A
ArkStrike
Guest
Quick questions
How come there is nothing on the NT 1.5 Flevel/Script Hotfix?? Is it not necessary in 1.5 or is it in the works?
Also, will 2.0 be a big jump for the mod? Any ideas when we can expect it? Or is 2.0 a hypothetical final stage of NT and 1.6 is the new version?
I'm going to do a playthrough with NT 1.5 right now because after beating the vanilla game (PS1 version) with a no summon-no items run, it still felt easy, and I'm not going to up the challenge because I know it will only become tedious and not difficult or strategic. I have played NT on the 1.4 version but my HDD failed before reaching Fort Condor and let me tell you I was excited to know it's still getting love. I recommend it all the time and even my FFmaniac friend that does a 100% run of FF7 and FF9 every year got his ass kicked for daring to think spamming attack and restore would work but he thinks potions having different effects in-battle and in the field is pretty neat.
How come there is nothing on the NT 1.5 Flevel/Script Hotfix?? Is it not necessary in 1.5 or is it in the works?
Also, will 2.0 be a big jump for the mod? Any ideas when we can expect it? Or is 2.0 a hypothetical final stage of NT and 1.6 is the new version?
I'm going to do a playthrough with NT 1.5 right now because after beating the vanilla game (PS1 version) with a no summon-no items run, it still felt easy, and I'm not going to up the challenge because I know it will only become tedious and not difficult or strategic. I have played NT on the 1.4 version but my HDD failed before reaching Fort Condor and let me tell you I was excited to know it's still getting love. I recommend it all the time and even my FFmaniac friend that does a 100% run of FF7 and FF9 every year got his ass kicked for daring to think spamming attack and restore would work but he thinks potions having different effects in-battle and in the field is pretty neat.