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Typo. Type B. In the elevator from Corel Prison to Gold Saucer, Esther: "But most of Chocobos I have are quite mellow, so you won't won't have that problem here!"
Hi, Sega Chief,Could I get a copy of your save file? I've been looking for one to test a fix against.
Seems misplaced as well, was intended to be the very top screen. Will check all of them now to be sure.Question
Wheres the 1/35 soldier in Da chao? ive checked the entire mountain but i cant seem to find it. I havent checked the cave since i dont have the leviathan scales yet, is it there? playing with tifa right now in between finding cloud/getting the highwind
I try to balance lines where possible, must have been juggling 'won't' between lines at the time.Typo. Type B. In the elevator from Corel Prison to Gold Saucer, Esther: "But most of Chocobos I have are quite mellow, so you won't won't have that problem here!"
Thanks for that, I was able to set up a state where visiting the Pagoda on Disc 3 sets it up to be finished even if it wasn't done on Disc 2/3. I think that after finishing it, if the player didn't get Leviathan, going back up and talking to Godo should get you that as well.Hi, Sega Chief,
Thank you for quick reply,
Could you check the following save file?
https://mega.nz/file/XqJVgaYa#20a45Exvg91Wj0EhlhFuZHl_dEMI4UxS2fkF6qgQs8g
It's not a bug, the issue is that when Cloud is renamed it also renames 'Young Cloud' (who is Cait Sith at that point) so I was forced to add a seemingly out of nowhere rename screen for him as well.About the nibelheim flashback in the shinra mansion
It was pretty good. After it ended however, they give the option to rename cloud. I thought it was a detail like "oh wow now cloud finally accepted himself and names himself cloud and all" like symbolic, but then it gives me the option to rename cait sith and i was like...what? i guess this is a bug.
I did a run of it there; while I cleared the fight, I could see that the single-target Shockwave seemed to be proccing the Barrier instead of MBarrier so I wonder if it's been mis-set as a physical attack. Deaf-eye seemed to come out a bit too frequently as well, I burned my modest stock of Echo Drops. I'll make some tweaks (also the camera and positioning still needs work; claustrophobic would be a nice theme for it, but it was a bit too cramped).Thanks Sega. New Patched solved the black screen problem.
Have another Question: is it the intention to fight 2 satan gates in the temple of the ancients in type b? Because I can't win this fight with an lvl 25-28 group without Tifa
Because I didn't had any problems before, but I don't have a chance against them because they practically put me down with one or two hits.
The Earth Resist Tip was helpful! With that, the battle was much easier. Thanks for that!I did a run of it there; while I cleared the fight, I could see that the single-target Shockwave seemed to be proccing the Barrier instead of MBarrier so I wonder if it's been mis-set as a physical attack. Deaf-eye seemed to come out a bit too frequently as well, I burned my modest stock of Echo Drops. I'll make some tweaks (also the camera and positioning still needs work; claustrophobic would be a nice theme for it, but it was a bit too cramped).
Best thing to do is prioritise Barrier, preferably with a Light Curtain in case of a Deaf-Eye hitting the character carrying Barrier Materia, then working down one side with Quake2, Deathblow (Earth/Holy/Water/Hidden + Elemental in a weapon preferably). When it gets antsy, keep everyone nice and healthy for the Rush attack; it can't kill, but it will reduce HP by half which can leave them vulnerable to being picked off by the other wall. Just be warned that its last Rush at 1/4HP is a magic attack instead of a physical attack, and doesn't deal %-damage.
You can try giving Aeris the Fury status from a Hyper so you have a fast supply of support Limit Breaks like Healing Wind, Breath of the Earth, etc. The latter would be handy for cleansing Silence/Blind all in one go.
One important thing is that their physical attacks, Shockwave and Blasting Zone, are both Earth-element so an Edincoat, Earth+Elemental in Armour (though this means it can't be used in a weapon but may be better to go with defence over offence to get through the first half more smoothly), or accessories that reduce Earth damage would be really good picks here. It doesn't stack though, so each character having one Earth-resist on them somewhere should suffice; caster/support should prob get Edincoat so they can use an accessory that blocks Silence for a bit less headaches (or use Added Effect + Seal in armour).
Does it still say that? I'll need to change it.I'm curious - is it still true what the installer says that there's a boss no one's found in 5 years?
If you head back up and talk to Godo, I think he'll give you it if I'm reading the field script correctly. If not, I'll make an alteration.Hi Sega Chief,
Thank you for your quick work!
It worked well on the latest ver I just destroyed Godo! (Though I missed Leviathan![]()
I think there's a minor scene that plays when you try to head to the station where Johnny and co. come out and berate you for trying to leave. You can then continue on to the train station but I don't think there's anything more. Maybe in the future I'll extend it so you pull a Suikoden II and can actually leave Midgar altogether.Late congratulations on the release from me too Chief!
Had some time to try out game type B on hard mode last night. I was going to try how my 1.5 arrange speedrun route works, but right from the start I realized how different this 2.0 B version is. When things started playing out a bit different it put a HUGE smile on my face! So I ended up just exploring everything and talking to every NPC again. Amazing! Thank you sooo much for all your work over the years!
Just one question from the early game;
After Cloud leaves 7th Heaven and we got a chance to explore, I went back to the bar too soon, which continued the story progression. So did I miss anything by not checking out the train station and graveyard with just Cloud?
All right, how about a Grenade?Or instead of making the 60 flight run a hi potion or potion, why not make it something useful at that point.
What happens there isn't specific to Type A or Type B:The Earth Resist Tip was helpful! With that, the battle was much easier. Thanks for that!
So Aeris is no longer playable with CD2? That is a pity, because I would have liked to take her with me. There was no information about it or I would have chosen type A. :/
They both have the same adjustments to enemies, item placements, etc. The palette swapped bosses from NT 1.5 aren't used, Type B bosses tend to be altogether different (though some aren't changed from Type A, like Bottomswell); in Type A you'd fight Air Buster, in Type B you fight something else.I apologize if this has been asked @Sega Chief, but I was curious.
Did I read type A is FF7 with difficulty adjustments and some additions / movement of items etc etc
And Type B is normal OG NT FF7 with all the strange boss models etc etc?
Highly interested in Type A if I read everything correctly.
Just the original ones.To get the master magic, do i have to master every splinter magic too? or just the main ones