[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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I updated the files; going to try and finish formatting that front page a bit later.
 
EDIT: Small bugs that I will put behind spoilers just in case:


- Just updated and Elmyra is still standing on that oil lookin' thingy in the middle of town in Kalm instead of sitting besides Aeris.

- The woman who runs the Item Shop in Wutai has her dialogue box a little screwy. The last word cuts off on the last letter.

- This is a neat bug. After you defeat Chokhmabo and the Master Materia's, each character's winning animations play twice! It's more noticeable on characters who's winning animations aren't continuous, like Aeris for example.

- The Long Range Materia doesn't come mastered.

- When Magic Materia is not allowed to cast its spell when it dies, it instead doesn't visually die and just stays bouncing there. You can't target it anymore, it doesn't fight anymore, and when the other two Materia's die the battle is over, so by all accounts it is dead, it's just still there visually. EDIT: I tried it again and this time the Magic Materia died normally? I don't know what the problem was the first time. Sorry, wish I could be more helpful here. :|

- When picking up the Materia left behind after defeating the Master Materia's, it says it is a Long Range Materia instead of what you actually get in another W-Summon.

- Chokhmabo who may or may not have replaced Yahcobo still has the text box up above that mentions when he's hungry. However it says "Yahcobo" instead of "Chokhmabo" is hungry.
 
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Is there a glitch with morph? Because I just spent ages dealing 15-48 damage on a dragon zombie to get oritsuru for yuffies ultimate weapon and it didn't morph the enemy? At first I thought it was because it was killed my morph paired with counter commmand (so the final hit was a counter attack) but then I check on a different enemy with the same situation and it morphed the enemy? Any help?

Also a list of where to get all the items for ultimate weapons would be nice ;)
 
Is there a glitch with morph? Because I just spent ages dealing 15-48 damage on a dragon zombie to get oritsuru for yuffies ultimate weapon and it didn't morph the enemy? At first I thought it was because it was killed my morph paired with counter commmand (so the final hit was a counter attack) but then I check on a different enemy with the same situation and it morphed the enemy? Any help?

Also a list of where to get all the items for ultimate weapons would be nice ;)
All the Crater enemies had their Morph changed into a Drop & Steal; if he died without morphing, it means no item has been set in their Morph slot. To steal from them, I'd recommend grabbing a Sneak Glove and using that to stand a better chance.

The two weapons needed for each Ultimate Weapon is carried by the same enemy in most cases in the North Crater. If you find one weapon on an enemy, then they usually carry the other as a drop/steal.

The various items needed come from the Lv.4 Limit sidequests, Dark Cave, Ultimate Weapon, and the Tyrant miniboss in the North Crater. Oversoul Shards can be acquired from Battle Square.

I'll get a more accurate list once I've finished setting up this computer.

Note to all: I've just upgraded my old HDD to an SSD and while I kept all my files on an external for transfer, I might not be able to produce new patches for a couple of days until I've got all the dependency files for the older tools set up again.
 
Oh thank god I thought I was going to have to sit there doing minuscule damage again :p and thanks in advance for the list when ever you do it :)
 
Well while you're setting up your new SSD, I've got one more small bug to report:

- The Aegis Amulet is supposed to null Holy and Hidden and prevent KO's. It does prevent the Death attacks but Holy and Hidden are not negated.

EDIT: Underwater Materia also does not come Mastered.
 
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Return to Wall Market and the battery guy sells it for like, 120K Gil or something?
In previous versions, you could also get it as a rare steal from the bandits outside midgar (on the world map).  :) Maybe in the current version, too.
 
In previous versions, you could also get it as a rare steal from the bandits outside midgar (on the world map).  :) Maybe in the current version, too.
Oh wow, really? Gonna check that one out next time I load it up. That'd actually be a really useful thing for the start of the game.
 
I'm not sure if this is a bug.. I know the chances of stealing from Reno and Rude in the crashed Gelnika are low. But I mean ive spent an hour and well over 100 steal attempts and haven't stolen ONE item from them.. Just want to know if this is intended or if you actually cant steal from them or what. Thanks
 
I'm not sure if this is a bug.. I know the chances of stealing from Reno and Rude in the crashed Gelnika are low. But I mean ive spent an hour and well over 100 steal attempts and haven't stolen ONE item from them.. Just want to know if this is intended or if you actually cant steal from them or what. Thanks
You're most likely playing on Arranged, and stealing is based off of level. In Arranged all enemies levels were made higher than Normal's are, so the chances of stealing get impossibly low to straight impossible the further you get. The only way to Steal in the late game is with the Sneak Glove so save them until you have it. I BELIEVE (not positive) that a lot of the late game steals are going to be re-worked in an update, but for now, that's basically your only option.
 
