[FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)

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FFX uses a smaller font and the boxes are small.  The problem atm is even if you can ignore the better look, the e skill box is going into the character names and display (when I make it so the display doesnt go away)

I may have worked out a way around this though ;)

But you lot need to stop whinging  ;D, so far I can't change it anyway I don't think I will be able to regardless.  I am stuck with it.
 
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Spanish is not supported.  This mod is for English game only (there is a spanish mod elsewhere based on our earlier work).  I may provide the font sheet I used so people can make their own from my work but it isn't very simple.  You need to be able to align it properly and edit window.bin via a place in the exe for testing.
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Anyway here is the new version.  I did quite a bit of coding, and transparency is now supported.  I coded transparency and menu clean up (i.e. main commands disappear when limit break options are up).

http://rocketronnie.net/108.rar

Progress report updated.
 
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Just tried it, It's very nice, very 8-like (except cooler looking :D)

Is the transparent attack window caused by having transparent dialogue boxes on, or is that something the mod does? If it does that, I think it would be cool to have in

the installer later, a choice between a transparent and opaque attack window because the transparent one makes it hard to see the color.

It is really cool though, can't wait to see when the full-screen flashes for attacks and stuff work.
 
A choice of Transparency ....We'll see.

All windows in battle are transparent.  It is not related to the driver.
 
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Yes.  Your graphics have not been updated.  Clear the cache or turn it off and make sure the graphic files I supplied are placed in the correct place in the mods folder and that the mods path is set correctly in the driver config file.

You have also not updated window.bin.  See the files I sent in the 108 rar.

Basically you have done it all wrong :P
 
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You have not done it properly and there is a window.bin file provided with 108.rar it needs to be placed in the kernel folder.

You need to clear the cache or turn it off in the driver config file or it won't update the graphics, even if you have them in correct area.
 
Ahh I couldn't find where to put window.bin.

I disabled the cache. Works fine now. Thanks.
 
and with that we are now 25% completed.

Progress report  OVERALL:
23/92 (25%)

People wanting to install the beta and who PM me, this is how:

1.  Place graphic files into the correct mod folder and path.  usually /mods/yourmodpath/menu  Yourmodpath means YOUR mod path, do not be a bonehead and expect a folder called "yourmodpath".  There is no "any" key either.

2.  Set up your mod path in opengl driver config file.  It is usually set to avalanche if you have installed any of their mods, and that's fine to use.

3.  Place window.bin in kernel folder

4. Clear the cache folder or turn off the cache option in the driver config file (compress_textures = no)

5. Use the exe  from the root.  I.e. from the game folder.  It does not need renaming.

6.  Stop asking me why things are not lined up properly without first looking at the progress report.  Is the menu in question said to be done?  if so, then report an issue, if not, don't.  The amount of times I am seeing "Why isn't X lined up with X"  and the progress report is at 25%.  Come on guys stop being bone idle.  I go to the trouble of documenting every byte and flea for a reason.

7.  Try to be considerate.  Constructive criticism is good, b*tching about how you liked the old borders, the old layout, and wanting me to still be here until I am 79, is not.  Whilst I am sure you mean well, it is extremely annoying because it is easy to criticise or want more, but try sitting here with a hex editor for hours a day for weeks.

8.  If you have followed these instructions and your battles look like crap, you didn't follow the instructions.  There is only 1 equation needed here.  Look like rubbish=YOU made a mistake. I may not be perfect but I am not capable of releasing a totally crippled beta (unlike microsoft).

This is a beta.  That means that this is nowhere near finished and only for testing purposes.  Back up anything you are going to overwrite.


Have I missed anything in documentation?  Have I missed something with the 004 original menu mod that I may miss again?  Have you got an improvement that is feasible to implement (i.e. not "that youtube fan-made menu that looks great but is actually impossible for you to make without rewriting the menu from scratch which you can't do").  If so.  Please tell me :)

Enjoy.  :mrgreen:  p.s. this post sounds tetchy,.
 
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Could you tell me which software you use to change the font width? I need to customize my kernel.bin at 1024x768 resolution with your mod.
 
Font width is manually altered on the font graphic.  Font spacing is altered in window.bin.
 
a hex editor but you need to unzip it first.  Look for documentation.
 
Having alignment issues:

http://i1004.photobucket.com/albums/af166/ae2011/screenshot.png

I am currently using aali's ff7_opengl-0.7.10b but have tried previous versions as well. I have cleared the cache and also disabled it in ff7_opengl.cfg. I copied all the graphics files to mods/modpath/menu, copied window.bin to the kernal folder, and using 108.exe. Also new_battle_interface = on.
 
Wow that worked perfectly, thanks!  ;D another issue i have is when selecting the save data file, the cursor isn't aligned properly when i move to other files
 
6.  Stop asking me why things are not lined up properly without first looking at the progress report.  Is the menu in question said to be done?  if so, then report an issue, if not, don't.  The amount of times I am seeing "Why isn't X lined up with X"  and the progress report is at 25%.  Come on guys stop being bone idle.  I go to the trouble of documenting every byte and flea for a reason.
dude at least read the posts from the author!
 
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