[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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Dark Cave issues:


So I beat Mirage and got dumped to a room with a body and two exits that don't work. I don't know what to do. I really don't want to fight Mirage again.
 
Been playing the exe edit version and liking it. Great work as always, segachief! :D
If i might make one suggestion, I feel that Barret's growth sets are more geared towards attacking than tanking I think he should benefit of having one of the str+10/etc ones replaced by vit/spr+10 str+5. That's a choice I would pick for him at least :P
Again, thanks for the amazing mod!
 
1 Suggestion O_o Maybe the summon stats parameters(+50) are too high and makes too easy the game now i think (In normal mode , at least xD)
 
Dark Cave issues:


So I beat Mirage and got dumped to a room with a body and two exits that don't work. I don't know what to do. I really don't want to fight Mirage again.
Was that the 7H version or the regular installer?

Been playing the exe edit version and liking it. Great work as always, segachief! :D
If i might make one suggestion, I feel that Barret's growth sets are more geared towards attacking than tanking I think he should benefit of having one of the str+10/etc ones replaced by vit/spr+10 str+5. That's a choice I would pick for him at least :P
Again, thanks for the amazing mod!
Could do, I'll take a look at it.

1 Suggestion O_o Maybe the summon stats parameters(+50) are too high and makes too easy the game now i think (In normal mode , at least xD)
I can't recall giving the Summons a bonus stat that high (unless it was KOTR?); HP<>MP Swap had bonuses like that though. Could you tell me what the stat bonuses/penalties you have for Choco/Mog, Leviathan, Bahamut-ZERO, and KOTR?
 
Im playing since the start of the game,so i havent see that other summons have other stats .
I checked the stats of all the summons:

choco-mog,shiva ,ifrit,ramuh,titan,odin,leviathan,bahamut
(+50 str, vit,mag,def mag) (With 4 summons im God xD)
   
kjata,Alexander,Phoenix,Neo-Bahamut,Hades, Typhon
(-30 str, vit,mag,def mag)
   
ZERO,KOTR
(-15 str,mag
-25% HP,PM)
 
Was that the 7H version or the regular installer?
Regular installer. Also
Tifa is locked in my party, is that because she was leading it prior to entering the Dark Cave?
 
Are you using FF7_mo.exe ? Because when i tried to use that exe with NT activated the stats changed from materia were huge. Using ff7_bc.exe fixes this for me.
 
Im playing since the start of the game,so i havent see that other summons have other stats .
I checked the stats of all the summons:

choco-mog,shiva ,ifrit,ramuh,titan,odin,leviathan,bahamut
(+50 str, vit,mag,def mag) (With 4 summons im God xD)
   
kjata,Alexander,Phoenix,Neo-Bahamut,Hades, Typhon
(-30 str, vit,mag,def mag)
   
ZERO,KOTR
(-15 str,mag
-25% HP,PM)
Looks like they're off, the +50 was intended for HP<>MP Swap only, the -30 stuff was for Mime I think. I'll check the files tomorrow.
 
Are you using FF7_mo.exe ? Because when i tried to use that exe with NT activated the stats changed from materia were huge. Using ff7_bc.exe fixes this for me.
Well you also have to keep in mind not everyone uses 7H, alot of users just use the main installer to try out NT. Still, it's always good to double check.
 
I think I found a bug: I tried to morph bottomswell/Illuyankas for that juicy typhoon ring but I didn't get it, however I received the howl comb from it.

I'm using the 7th heaven version to be precise.

P.S: and Cloud is leveling up way faster than the other characters, is that normal?
 
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Found another bug (not 7H IRO version, if that matters) in Aeris "Flowergirl" rank-up: It says +10 MAG / +5 DEX +5 LCK... When i choose this rank-up i get +5 SPR instead of LCK, guess its only a mistyping  ;)
 
so where is deathblow in 1.5 because it is not in gongaga :/
I think its where the added cut materia is in the default game, great glacier area 10. i hope im remembering that right
 
Sorry for lack of responses recently, was tied up with end-of-block assessments at college. Going through previous posts, it seems I've missed responding to a couple as well.

I'm adding new fixes to the files at the moment, currently I've got:

-) Save Point in Costa had the infinite loop removed from it's script
-) Gongaga, scene will not trigger if Tifa/Cid are party leader (prevents scene breaking)
-) Typos/errors with Rank Up options
-) Changed shop inventory on Cargo Ship (Sailor) to include Ethers and other status items
-) Sorted out the Kalm Traveller Materia
-) HP restore added if quitting the Zack Flashback after KO
-) Fixed bad script at end of Dark Cave (final cave scene with body wasn't reaching intended script and unlocking the exits)
-) Implemented a solution to the walkmesh field exit problem of Main Installer vs 7H for end of Dark Cave that won't require that field chunk to be included

Some older changes are in there too, like enemy adjustments.

ToDo
-) Investigate the Materia Equip Effects issue (EXE prototype version only) that Markul reported having. I've checked and tested them but they seem to be correct. We'll probably need to discuss that more to figure out the cause.

-) I'll go through and find posts from users that I missed tonight and respond to them; probably be too late in most cases, but just in case.

If there's any issues not mentioned here, let me know so I can check if I implemented it or not.

Edit:
Here's the latest version of the files (.EXE version):

Standard Installer
http://www.mediafire.com/file/uvccds3n4ov3c1n/NT_1.5_Build_-_10th_March_2018.zip

7H IRO
http://www.mediafire.com/file/1378ris52eh43ua/FF7 NT IRO 10th March 2018.zip
 
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ok, I tried the new IRO, two things:
1- the summon materia didn't give bonus and malus any longer, dunno if it's a bug or not.
2- on the other hand, when I went to a save point to level up Cloud, Mr. smile gave me 1/2/3 batches of sources rather than the previous 5/10/15, and the sources give only 1 point to a stat when used rather than the intended 5 (if this is an intended change).
 
Thanks for the speedy update.

Forgot to mention that I'm playing Arranged Mode if that had anything to do with the bug, but I guess not.
 
Hi Sega Chief

I'm experiencing a crash after the imposter fight, hoping someone here could help... The exp/items screen load correctly, but the game crashes immediately afterwards.  I'm playing on 1.5 normal, and previously experienced the same crash after the Jenova Life battle.  I installed the patches to get past Jenova Life, but am now having a similar problem with the imposter on Disc 3.  Any help is appreciated, thanks!

Edit - just want to say I did a fresh install, game still crashes on load screen after exp/items from mimic battle.  I've tried over five times now with different configs, still no luck. 

The first time around, I was able to bypass this error by switching out party members, however I feel Aeris is the one causing the glitch and she is mandatory for this fight.  Anyone experiencing the same issue?
 
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ok, I tried the new IRO, two things:
1- the summon materia didn't give bonus and malus any longer, dunno if it's a bug or not.
I 've checked the last main installer version and the problem with the materia its only in spanish version, i think ,dont worry ;)

Its strange.... i dont think the problem is in the .exe,even if i use the same that the main installer, without modify ,in english version the values seem to be correct but in spanish version not ,maybe other file affect this value or the form that the .exe is readed? ...... i will do more tests  :/
EDIT: The equip effect values in the kernel are diferent ,im gonna update it and i will see what happen xD
EDIT2: Fixed xD
 
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