[FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)

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Not here.  Place problem elsewhere on the forum.  This is not a menu issue but driver issue.  Is the driver installed correctly?  If it was it should not have any issue.
 
I am still loving your Mod. I am very glad to see you are still adding features.

I noticed people wondering about adding 9999/9999 and the such and I can see how that would cripple the interface but I was sort of hoping for a HP bar of some sort. I am completely used to going by a bar instead of numbers. I personally could even go without the numbers but that would be silly.

I have a hard time remembering what my total hp is so I know when its getting low. I realize they have orange and red text as they get lower yet I guess it was just a bad habbit to always go by % if you know what I mean. Like monsters would take "this much" of my bar. Instead of "this number" of damage. I will learn to read the new HP properly but I did want to know if you were thinking about maybe adding an option for the hp Bar. Hell I could do without a Limit bar and replace it with HP lol.

Anyway I am running the latest release and its working perfectly. Thanks again. Take care.
 
To make people read.

AS for the HP MP bars... sure, I might be able to add that back :) we will see.
 
ff93.png

MP / HP bars added.  Colour and alignment still needs work but this is the basic outline.

maybe this?

>
ff74.png
 
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I like the top one better, but would much prefer it without them altogether personally
 
Me too but give it a chance because I have just shrunk their height again, might look less cluttered now.

ff95.png
 
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Really liking the new, shrunk ones. Is it possible to shrink the shadows anymore without ruining the integrity of the design.
 
i kinda think that those bars will end up giving more trouble then they are worth, they aint rly needed imo but it looks great so far
 
I would have agreed the the barrier bars were not needed...until i fought schizo again last night. My character kept getting reflect cast onto him, and i had no idea until cure spells started going to the other side of the battle field. Extremely frustrating in the hardcore mod!
 
Maybe you could replace the HP/MP bars with the Barrier bars. HP/MP bars aren't needed in my opinion.
 
I agree with DarkFang on the above. When you think about it.
8, 9, and 10 all have had the bars removed.
 
I wonder if it would be possible to code in an icon when barriers are on.
 
It is...  I can do that probably but the barriers look bad when you try to add them to the interface.  Maybe Felix can get some art to me to see what he can make of it?  In any case, even if not,  the original FF7 menu will cater to people who are desperate for the barrier.

Really liking the new, shrunk ones. Is it possible to shrink the shadows anymore without ruining the integrity of the design.
No, that's about as low as it can go (without making it look too thin).   I have made it look like this now
ff75.png


You see the barrier bars cannot be placed in like the HP MP bars.  Those come with their own container and look inoffensive.  The barrier bars would need a container or it looks real bad.  And a container takes more space and looks shoddy with the FF8.9.10 interface.  And let's remember that in FF8-10 there was no indication you had reflect status on you.

It is obvious when cure spells fly over to the enemy.  You can probably also find out with the sub menu when selecting esuna.

edit.

Working on something. Keep you posted.
 
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I wonder if it would be possible to code in an icon when barriers are on.
I'm thinking this is the way to go myself.

FFXIII icon's worked great for that purpose.  Having them flash as they're about to disapeear would also be a good idea but is probably beyond the scope of this mod.
 
Fresh install except the TA textures and models with the M002a release comes up a bit messy.



Something I've missed maybe?
 
I'm not that daft, 1.02 is installed, Latest Aali driver, the Avalanche patch, Felix's WM textures and APZ's Cloud and that's it.
 
Can't use the Ave patch with this. Says so somewhere in this thread.

If you copy the PNG's from the DX folder into the TA folder, and use that as your modpath, then all should be golden. (if t works. do post results :D)
 
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