S
Sega Chief
Guest
Yeah; the attack descriptions themselves say it, but not the Materia.I could've sworn that I used Ramuh that way in 1.4 but I suppose not. I'm a fountain of jumbled up memories... well that makes sense for this game I suppose. But just to be clear, Ramuh still does Paralysis and Bahamut DeBarrier etc etc, it just doesn't say it?
And now time for more bug reports:
- The Turtle's Paradise flyer in the Shinra HQ, at least on Disc 2 are still doing the same thing that I reported on earlier. The one flyer's text box appears on it's own if you get close enough. While that one is up if you go check the Turtle's Paradise flyer the text boxes become all screwy.
- Reno's "Turk Esuna" targetting during the Midgar Raid is a little weird. Sometimes he targets the right character but other times he does not. I have a clip of him targetting Elena with it 5 times in a row even though she was not Poisoned, while he and Rude were.
- When you reach the end of the long underground tunnel during the Midgar Raid, on the screen that has the materia and the save point. The save point's option for "Check SP" says "Unequip everything" instead. If you click it it still checks SP though.
- In the Shinra HQ all of the save points still think they are on Disc 1. Meaning you can't check SP or Rank Up at all. The options are all still "? ? ? ? ? ?"
That's interesting with the Save Point; the original function was Unequip All but then someone found that any excess Materia you have equipped which can't go into the inventory is lost forever. I'll check the triggers in Shinra HQ, there's supposed to be a handler.