[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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i was just trying to find out the focus amount since you didn't tell me how much it was and found that out.

figured if i put her strength to a ~230ish number i'd be able to see when damage stopped increasing.

go figure morphing a hell house gave me a nice tifa wep.

will characters hit rank 8 typically? now im worried i didn't choose the right options for tifa on some of my aeris dialogue choices...
 
Hey SC,

I was thinking about going through a second playthrough with the new 1.35 changes on arrange. I know that hasn't been tweaked as fully as normal though. To your knowledge, is a full playthrough possible on it without any major, game breaking bugs etc?

I've been busy  the past couple months with IRL stuff so I've fallen behind on a lot of the re-balancing that 1.35 brings so I apologise if this was explained in pages past but I just want to double check, is double cut supposed to hurt both allies and enemies now?
 
Hey Chief thank you for the update I was wondering have you been able to make this into a IRO file for 7th heaven installation.
 
i was just trying to find out the focus amount since you didn't tell me how much it was and found that out.

figured if i put her strength to a ~230ish number i'd be able to see when damage stopped increasing.

go figure morphing a hell house gave me a nice tifa wep.

will characters hit rank 8 typically? now im worried i didn't choose the right options for tifa on some of my aeris dialogue choices...
Well, gotta keep some secrets; even if it's only for a few hours before someone works it out :p

Don't worry, a scenario where characters can't reach Rank 8 isn't possible. Between Dark Cave and the extra bosses, you'll likely reach Rank 7/8 with ease. If anyone doesn't reach Rank 8, then there's repeatable SP to be gained from Junon Leagues or the regular Battle Square (Leagues give about 5 for tier 1, 10 for tier 2 and you only need 30 SP per rank; just remember to send the character that needs the SP).

Hey SC,

I was thinking about going through a second playthrough with the new 1.35 changes on arrange. I know that hasn't been tweaked as fully as normal though. To your knowledge, is a full playthrough possible on it without any major, game breaking bugs etc?

I've been busy  the past couple months with IRL stuff so I've fallen behind on a lot of the re-balancing that 1.35 brings so I apologise if this was explained in pages past but I just want to double check, is double cut supposed to hurt both allies and enemies now?
Arrange should work, it's just not as extensive as I want it to be. At the moment it only affects enemy AI/attacks. As for Double-Cut, that shouldn't be hurting allies but I think I unlocked the targeting so that it could be used on allies if the player targets them. Has something gone wrong with it?

Hey Chief thank you for the update I was wondering have you been able to make this into a IRO file for 7th heaven installation.
Alyza is working on updating the 7H version of the mod, I sent across the new files used in 1.35 today.
 
Cheers Chief for the heads up I will till the 7th heaven update, but really looking forward to playing this and thank you for all your hard work. ;D
 
Hey Sega Chief, I found some minor bugs:

At the beginners hall when talking to that guy next to the dog, as you go through the tutorial topics Barret's animation gets faster and faster. It gets pretty crazy by the end.

Also at the save point before plasmabuster the rank up option doesn't do anything, I don't think you could rank up then anyway but still.
 
Oh, that's not a bug. In the original game, if you go through all of the tutorials with the guy Barret's animations will get faster and faster (probably to show him becoming more and more exasperated). In NT, the tutorials are done via field text rather than a Menu script so it's likely just more noticeable.

I probably forgot to enable the rank up for that save point; but you're right. Earliest rank up I think comes after Reno though Tifa, Barret, or Aeris might be able to rank up a little sooner.
 
The 2x cut when it's selected has the cursor alternate between all allies and all enemies at some speed. I've tried timing it to hit all opponents but it'll still sometimes result in the character first slugging an ally before sending the second hit to an enemy.
 
That wasn't intended, it looks like I've set the flags wrong. I'll correct it.
 
I probably forgot to enable the rank up for that save point; but you're right. Earliest rank up I think comes after Reno though Tifa, Barret, or Aeris might be able to rank up a little sooner.
If you mean the first Reno fight then I can confirm that you can rank up before that. I just got to Wall Market and both Barret and Aeris have gone up one rank. Barret right after the church & Aeris when I got to Wall Market.
 
@MetaSieg
Wut? The first rank up I could perform, and I checked at every opportunity, was after defeating Apps Senior (and only for Cloud and Barret, no one else). I'm not sure if this is some acceptable range of deviation or I screwed something up while playing Arrange.

EDIT: Hurr durrr... I finally realized why. Since the start of this playthrough I've been screwing around (heck, I even named Aeris -> NoRefunds, lol) and dumping everyone except Barret down the drain in their dialogue options. That would explain why I'm behind. Son-of-a-
*facepalm*
 
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hahaha yeah i missed the morph materia and ended up redoing a large section of the game i had played just picking the first answers.

... then i had to redo it again.
 
@Bowser9

Yeah I'm guessing that's why, I've been trying to be as positive in the dialog as I can.
Y'know that saying "Nice guys finish last"? Well look at me now! Lol.
 
Hey I got a thought, when this 1.35 new threat gets released with the new version of 7th heaven will it come with all the hot fixes as well. Also should the mod need more updates when released with 7th Heaven is released how will we go about updating it, in the usual manner via an installation from you or an update via 7th heaven mod.
 
I'm not actually sure; I'd assume it needs to be updated in the catalog.

Edit: Also, thanks to the guy who made a donation back on the 5th. I should probably check Paypal more often ._.
 
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Got another bug for ya Sega Chief:

The save option for the bike minigame after Shinra HQ soft-locks the game, the music still plays but the controls don't respond and your left stuck at the slot select screen.
 
Being stuck on the slot select save screen is a new one on me. Are you sure the controller didn't bug out or something? I'll double-check it just now.

Edit: Tried it out, but seems okay. Has anyone else encountered this problem?
 
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