[FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)

  • Thread starter Thread starter DLPB_
  • Start date Start date
Status
Not open for further replies.
It is on the way...  just a few small things to fix.  And then test more, then installer, then test more.
 
Comic Sans has earned a bad reputation for multiple reasons:

1. There are far superior comic fonts available, many of them free.
2. It is often abused. It's a playful font, and it hurts to see it used for things like company memos; I'm just glad it's not showing up on foreclosure notices and legal documents so far.
 
*rolls around* Its saturday night and I really wanna play x.x Anyhow it is sounding like it needs some more fixes and work before release so I am guessing it will take a few more days before release. I will wait until next weekend for this xD. Anyhow I hope everything goes smoothly with the testing and creation of the installer.

If possible, I would be perfectly fine with a few imperfections. A release of the installer as is right now would please me. But if I were in your shoes I would be waiting until it was perfect so I am not expecting that.
 
Yeah it is almost there now.  I have been testing a lot and fixing a few issues.  Little niggles...  Installer is already built really but release M001 will be bare bones compared to 002 where I include FeliX graphics and 9999 patch etc.

This one is just gonna be the basics. I am almost ready to start finalising this release now.  I got distracted by Harry Plinkett.

It is more than ready for a first release.  Sorry to keep you waiting.
 
Sweet then ill stick around tonight and look forward to playing FF7 x3
 
The thing that's causing me to spam this thread to look for update is that i forgot to backup my stuff before i threw this mod in (the 245 release iirc). So I've just been waiting for the actual installer to be finished to fix the things that weren't done yet.
 
Installer is ready now.  I will test it when I wake up and then post it.

Up to now, new exe has 10918 changes over original.  Might give you an idea of the work involved...
 
Last edited:
Sweeet! Glad to have this news. Grats on all the work. Hope the testing runs smoothly and enjoy your sleep.
 
DLPB, one question.
Would this work for both PC & PSX Version? Or only PC version?
By the way. Excellent Job :). Hop this can be compatible with PSX Version.
 
Nor can it be, completely different how the game works but why would anyone want PSX now when PC game has far surpassed it?
 
Nor can it be, completely different how the game works but why would anyone want PSX now when PC game has far surpassed it?
only reason i can think of would be the PSP...  :P
looking forward to the release.. rly impressive work!
 
Well look forward no more because the first release is FINALLY here.

Menu Overhaul Project M001

Things to note:

1.  There may be small alignment issues.  I know of a few already but please note anything you find a problem.

2.  I now use my own modpath "DK" (DLPB & Kranmer).  If you have other mods in another modpath, obviously you will have to copy the relevant files to the new modpath.  The new modpath is not deleted if you uninstall.

3.  This mod should have absolutely no problem with any other mods, with 1 exception.  kernel2 holds text and I have included a replacement option.  If you want to keep your current kernel2, do not check this option and make the following changes:  D.blow > D.Blow and next level > Next level.  In future I may get someone to create a patcher for this which looks up the correct pointer.

4.  Always read the readme (the one from the archive NOT installer).  The game backs up your original files in "BACKUP-menumod" in the game folder. 

5.  You are likely to get false positives with this installer and mod if you have antivirus turned on.  I do not get an issue with nod32.

6.  Do not install this on retranslation project or on an already edited exe using the older menu mod project.  If you have installed on the older Menu Reconstruction, run uninstall from old menu installer and try to install menu overhaul again.  If you have run on the retranslation project, run the uninstaller of both


Known issues:

- Possible crash in Materia Exchange menu. I think I sorted it... but let me know!

- Dialogue text scrolling is broken.  I will be looking into it.

- Aali's driver has broken the fade out AND the critical hit flashes which appear on screen.  That;s his bug and problem :P
 
Last edited:
Status
Not open for further replies.
Back
Top