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Kaldarasha
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There are hardware emulators which can be used instead. http://dege.fw.hu/That's going to be tough to test; the 1998 game barely works without that driver.
There are hardware emulators which can be used instead. http://dege.fw.hu/That's going to be tough to test; the 1998 game barely works without that driver.
Yuffie has a limit on how much materia she can steal from you. So if you have more materia than that, you will have some remaining.Is it normal that I maintain 2 Ice Materias and a Fire Materia during the Wutai Quest where Yuffie Steals your Materias?
Sounds like you've got the .exe edits active; they aren't intended to be part of NT anymore because of balancing problems. I think they get activated when NT and something like Menu Overhaul are used together in the catalog.Edit 2: WOAH WHAT. Mindblow does status effects too? Wow it's actually useful now!?!? Also am I missing something with Sled Fang? His physical attack does more than Sled Fang, so it's pretty worthless.
Aaaaahhh, okay. I knew Menu Overhaul did something to NT, but I wasn't too sure what it was.Sounds like you've got the .exe edits active; they aren't intended to be part of NT anymore because of balancing problems. I think they get activated when NT and something like Menu Overhaul are used together in the catalog.
No I don't think so. I've only been playing New Threat recently so yeah I'm pretty sure it's a New Threat issue. I was talking about the previous and current versions of New Threat. Sorry, I guess I should have made that more apparent.I cannot make the glitch happen with The Reunion, so my change to how they work may have fixed this issue too. I think it's how the var bit is set to on and off as you move towards and away from it. You seem to be able to open the menu at the same time as the Save dialogue is shown. Unless this is a New Threat issue, but you said you could do this in the original game too?
In the scene.bin, enemy formations can appear next to each other and in this case Ozma was added to the slot next to Ho-Chu. I got the fight number wrong by 1 when adding the Ho-Chu encounter to fly-traps (this has been dropped for 1.5, should have been removed in one of the 1.4 hotfixes), so it loaded that fight instead of the other one. I think the one you got was the prototype of the fight if it used the safer death animation; it'll being using the same AI. The blank item is a placeholder.Hi there, first time poster. Really enjoying your mod but I need to ask you something. I was in the forest of the Ancients looking for a Ho-Chu. I stepped into all the Venus fly traps thinking that might trigger the fight and the last one did but I found myself face to face with a giant ball/sphere thing named "Ozma" in what seemed to be Safer Sephiroth's battle arena. I was really confused about the whole affair but I was able to beat him. When he died he turned into Safer Sephiroth and did Safer Sephiroth's fading death animation.
He also gave me a blank item (literately blank, no text) with the the description of ????. I'm a bit puzzled by the whole encounter and I don't see any threads on it so I was hoping you could tell me if that whole thing was intentional... oh and I never did find a Ho-Chu.
Edit: Lol, the text description is ?? ?? but yeah that was my face the whole time.![]()