[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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quick question about skills that ignore status immunity?
How am I supposed to learn Bad Breath from Icy Oscar if he puts the team to sleep then uses no physical attacks? equipped the sleep immunity accessory but to no avail.. whole team is basically dead by the time the status wears off, at which point the critical, confused unit dies immediately.

had a hypothesis - am I supposed to have Ice Ring and Aurora Armlet equipped or something, to survive the initial beating of Bad Breath, then manage to recover and kill it before being hit again by the rng calling bad breath again...? seems like some sort of situation like this.
 
Wanted to also say that the (apparently new?) Shinra Mansion fight where the molecule splits into both versions was very brutal, and pulled some cheese tricks like Big Guard + Quake2 on my own team to get there. CounterMagic+Earth was also a hugely a factor, having killed the orange molecule first. But SneakAttack+Odin is worth it for the occasional random battle skip  :mrgreen:

I am definitely enjoying the fact that it is possible to tackle almost every optional boss on curve with their appearance in the current pace of the game with enough strategy, although I haven't started the reunion, wrt icy Oscar question. The only thing that has seemed too hard so far has been Junon League, but maybe I need auto-wall gear equipped?

One thing that was a bit rough was the Pagoda battle for Yuffi, as the morphs were so hard to achieve due to the battle ai of each being so tricky that I just skipped over it (such as the guy before godo hitting you with berserk so you cant morph him). Cool ideas though and I would not change it, just very tricky.

Was cool to see that I could switch to Arrange Mode from Original in-game! Had asked my question about it before finding that npc by the gold saucer. Is he the only npc that offers the swap, and is it a genuine change? This has been a lot of fun when the fights are so arduous that you must strategize before each one. This had me realize that it's *really* called Arrange Mode because you'll be arranging your materia before basically every battle now :-o :evil:
 
Had something REALLY weird happen just now in Gaea's Cliff.

Took out a pair of Cuahl with Alexander, and they each Final Attack'd "Lvl ??? Holy" against my party. Each one took out a single party member, leaving me with just Cloud (at full HP mind you) and... I got a Game Over.

lolwut??? Thankfully I had saved right before, but... WHAT? I've never encountered anything like this before. I'm just gonna run from these guys from now on. o--o
 
quick question about skills that ignore status immunity?
How am I supposed to learn Bad Breath from Icy Oscar if he puts the team to sleep then uses no physical attacks? equipped the sleep immunity accessory but to no avail.. whole team is basically dead by the time the status wears off, at which point the critical, confused unit dies immediately.

had a hypothesis - am I supposed to have Ice Ring and Aurora Armlet equipped or something, to survive the initial beating of Bad Breath, then manage to recover and kill it before being hit again by the rng calling bad breath again...? seems like some sort of situation like this.
Sleep immunity should be working against sleep status there; is it ignoring it? I think you get some vaccines in Icicle Inn which would be really useful here; pop one for Resist status to block all incoming statuses. The breath attack should be ice element as well so Aurora Armlet from Forgotten City is also a good shout. Poison + Elemental or a Star Pendant will help with the poison-element attacks (and I think Bad Breath is poison element damage as well).

Had something REALLY weird happen just now in Gaea's Cliff.

Took out a pair of Cuahl with Alexander, and they each Final Attack'd "Lvl ??? Holy" against my party. Each one took out a single party member, leaving me with just Cloud (at full HP mind you) and... I got a Game Over.

lolwut??? Thankfully I had saved right before, but... WHAT? I've never encountered anything like this before. I'm just gonna run from these guys from now on. o--o
What I think has happened is; Cloud was hit by Blaster earlier on in the fight which ejects the targeted party member from the fight, but the wrong damaged animation has been set meaning he's still visibly present on the field. Then the Lv? Holy attacks have come out and killed the remaining two party members.
 
I managed to get it by the attack just randomly missing entirety? wrt Icy Oscar. his Bad Breath definitely ignored my party members’ accessories, tho
 
also did not see any Vaccines at Icicle Inn, just hero drink and x-potion iirc. is there a way to open up the hack and just look at changes compared to vanilla? ive yet to use 7th Heaven or anything
 
also did not see any Vaccines at Icicle Inn, just hero drink and x-potion iirc. is there a way to open up the hack and just look at changes compared to vanilla? ive yet to use 7th Heaven or anything
There should have been one in the house with the map, sitting next to the Hero Drink II. If Bad Breath is ignoring status defence then that's an issue; will check kernel when I get back.
 
