[FF7PC-98/Steam] New Threat Mod (v2.0.999992)

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how do you get Ruby weapon to appear, after Ultimate weapon is defeated ??

i followed the normal steps you would take in regular FF7, but i can't find Ruby weapon in new threat 2.0.
guessing u tried both fighting a random battle alongside enter and leave a town?
whats your story progress counter? might need after midgar raid
 
Hey Sega Chief,

I've played the game for a bit in a while. I have the "field music during battles" parameter activated. It works, except for the fanfare when winning a battle. That music still plays.

Could I request that the mod be updated so that "field music during battles" also disables the win fanfare? I'd love for the field music to play uninterrupted when I'm playing. It makes the game quite a bit more immersive.

Thank you!

Guys I think I'm missing something.

If I use New Threat 1.5 it works straight away but it disable all my graphic and sound mods
if I use New Threat 2.0 it has compatibility issue with cosmo  Memory and disable all my graphic and sound mods as well.

I have only issues with this mod btw everything else work perfectly.

Any help please?

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In case you are not using the latest version of 7th Heaven, I suggest grabbing the latest version. It can be gotten on the program's official page on Github, here:

https://github.com/tsunamods-codes/7th-Heaven/releases
 
guessing u tried both fighting a random battle alongside enter and leave a town?
whats your story progress counter? might need after midgar raid
i'm on disc 3, after the midgar raid.

i found out you have to beat Ultimate weapon first, then save your game, and then after that re-load your game.
 
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guys I have updated 7h heaven to the latest version but still warning me that new threat 2.0 is not compatible with cosmo memory :S
 
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Ryiuken, backup everything in your FF7 save folder, to thumb drives.


then uninstall FF7, then uninstall 7th Heaven.

then completely delete the FF7 folder, located in program files/steam/steamapps/common.

then completely delete the 7th Heaven folder, and re-start your computer.


then check that those folders were completely deleted, and if so, re-install FF7.

then paste everything from your thumb drives, back into a new FF7 save folder.

finally, re-install 7th Heaven.
 
Hi there. I'm playing NT 2.0 type B hard mode. I'm after midgar raid and currently getting all ult weapons and limits and I seem to have a problem with Tifa's piano. I'm playing the correct song but nothing happens (other than the classic "I' ve heard this somewhere" + scratching head), am I missing something ?
 
I have got the same issue in my second computer. I have installed the game for the first time there, 7h heaven as well.
New Threat 2.0 and cosmo memory are installed directly from 7h heaven. May be the problem?
 
I'm after midgar raid and currently getting all ult weapons and limits
how many times did you fight the X-ATM scorpion, and in what locations did you fight it ??
 
Hi there. I'm playing NT 2.0 type B hard mode. I'm after midgar raid and currently getting all ult weapons and limits and I seem to have a problem with Tifa's piano. I'm playing the correct song but nothing happens (other than the classic "I' ve heard this somewhere" + scratching head), am I missing something ?
need tifa as the party leader :)
 nip down to the point of no return then to the save point in the screen prior hit square on it there is an option to return to the highwind, then u change party leader, there is also a NPC on the bridge near cait sith which will let u know optional side content quests that you can do :) 
 
how many times did you fight the X-ATM scorpion, and in what locations did you fight it ??
number of times fight the xatm changes dependant on typeA/B :)
 inclusive of optional xatm fights
 
Guys I think I'm missing something.

If I use New Threat 1.5 it works straight away but it disable all my graphic and sound mods
if I use New Threat 2.0 it has compatibility issue with cosmo  Memory and disable all my graphic and sound mods as well.

I have only issues with this mod btw everything else work perfectly.

Any help please?

Untitled.png
Is cosmo memory that one which adds footsteps or something? I think if it alters the flevel then it isn't compatible with other mods that alter the flevel like this one.

Hey Sega Chief,

I've played the game for a bit in a while. I have the "field music during battles" parameter activated. It works, except for the fanfare when winning a battle. That music still plays.

Could I request that the mod be updated so that "field music during battles" also disables the win fanfare? I'd love for the field music to play uninterrupted when I'm playing. It makes the game quite a bit more immersive.

Thank you!

In case you are not using the latest version of 7th Heaven, I suggest grabbing the latest version. It can be gotten on the program's official page on Github, here:

https://github.com/tsunamods-codes/7th-Heaven/releases
I can probably do that, I think it used to work that way but maybe I've set the battle flags so that fanfare plays by accident. Will rectify.

Just to answer some of your questions from before, I'll add something to that superboss (I also need to check it over, there's something wrong with it). Core Materia I think is a Magic Materia with tier3 elemental magic and Cure on it but I've been thinking that its placement renders it a lot less useful by that point so will probably move it.
 
Hi. Can I have Just the combat changes? (enemy a.i, hp, formations, new encounters) and none of the materia / item / equip / field / text /status / character / limit changes? how can I do this?
please can someone answer me? i like the combat changes from this mod and want to play just with it!
 
please can someone answer me? i like the combat changes from this mod and want to play just with it!
ask specific questions, instead of one generic question, and i'll try to answer you.
 
ask specific questions, instead of one generic question, and i'll try to answer you.
i've quoted my question there.
i asked how can i get just the combat changes (enemies formations, enemy stats, new encounters, etc)
i like a lot these changes and want to play just with it, and without the other changes outside battles (materia, characters stats, field edits, items, quests etc)
 
i've quoted my question there.
yes.

but its breathtakingly broad.

like instead of subpoenaing one specific address, in the USA, i subpoena every address in all 50 states, of the USA.
 
yes.

but its breathtakingly broad.

like instead of subpoenaing one specific address, in the USA, i subpoena every address in all 50 states, of the USA.
combat changes: EVERYTHING related to fights, like i've said.
if anything new on this mod exists in combat, that thing i want.
every other thing? everything about every other thing aside combat.
if anything new exists outside combat, i don't want.
if i specify i must paste all the changelog of new threat.
i don't think this is necessary.
 
Hey Sega Chief,

Thanks for fixing that Zack flasback. Got back into this game, and noticed it was fixed. Did you make that fight unwinnable? Lol. After that flying machine with the gatling guns, I got afflicted with sap and those wrecking ball robots murdered me. Lol. No idea if I could change that outcome.

Still noticed those bugs with the button prompts. I'm guessing you're still working on compatibility with Aavock's UI mod? It's cool. I can wait. Keep up the good work dude. You got this!
 
Got back into this game, and noticed it was fixed. Did you make that fight unwinnable
the fight is winnable. upto and inclusive of 2.0991
 however the rewards is same win or lose
 
the fight is winnable. upto and inclusive of 2.0991
 however the rewards is same win or lose
Hehe thanks dude. I'm not gonna read your spoiler, just needed to know if it was winnable. If my Cloud wasn't a support mage, it'd probably be a lot easier. Thanks dude!
 
Hehe thanks dude. I'm not gonna read your spoiler, just needed to know if it was winnable. If my Cloud wasn't a support mage, it'd probably be a lot easier. Thanks dude!
its entirely possible at lvl7 (via disabling exp at the very first savepoint) hard mode and no sp usage. I'm sure you will be fine :> good luck & have fun
 
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