L
lappers84
Guest
lol, I did both of those anyway before I realised my error.
Oh that, I forgot to re-align it. It should function okay, like it won't cause a crash. It's just that the text is one line longer above it, so the game is setting the selections in the wrong place. I'll correct it now so I don't forget again later.I don't know if this has been addressed yet, but there's a little problem with the cursor on the end of part 1 screen (I don't know if this happens on the other two parts)
When it asks you if you want to save, the cursor starts in 'No' you can't select 'Yes', and there's an invisible option out of the window like shown in this screenshot: http://i.imgur.com/i9X1wen.jpg
I just pressed No and the game kept going without saving. I didn't try the invisible option because I don't know if it could have crashed the game and lose all the progress.
Anyways, I'm enjoying the mod so far, you are doing a great job Sega Chief. I hope there are more updates and content coming.
So that Barret event is repeatable, eh? Well, looks like you found a loophole. It's a previously 'dummied out' scene that didn't trigger due to a variable being used earlier in the game that this one relies on. But if it repeats then it seems like it has no handler to get that variable switch turned off again. Oh well.More stream highlights:
Turks are nerds and I have unlimited cosmic power. For them, it was a boss fight. For me, it was Tuesd-...oh hay a barret event at the intersection. Neat. I'll just go to Gongaga Village. Nice inn rest, time to le- ...is this not the Barret event we had five seconds ago? Yes, yes it was past me. And we'll see it a dozen more times passing through.
Boxer has dialogue. Why would you crush my heart like this, I wanted a boxing goblin in my party. I mean, sure, Work Glove, BUT I WANTED A GOBLIN.
I ran into Zero enemies once. Then it took me like so long to find another pack of them I thought they were a hazy dream the first time.
...WHY DOES THIS MORPH INTO A BATTERY. WHY. WHY IS GLUTTON CASTING SOMETHING WITH 80 MP AND NOT HAVING ENOUGH. WHAT. WHERE IS COSMO CANYON? WH- oh it's a leeeeft.
BACK TO FORT CONDOR. HIT REWIND ON THE TAPE.
okay we're back. Barret glitch fixed, but he's so far ahead in affection it doesn't matter. Possibly because of the earlier glitch. Current events lead to a name change and a lowering of affection. Well the latter was mostly to correct the glitch and bring him in line with the others. He might not win now. We'll worry about it later.
Barret is replaced with Red XIII and - oh he's dead. Hmn. Well it's okay we have a few Phoeni- oh he's dead again. This is going to happen a lot, isn't it.
YEAH FIGURED OUT GI NATTAN SWEET V- oh he doesn't morph. I might've missed a drop. Better go back and - nope. No drop. RAEG. Oh well. Better continue. Wait wasn't there an item in the boss chamber? I'll just go back after the cutscene and - NOPE. RAAAAAEG.
and then back to fort condor.
Maybe Zolom-senpai will notice me next stream. Why did you make it so he doesn't notice you anyway?
That's something I'm working on, I'm re-sizing windows to leave a sufficient gap for a max-size name. 50 fields down, 700 or so to go ;-;Hey Chief, one thing I've noticed is that renaming characters sometimes leads to dialogue leaking out of boxes, if the name is longer than the default! Not a massive problem, by any means, but if you're going to be going through events again soon, you might be able to pick up on some.
I will try and remember where things are if I spot any more, to let you know!
Otherwise, I'm enjoying the new set up so far - fun decisions with rank up, more materia than slots, and the character traits are cool. I like Aeristh 's ability a lot because it allows her to get small spells off regularly 'for free', looking forward to seeing her with summons.
Tying 'cure' to MAG again is good, I think. I liked the cutting through barrier effect, but allowing characters to be stronger at heals is another way to make them different.
Any sign of the .exe patch? Or is it still being tweaked?
Damn, sorry about that bud. I must have entered the wrong field for the jump. I'll get it fixed up.I found a bug, if you try to rank up in this field: http://i.imgur.com/cMvQu67.jpg you'll get teleported to this area and get stuck: http://i.imgur.com/ODAgyka.jpg
If people want me to have a shot at making an .exe for use with MO then let me know. I'll grab the .exe for it and apply the changes to it.@Sega Chief
Aw yeah! I don't remember what all the limit breaks did, but I recall the plans you had for tiered bonuses/penalties on materia. Can't wait to try it out. Thanks, man.
EDIT: Very nice! I love the changes made to materia, though the Vitality increase on normal attack spells baffle me. It does feel like Sense + Sense + Cover + Cover is way too tanky for the early game (lmao Barret has 14 str, 0 mag, 98 vit, and 87 spirit before Shinra HQ disc 1), but you do make up for it by being forced to use items or demi for damage. Steal giving a +/- 20 to dex/luck respectively is hilarious. This is a min-maxer's wet dream. Great stuff!
Big note for people like me using Reunion's menu overhaul! When you modify your exe, the menu overhaul will no longer be compatible with New Threat. Please make your decision to run the exe mod carefully.
Cheers for letting me know, bud; I updated the main page link.Wrong link for exe. patch
In the .EXE, Hammerblow now deals damage if it's instant-death effect doesn't go off, making it an option against bosses. The .exe changes will make the game slightly harder overall, so watch out for that.Hmmmnnn. I'm debating that mod. Because on one hand, Hammerblow a strawberries (some patch notes on the LB changes would help). But on the other hand all the materia shuffling would probably make the game feel brand new and I might save it for run 2 since I'm already on Arrange.
Also, might be streaming either later today or in the morning(for me) tomorrow. Part of me is disappointed knowing that for sure I can fight Zolom-senpai. The other part is frothing at the mouth and demanding world-serpent blood. I'll get back to you on which one wins.
There's a hotfix patch for that issue; download the scene.bin hotfix patch from the front page of the thread and apply it in the same way as the main installer (direct it to the data folder). It should patch over the installation and correct it.Hey, Been secretly hidden waiting for 1.35 to come out and finally got a chance to play it, I have been enjoying it so far but I keep running into an issue that forces me to reset the game. The beginning of disk two when in Great Glacier, I keep running into a 2 pack of Bandersnatch(wolves) and it keeps soft-locking the game, everyone gets their initial ATB gauge filled, but after commands are set no actions take place and it's just a never-ending stare-down between my party and the wolves. the camera locks itself in place during this as well (models are still active/moving and I can still turn on targeting and help menus.) I have ran into a group of three wolves and everything seemed fine, it's only when hitting a specific group of two this bug occurs.(Steam Version/First 1.35 installer you released last week)
I'll see what I can do. I'll install a Reunion/MO .exe and see if I can apply the changes. Hopefully it should work okay.Uh I really really want MO compatible exe.
Or possibility to inject data in exe.
I m using bootleg 040 because of incompability with 7th heaven mod organizer (can't. load it properly )
7h heaven inject data in exe.