Is Gaea Dragon the only one to do Time Flare? I've limit breaked Nibel & Crater dragons till the cows come home and they always counter with the playing card that says "The Sun" that casts berserk... and I can't go back to the cliffs the game forbids it. I remember the Gaea Dragon casting it once, but he was too dangerous at the time and I had no idea it was an enemy skill. Can't believe I have a bricked enemy skill materia. =/
 
Is Gaea Dragon the only one to do Time Flare? I've limit breaked Nibel & Crater dragons till the cows come home and they always counter with the playing card that says "The Sun" that casts berserk... and I can't go back to the cliffs the game forbids it. I remember the Gaea Dragon casting it once, but he was too dangerous at the time and I had no idea it was an enemy skill. Can't believe I have a bricked enemy skill materia. =/
It sounds like Dragon Force has the wrong animation ID set; that'll be setting Berserk, Auto-Crit, and Haste I think. I don't think Time Flare is a skill anymore but I'll need to check. In any case, the skill you want from the Crater Dragon is Dragon Force.
 
It sounds like Dragon Force has the wrong animation ID set; that'll be setting Berserk, Auto-Crit, and Haste I think. I don't think Time Flare is a skill anymore but I'll need to check. In any case, the skill you want from the Crater Dragon is Dragon Force.
Yea, I was able to manipulate and get dragon force out of crater dragon. That made me suspicious that it would ever cast the other thing. I know for sure it got cast on me once @ cliffs, its that super rare tonberry attack re-purposed right?

I got 2 things left and this is the possibilities in readme:

read this is now called Time Flare > Magnitude8: Gaea Dragon, Gaea's Cliff (or Crater Dragon, North Crater)
gone now? > Alpha: Midgar Zolom
some boss I've yet to find > Pandora's Box: Chokhmabo
 
I think Dragon Force went through a few changes from Mag8 to time flare and then back to Dragon Force again. Alpha was changed into Chronocure which is on the Death Jokers on the right-path of the Crater. That last boss is related to turning in the Desert Rose to the Kalm Traveler and is used at the end of the fight (blocking Hidden element attacks is recommended).
 
I think Dragon Force went through a few changes from Mag8 to time flare and then back to Dragon Force again. Alpha was changed into Chronocure which is on the Death Jokers on the right-path of the Crater. That last boss is related to turning in the Desert Rose to the Kalm Traveler and is used at the end of the fight (blocking Hidden element attacks is recommended).
TY chronocure was it, never even heard of that one in my readings... enemy skills list really needs to be redone by somebody. I would but I've already forgotten which deviated from the readme.

I made a list of thoughts that I'll share after I get done playing, incase you decide to keep polishing this up more.
 
Is Boxer missable? On Disc 2, trying to get Goblin Punch. Been running around the forests in Gongaga for a while now, can't encounter him to save my life.
 
Is Boxer missable? On Disc 2, trying to get Goblin Punch. Been running around the forests in Gongaga for a while now, can't encounter him to save my life.
He's inside Gongaga, on the trail field screens (specifically, the field screen just outside the town).
 
I also had an issue where the Gaea Dragon never used Magnitude 8 or whatever, even at low health despite it being in the enemy skill note. noticed you can dispel it’s dragon buff tho. It doesn’t seem to be able to be manipulated either.

Also, wanted to say that Icy Oscar *And* Ho-Chu may be ignoring status/element immunities with their breath attacks. Ho-Chu fight has been basically impossible, as he gets a turn to use Big Pollen before my party even acts. Only surviving if the statuses dont proc? had a cat’s bell equipped on cloud and somehow didn’t get put to sleep. Trying this at level 60 before entering Junon, as I farmed chocobos at the start of the mideel quest. I only managed to win against Icy Oscar because I am playing arrange mode and used the randomizer to boost a lot of my team’s luck, therefore the attack randomly missed once. The other times it was impossible to win, and this seems to be the case with ho-chu but even harder, as all it’s attacks hit like a truck. Any hints besides ‘kill it with fire’ ? It literally starts the fight with a 4000 damage attack that puts the team to sleep and then casts it again immediately.

Was also going to mention that Powersoul is pretty game-breaking. Have been able to just cheese every tough enemy with Tifa wearing it, Gigas Armlet, and Cursed Ring. and have noticed some weird glitch where if I use Red XIII’s Lunatic High, it somehow revives Tifa to max health and removes the curse ring’s death timer.  Would maybe suggest moving the powersoul to later a point in the game, such as stealing it from Diamond Weapon or Ultimate, as it has been too good to not use in many situations.
 
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Is Boxer missable? On Disc 2, trying to get Goblin Punch. Been running around the forests in Gongaga for a while now, can't encounter him to save my life.
Wanted to ask - Does Goblin Punch do anything ever? I don’t understand why it’s even in the game, as it just deals a physical attack randomly thats just as strong as a regular attack.

Is it possible to mod the Enemy Skills more thoroughly? many skills like ‘????’ and goblin punch, etc have been totally irrelevant and just the magical attacks like trine or beta, big guard, and white wind have been the only useful skills.
 
