game.
Sounds like either the kernel has changed or a save file has been used where the NT kernel was not in use. The issue (should) correct itself when leveling up once but the only way that could have happened is if the kernel changed. Did you use a non-NT save file? If you are using an NT save file, then I'd try reinstalling the mod just to be safe.
 
I just reached Disk three and I have not descended to the bottom of the north crater yet. Instead I thought to explorer the world map and I find in Karm, Elmyra Gainsborough. Is she meant to be positioned there? I can't talk to her.

 
She's usually up on the wall near the shops; I guess it's an oddity with the script trigger that she's visible but not placed yet. I'll sort it out.
 
I had a save using the April IRO file and just saw that the new version was out. So I imported the IRO and started the game. I had just finished the Gold Saucer and went to go look at some savepoints to Rank Up. However, the enhanced menu at savepoints seems to not be activating - I'm just getting the message to access the menu to save my game. What could I have done wrong? This happened at the save point in Mt. Corel and the Gold Saucer save point which charged me GP. Any help would be appreciated.

EDIT: Found the problem. I imported from folder instead of from IRO Archive. Sorry! :)
 
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Are there special requirements to trigger the fight in the cave of the Glacier? I keep talking to the NPC and get the "Please, that's enough" text after a few other variations but couldn't get a boss fight to start at all.
 
Is it possible to steal the Turks from the winding tunnel ? I've tried like a thousand time for each one, and nothing...
 
Is it possible to steal the Turks from the winding tunnel ? I've tried like a thousand time for each one, and nothing...
It isn't without a sneak glove, but I changed this in a patch so that they drop the equipment instead of having it as a steal. Are you using the latest scene hotfix patch or 7H IRO?
 
Thanks for answering me ! But I tried to restart a run and I met a problem with exp again, (but maybe that's normal) Barret Tifa and Cloud are level 31 and now they need 45000 exp to reach a level...Any idea ?
 
Hello!
 I have recently installed your mod, and you did an amazing job!

What a pleasure to rediscover this game! May I ask a question about aeris ?
 I have seen a video where Cloud use a Phoenix feather on her but in my playthrough she still dies the old fashion way. Did I miss something? Is there a trigger?


 I have another question! How many hours did you spent on the creation of this mod?
 
Thanks for answering me ! But I tried to restart a run and I met a problem with exp again, (but maybe that's normal) Barret Tifa and Cloud are level 31 and now they need 45000 exp to reach a level...Any idea ?
Every 10 levels there are higher levels of experience needed to reach the next level, this was intended so you don't over level certain content and to keep characters at relatively equal levels. Once you get past level 32 you will require less experience between levels again until 41.
 
Hello!
 I have recently installed your mod, and you did an amazing job!

What a pleasure to rediscover this game! May I ask a question about aeris ?
 I have seen a video where Cloud use a Phoenix feather on her but in my playthrough she still dies the old fashion way. Did I miss something? Is there a trigger?


 I have another question! How many hours did you spent on the creation of this mod?
When you do that scene there is an option just before
 Cloud goes to swing his sword in 1.5. One option causes her to die, the other causes her to live.
 
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