O
obesebear
Guest
Any new headway on the action scripts?
That kind of sarcasm is not needed. Read some of the previous pages and you will find out that they have worked on this project as far as it can go. Any further work is beyond their resource and time capacity, so it's essentially reached its final release.Good to see that this project seems to be as dead as the interest of the maker to document his stuff properly - then again, that shouldn't wonder anyone. People inherently stop caring about the stuff they did at certain points.
@Amon1995 if you are still here: Apparently you didn't follow the steps in the tutorial. This use to happen if you do not use HextLaunch to start FF7. And if FF7 does not start, then that is because you didn't configured the path in the settings.ini properly.
Then again, since the OP didn't mention this fact AT ALL, BUT ONLY THE INSTALLATION README included with it (which is a total JOY, because you'd expect something as CRUCIALLY NEEDED as this application, only surpassed by an actual PATCH - and by that I don't mean a fricking C# program that requires .NET, but a real binary PATCHER in C or C++, like something to actually EDIT the values required for 60 FPSs in battle mode to work - to be INCLUDED in the package. Because people otherwise would be downloading the package from a different PC, get it on a stick, transfer it to a Windows PC, open the archive and would see the insulting reference on a usually totally unneeded additional package - oh, wait, THAT'S WHAT'S ACTUALLY THE CASE HERE).
So there. Try to do it like that, works for me.
@albruto: Well, what did you do? Because I did it, just yesterday, and boy, at least the packaging works like a charm. Then again, the packager comes from Aali, who has proven his competence more than enough times.
Oh and SCREW this verification system. I cannot BELIEVE people would submit to such a broken verification system that first requires you to do the verification per registration, and then per post. Your admin's competence at work, guys!
It happens on registration and on the first post, to stop spambots. That's it. You are the first person to ever have a problem with this; if it proved to be a consistent issue for people we'd remove it, but I'm not going to be disabling our spam protection for the convenience of one user who only registered to complain anyway.Oh and SCREW this verification system. I cannot BELIEVE people would submit to such a broken verification system that first requires you to do the verification per registration, and then per post. Your admin's competence at work, guys!
Don't Be a D*ck
Be courteous, polite and show respect to others. Use of the forums is a privilege, not a right. Being a d*ck may get you warned. It may get you moderated. You might get banned for being a d*ck. Even if you are right and someone else is wrong, keep things civil.
You'll have to be more specific. I'd suggest reading the installation file a little more closely and trying again.Can anyone help me? After i use cmd with the battle/magic commands i dont get the Magic.lgp and battle.lgp,anyone know why?
I love it when teenagers first learn how to use the internet. It's always such a joy.:'( :'( :'(
They're intrinsically different mods. The one you linked is "PSX-Style" 60fps. What this means is that the MENUS in battles run at 60, but the battle scene itself above still runs at 15, precisely as the PSX version of the game worked. The only reason that mod needs to exist is because the original PC version ran the entire battle at 15, including menus; this messed up Tifa's slots limit break, among other things.What's the difference between this mod and https://www.ff7catalog.com/threads/10545/ ?
Have you guys thought of merging both mods?
Strange, don't you think? First you make assumptions about my age, however true or false they may be, then you suddenly shift and ask for assistance.I love it when teenagers first learn how to use the internet. It's always such a joy.
Here's an idea. If you think you can improve upon something, be it a gameplay mod here or something in real life, turns out it's actually more helpful to improve it than to whine and complain. You think you can do better? By all means. We're waiting.
Without even looking at it I know it's useless. Why? Because we already know how to change the frame rate. The problem is the animations don't interpolate on their own. It's not just a question of models, the effects, the camera, and the animation scripts will all need to be adjusted. I'm the one that discovered all this and I'm the only one with knowledge about it. Not that someone else couldn't take up the cause, but I'm not interpolating all the ~3000 animation handlers. I've done the camera and most of the animation scripts, but all that is meaningless without interpolated effects. Don't even get me started on summons either.What I can give you is the source code of the program I've been using to set the frame rate myself back then. Nothing more, nothing less. Maybe it's utterly useless, maybe its base might help. I have no idea. But there you go: http://pastebin.com/tzfhMh0B
The link is invalidated in a day though, so you'd better hurry up.![]()