You're most likely playing on Arranged, and stealing is based off of level. In Arranged all enemies levels were made higher than Normal's are, so the chances of stealing get impossibly low to straight impossible the further you get. The only way to Steal in the late game is with the Sneak Glove so save them until you have it. I BELIEVE (not positive) that a lot of the late game steals are going to be re-worked in an update, but for now, that's basically your only option.
Yup your right im playing on arranged. Ok ill try with the sneak glove, was gonna do that next. Thanks
 
This might be a past discussion, but I heard the Tifa sidequest for Final Heaven is supposed to be in the mako reactor?
It says something about the junon leagues, but I cannot enter the meteor cup. I have read the letter so something should happen. Please tell me what to do! Thank you.
 
Got my tools reinstalled and fixed up the issues that were mentioned (thanks MoCheese)

I want to apologise again for the Stealing issue; a lot of people have lost time trying to get items that were unobtainable on Arrange due to the Level boost I used for them.

This might be a past discussion, but I heard the Tifa sidequest for Final Heaven is supposed to be in the mako reactor?
It says something about the junon leagues, but I cannot enter the meteor cup. I have read the letter so something should happen. Please tell me what to do! Thank you.
That Lv.4 Limit sidequest was dropped. It's now accessed by setting Tifa as party leader, going to Nibelheim, playing her piano (as normal), and then going up to the Nibel Reactor. An NPC should be waiting for you there. This has to be done on Disc 3.
 
I feel like you could've had Yuffie join later. Having a new party member right after the player's barely gotten to use Red XIII and adjust their party according to his presence is too much, too fast. Junon might be a better place for her to join. (I've only played the mod up to Kalm, so I'm not sure if something happens in Junon that prevents this.)

Incidentally, what's the deal with the "two talking dogs" that an NPC in Kalm talks about? Is that a sidequest? If you'd rather not spoil that, I understand, but I'd like to access as much of the new content as I can.
 
I feel like you could've had Yuffie join later. Having a new party member right after the player's barely gotten to use Red XIII and adjust their party according to his presence is too much, too fast. Junon might be a better place for her to join. (I've only played the mod up to Kalm, so I'm not sure if something happens in Junon that prevents this.)

Incidentally, what's the deal with the "two talking dogs" that an NPC in Kalm talks about? Is that a sidequest? If you'd rather not spoil that, I understand, but I'd like to access as much of the new content as I can.
I completely forgot about that; I had a plan at one stage to replace the Red XIII Lv.4 Limit fight by implementing something that was considered but dropped for the original game where there'd be two other dogs, Cobalt and Indigo, that you'd need to fight later. I didn't go for it in the end.

In the bottom half of Profile in this article it mentions them: http://finalfantasy.wikia.com/wiki/Red_XIII's_species
 
Thanks for letting me know so I wouldn't paranoidly comb through every single pixel for that, lol. The mod's great so far. I'm at Junon; at approx. level 19, Illyankas freaking bodied me the first two tries, even with Iron Bangles on everyone. Finally beat it by putting everyone in back row and making sure my two offensive party members (offensive caster Cloud and physical damage Yuffie, with tank/healer Barrett) could do long range damage. Guess I'll have to do some grinding once I get to control the entire party again. But that's after I solo the second Grand Horn battle in Fort Condor with a Caster Cloud build and Laser spam :D
 
The spanish version xD NT 1.5 10/08/2017 MK2
Sega,You think  you could fix, in the flevel scripts, the more important bugs that you found this month??(If not ,no problem ;) )And one thing, I dont found an object called "red cristal" to translate(walmarket),but in the flevel i see that is needed to create an ultimate weapon (RED XIII)
Exist in the database or not?
 
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I've hit a bit of a snag in regards to the Planet materia. I started up the mod in late August with the then-current version. After I started the game (with stand-alone patch) I also added some other mods via 7th Heaven. I didn't notice anything odd, the new bosses were still there and other changes as well, but at some point the extended save menus disappeared and save points were just regular old ones. I don't remember exactly when this was, but I started fiddling around with mods again at Mt. Nibel. I downloaded another mod via 7th Heaven that also had New Threat in it (gameplay & story enhancements, or something) and the save menus worked again, so I kept playing with this. I have no idea what version of the mod the package in question had, though.

I reached the bottom of the Northern Crater and realised I hadn't gotten a single Planet materia yet. The only documentation I found was for 1.3 and that said it would be along the Left-Up path, but it wasn't there. The only Materias I found there were W-Magic and I think a HP+. At this point I realised I could manually add the newest version through 7th Heaven, so I did that, but of course the Materia wasn't there. So in essence, I've botched the game by unwittingly fiddling around with different versions of the game within the same save file.

So my question is: is Planet Materia being found at the Left-Up path old information? Can I get it through Battle Square or somewhere else? I do have another save file at the beginning of Disc 3, but in my current file I have done all lv 4 Limit Break sidequests and the Ancient Forest already, so I really wouldn't fancy going back. Thanks in advance!
 
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