[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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It probably shouldn't be winnable at all, tbh.
thinking more about possible reward like

 fallen soldier battle being 'optional' in the last wee boss rush, which would then give reason for him to be there :)
 
Got one or two more questions. They're not super important.

(A) Where is Hydro on the Junon Docks? I don't think I saw that sucker during my escape. Hoping it isn't permanently missable.

(B) Are splinter materia necessary for Master Magic?
hydro is not permently missable. 
junon docks cargo ship screen, where you'd go to cross the ocean near the upper portion of screen


splinter materiaa is not needed for master magic.
 
hydro is not permently missable. 
junon docks cargo ship screen, where you'd go to cross the ocean near the upper portion of screen


splinter materiaa is not needed for master magic.
You know, WDX, I have memory issues. Sometimes I forget people. If you check the history of my questions that I've asked, you're basically my oldest friend.

Quick update. That Sense Materia was a dick move Sega Chief. Well played. Also, I like what you did with that scene in the Shinra basement.
 
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Hi,

I noticed a few thing during my playthrough, dunno if these things are on purpose or not.
I play on the steam (French) version, I followed the install instructions (renaming files etc...)

Here are the few things (that might be a bug) I noticed :


1st thing, Aeris can use two of Cid's Weapons; Scimitar and Venus Gospel.


Silver Chocobo can level up everybody (except Cloud) lvl 99 by renaming the Character with a reagan green ->


For some reason I didn't get the Ribbon after Ozma battle, maybe it has been removed ?
 
Okay you beautiful, sadistic cowboy. You've made random encounters so much more deadly than boss fights and I love it. Also, will I KNOW the consequences of major decisions before making them? I don't wanna... yanno... leave the gil in that kid's dresser in Midgar and suddenly I have to 360 no-scope Sephiroth with solo one materia Yuffie. (For those of you that can't discern when someone is not being serious, and there are a lot of you, that was not a serious situation that I expect.)

Secondary question, is there a good way to raise money once getting to Costa Del Sol? That Osmosis is expensive.

Thirdarary question, did the ultimate weapon passives change? Is there somewhere I can view them?
morph monsters at costa del sol beach
 
Hi,

I noticed a few thing during my playthrough, dunno if these things are on purpose or not.
I play on the steam (French) version, I followed the install instructions (renaming files etc...)

Here are the few things (that might be a bug) I noticed :


1st thing, Aeris can use two of Cid's Weapons; Scimitar and Venus Gospel.


Silver Chocobo can level up everybody (except Cloud) lvl 99 by renaming the Character with a reagan green ->


For some reason I didn't get the Ribbon after Ozma battle, maybe it has been removed ?
item for the last battle you mentioned should of been
'????'
which is part of the
silver chocobo pahsana greens secrets. if solved and done all could use that item within
 certain field. There used to be a bug where could go down levels with the silver chocobo, not seen going up thou.


pretty sure 1st was intentional
 as normally doesn't have any other weapons beyond that point of time
there is only one location present for the
ribbon
and that is via gaurenteed drop from the
flowergirl if she dies
 
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It would appear that I was not fully ready to dabble in North Crater. I 100% brought piss to a shit fight. Gonna go grind out some of those big-badda-boom weapons and such. God I love this mod.

Oh, just remembered about the secret puzzle solving thing that I won't include spoilers for. But um... how the heck do I get back to some of these areas? Or I remember someone said something about a lot of them being available in the Battle Square. Is that true for all of them?

Furthermore, is there an established Ultimate Weapon bug? I fought him twice and he just... stopped spawning. That or I've been the unluckiest man alive for several hours. I recognize that he can be elusive, but I also don't see Ruby Weapon sticking his grubby mitts out of the ground.

Update: I killed Emerald Weapon and got Masamune, Now Ultimate Weapon showed back up. Idk if I was just EXECPTIONALLY unlucky for over 3 hours or if there was a quest trigger or some such. But for anyone looking for that info, there it is.
 
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It would appear that I was not fully ready to dabble in North Crater. I 100% brought piss to a shit fight. Gonna go grind out some of those big-badda-boom weapons and such. God I love this mod.

Oh, just remembered about the secret puzzle solving thing that I won't include spoilers for. But um... how the heck do I get back to some of these areas? Or I remember someone said something about a lot of them being available in the Battle Square. Is that true for all of them?

Furthermore, is there an established Ultimate Weapon bug? I fought him twice and he just... stopped spawning. That or I've been the unluckiest man alive for several hours.
good luck with the crater
don't think battlesqurea fights counted,
silver chocobo pahsana green 'mission'
when i tried that in approx version 2.08x.
 part of what makes me think not is the rock you break the seal on, well thats  once only fight in which you break a rock there has been a few people appearing to edit their savefiles (highly  doubt thats suppossed to the method to use).  if u like i can throw up a savefile with those things done (everything is to do within the game being done) exception last small section Choice. Although replaybility is what presume that mission is for.


Regards ultimate weapon: Have you tried enter then leaving a few towns then look? had a simular issue in the past and that appeared to solve it. That was at the point just before midgar raid when had that issue thou.
 
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Regards ultimate weapon: Have you tried enter then leaving a few towns then look? had a simular issue in the past and that appeared to solve it. That was at the point just before midgar raid when had that issue thou.
Oddly enough, that's where I had the issue too. So yeah, it looks like a couple of in-and-outs may be the answer. I killed Emeraldy boi and made my super long sword. Then boom, Ultimate guyo just pops up right in front of me.
 