Well, imho the enemy skill are less "powerful" than in the Vanilla game, and that's entirely because the normal magic are already pretty good and do solid damage.
Still, I've managed to use barely every enemy skill so far. Of course, most of them are useful for a little purpouse. The Enemy Skill materia would be overpowered if it could give 20+ skill, useful everytime and everywhere, and without a malus (No deficit in stats!).

Wanted to ask - Does Goblin Punch do anything ever? I don’t understand why it’s even in the game, as it just deals a physical attack randomly thats just as strong as a regular attack.
Goblin Punch is useful in Battle Square. If you're using a physical fighter and your weapon is broken, or you're blinded.

many skills like ‘????’ and goblin punch, etc have been totally irrelevant and just the magical attacks like trine or beta, big guard, and white wind have been the only useful skills.
Well, the ???? was a life savior during one of the most tough fight I find until now. Just do not check the spoiler if you do not want to know what fight.

8-eye, in the Ancient Temple. Sturdy as hell even if you hit their weakness, and they do solid damage. ???? worked perfectly fine.

Chockobuckle it's probably the only wind skill (beside of choco mog) that you'll have for the most part of the game.
Quarry fuse - I didn't find too much use of hit, but it's a nice aoe earth attack if you still do not have quake 2, for which you would need an all materia (so two slot occupied... I would kill for free slots most of the time :S).

And so on!
 
I also had an issue where the Gaea Dragon never used Magnitude 8 or whatever, even at low health despite it being in the enemy skill note. noticed you can dispel it’s dragon buff tho. It doesn’t seem to be able to be manipulated either.

Also, wanted to say that Icy Oscar *And* Ho-Chu may be ignoring status/element immunities with their breath attacks. Ho-Chu fight has been basically impossible, as he gets a turn to use Big Pollen before my party even acts. Only surviving if the statuses dont proc? had a cat’s bell equipped on cloud and somehow didn’t get put to sleep. Trying this at level 60 before entering Junon, as I farmed chocobos at the start of the mideel quest. I only managed to win against Icy Oscar because I am playing arrange mode and used the randomizer to boost a lot of my team’s luck, therefore the attack randomly missed once. The other times it was impossible to win, and this seems to be the case with ho-chu but even harder, as all it’s attacks hit like a truck. Any hints besides ‘kill it with fire’ ? It literally starts the fight with a 4000 damage attack that puts the team to sleep and then casts it again immediately.

Was also going to mention that Powersoul is pretty game-breaking. Have been able to just cheese every tough enemy with Tifa wearing it, Gigas Armlet, and Cursed Ring. and have noticed some weird glitch where if I use Red XIII’s Lunatic High, it somehow revives Tifa to max health and removes the curse ring’s death timer.  Would maybe suggest moving the powersoul to later a point in the game, such as stealing it from Diamond Weapon or Ultimate, as it has been too good to not use in many situations.
It's Crater Dragon you need to manipulate for Dragon Force now, when the skill was Mag8 it was available from Gaea Dragon because it was a bit less powerful as a skill and available earlier.

Neither Oscar or Ho-Chu should have status-ignoring attacks. I can't recall if Big Pollen is magic-based or not, but the Luck stat only affects physical attacks and nothing else. Luck/4 for a chance to land an automatic critical hit, and Luck/4 to evade an incoming physical attack regardless of accuracy/evasion (with the former overriding the latter; if Lucky Critical returns true then a check for Lucky Dodge isn't made). Magical accuracy is affected by level differences. Damage sounds overly high as well on Big Pollen. I'll need to remember to check them when I get back.


Wanted to ask - Does Goblin Punch do anything ever? I don’t understand why it’s even in the game, as it just deals a physical attack randomly thats just as strong as a regular attack.

Is it possible to mod the Enemy Skills more thoroughly? many skills like ‘????’ and goblin punch, etc have been totally irrelevant and just the magical attacks like trine or beta, big guard, and white wind have been the only useful skills.
Goblin Punch has a fringe use when the enemy has the same level as the caster. ? ? ? ? is handy sometimes as it ignores defence but the gravity element on it probably cuts its use down too hard so I'll make it non-elemental again. The skills as a whole are a mixed bag of odd effects and elemental damage to plug up gaps. They're handy in certain situations but not as a go-to replacement for conventional spells.
 
Hey there Sega Chief loving the mod so far but I’m currently having a issue. At the moment playing through 1.5 and I’m trying to do Tifa’s Lv4 LB quest but when I’m on the high wind to change her as the leader the NPC is no where to be found. I’ve checked in the command and turned off all my mods to make sure if that was messing with anything but no luck. Any ideas?
 
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