S
Sega Chief
Guest
Ah I see, there is no innate speed-up option but there is a tool called Ochu which can vary the framerate of fields, battles, and world map (along with other features):Some modern versions of FF7 have the option of increase the game speed X3.
How much GP?
https://www.ff7catalog.com/threads/9593/
To edit the FPS, go to the frame tab and press F1 I think it is to enter edit mode (text should turn green). Make changes then right-click on the form and save. The press F1 again to exit edit mode.
As for exp plus, I can't quite recall and at work right now so can't check. Will be between 300GP and 500GP.
1.4 to 1.5 can introduce problems with the savemap, but only if you're late in the game. The game is quite flexible when it comes to save files, and stuff like Materia AP, character EXP, etc. tends to sort themselves out (there may be a visual bug with the exp gauges where it bleeds out of the gauge if exp between versions is different, but this fixes itself once the character has leveled up and EXP has gotten to where it expects to be level-wise). 1.5 to 1.4 should be the same kind of deal.Hey Sega Chief,
I was playing, what I'd guess is, an older version of the mod that comes with gameplay mods from 7th heaven, then I downloaded the latest you've uploaded to the forum, it has some pretty big changes in relation to the one i was using, specially in the materia stat change department, I just want to know if the loading a file that I was playing the older version isn't bugging the newer one, so could you please confirm it?
I also saved with the newer one, then loaded the old mod, it got all bugged up, i think i need to restart my file, bummer, but at least I wasn't too far in the game.
Also, the scorpion robot boss from the early game is straight up destroying me
With the latest 7h versions, the exe adjustments are made by injection through the IRO which includes the materia adjustments. If your basic materia like fire, ice, etc. are reducing vitality (and spirit? I forget the second stat) by 3 and increasing MP by 3% then those changes have gone through. If these materia are instead dropping your HP by 5% then the exe changes haven't gone through.
Guard Scorpion in the reactor should be hitting for around 100-150 damage, with a pause in between attacks to select target (he can perhaps crit, but Luck stat is at 0 so should be very unlikely). One thing you can do is have the character targeted with search scope defend to mitigate the incoming damage. His tail is due to go up after he makes his second attack so best to halt attacking after that point and focus on healing up until the tail goes down again.