I checked the field script and it should just be a case of talking to him while having 1x Murasame in the inventory, 1x Moonstone (from Cosmo Canyon, red xiii's room), 1x Zenogias Plate (from Costa Del Sol house), and 7x 7778 Needles from Cactuers. When the recipe is displayed, does it show you have the required number of items in the recipe's text box or are any not matching what you have in your inventory (for instance do they display 0 instead of 1)?
It does show that I have 1 of each when I speak to him, but the dialogue ends immediately after he lists the ingredients.
 
Oddly enough, that's where I had the issue too. So yeah, it looks like a couple of in-and-outs may be the answer. I killed Emeraldy boi and made my super long sword. Then boom, Ultimate guyo just pops up right in front of me.
Taking a couple of random battles got him to spawn over the ocean for me
 
How much demand is there for a Windows Store version of the mod? I can't imagine it being strong.

I don't mean to be insensitive, but is it really worth your time to be working on this?
It's usually an idea to try and cover as many versions as possible, but the Windows Store version seems like it'll be a challenge to modify purely because of the write protection on those files (it feels a bit like a mobile app in terms of security). It has some features unique to it, along with some problems too (audio on SFX seems like it's a bit off and I'm not a fan of the AI Upscale they've used or the letterboxing).

Hi,

I noticed a few thing during my playthrough, dunno if these things are on purpose or not.
I play on the steam (French) version, I followed the install instructions (renaming files etc...)

Here are the few things (that might be a bug) I noticed :


1st thing, Aeris can use two of Cid's Weapons; Scimitar and Venus Gospel.


Silver Chocobo can level up everybody (except Cloud) lvl 99 by renaming the Character with a reagan green ->


For some reason I didn't get the Ribbon after Ozma battle, maybe it has been removed ?
Aeris was set up to use a couple of Cid's weapons and I moved the weapon models into her files for it; reason being she was a bit short on weapons so having an extra couple helps a bit.

The Lv.99 thing is a new one to me; I'll check it tonight and see what's going on there.

I think Ozma doesn't drop it anymore, Ribbon was made into a one-time drop that you get at the end of Disc 1 if the battle plays out a certain way. I've a plan to add it to a new fight on Disc 3 in the future though so people can finish up their accessory collection.


It would appear that I was not fully ready to dabble in North Crater. I 100% brought piss to a shit fight. Gonna go grind out some of those big-badda-boom weapons and such. God I love this mod.

Oh, just remembered about the secret puzzle solving thing that I won't include spoilers for. But um... how the heck do I get back to some of these areas? Or I remember someone said something about a lot of them being available in the Battle Square. Is that true for all of them?

Furthermore, is there an established Ultimate Weapon bug? I fought him twice and he just... stopped spawning. That or I've been the unluckiest man alive for several hours. I recognize that he can be elusive, but I also don't see Ruby Weapon sticking his grubby mitts out of the ground.

Update: I killed Emerald Weapon and got Masamune, Now Ultimate Weapon showed back up. Idk if I was just EXECPTIONALLY unlucky for over 3 hours or if there was a quest trigger or some such. But for anyone looking for that info, there it is.
Ultimate Weapon is a bit of an elusive one; what he does after each encounter is respawn over the new crater near Junon where you found him initially and then he flies around from there. He won't stop at a location for a long time, so usually you'll need to find him and ram him until he beelines for a destination. It is possible to fly around for a long while and not spot him unfortunately.

Maybe it could be a thing to add an NPC to the Highwind Deck (like a spotter or something) that can trigger battles with Ultimate Weapon and skip the searching part. Unsure how that would impact the flying around part but I reckon it should be fine, a lot of it is done in battle AI I think.

It does show that I have 1 of each when I speak to him, but the dialogue ends immediately after he lists the ingredients.
Ah, it's 7 needles you need; the other ingredients are 1, but it's 7 of the 7778 Needles that's required.
 
Ah, it's 7 needles you need; the other ingredients are 1, but it's 7 of the 7778 Needles that's required.
Oh, that makes sense... haha, I'll go back and continue grinding those out. Thank you!
 
Does the Dark Cave still exist in the current version (Story B)?
I've pretty much done everything, but it seems that I can't trigger that quest.
 
Does the Dark Cave still exist in the current version
I've pretty much done everything, but it seems that I can't trigger that quest.
no from init v2 release upto and inclusive of until 2.0991.

I've pretty much done everything
a list of the majority of new extra content can be found NPC on the highwind.
incase missed there is also
 a fight with the calamity try feeding silver chocobo pahsana greens and solve the clues
 
Thanks.
Some questions/opinions about weapons:
What's with Lightgun and Work Glove having 0 Attack while the other primitive weapons have around 45?
And the MP Ultimate Weapons (Venus Gospel and Premium Heart) are downright TERRIBLE.
At full MP they deal about as much damage as normal weapons with 45 Attack.
 
Is it possible to reset character ranks?

Thanks for the mod, btw!
I really appreciate the QoL things you added like the Fort Condor NPC.
 
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Thanks.
Some questions/opinions about weapons:
What's with Lightgun and Work Glove having 0 Attack while the other primitive weapons have around 45?
And the MP Ultimate Weapons (Venus Gospel and Premium Heart) are downright TERRIBLE.
At full MP they deal about as much damage as normal weapons with 45 Attack.
The primitive weapons, or Ancient/Joke weapons, all have special quirks to them. The Lightgun I think has a chance to inflict instant-KO and always crits, while the Work Glove carries massive defensive bonuses on it (check the character's stats in menu after equipping it).

I'll look at the performance of the Venus Gospel and Premium Heart.
 
Hi there,

I started playing New Threat yesterday and was loving it, however when I reloaded my save files today (Had one in Slot 1 and one in Slot 2) it seems the game file has reverted to Vanilla. The mod is still on and the option to start a new game in New Threat mode is still working. Any ideas are the files stuck in Vanilla now?


Thanks
 
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