[FF7PC-98] The Reunion (OLD THREAD, SAVED FOR POSTERITY)

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yup, i do, and it's prob gonna be over 3 more.  I have been working with Luksy recently to perfect his tools, and retranslation version for the next release has provided a few nasty surprises. 

It is getting there. I have changed that statement too, it isn't 100% impossible, but it does require manually adding fixes... which I will do.
take ur time..  rushing it might lead to bugs & stuff.. no1 will die for having to wait a few more days  :P

thanks for sharing ur work
 
DLPB,

first of all, I'd like to thank you and your collaborators for sharing your work with the community.  ;)

My question is: I have created my own mod (Scene Redux) some years ago which requires the overwriting of the files kernel.bin and scene.bin.

Does this mean that my mod and the Menu Overhaul Project won't be compatible? Or have I simply misunderstood your 22nd Sep. post?

Thanks!
The next installer will use touphscript, a collaboration with Luksy who programmed it.  The new tool eliminates all issues with overwriting files and was designed deliberately with this in mind.
 
The menu project installer is removed.  It seems there MAY be multiple versions of FF7.exe 1.02 english.  If anyone can upload these or link to them so I can check why mine is different (in a minority of areas) I would be grateful.

It is likely that anyone who has used M003 installer has actually ended up changing their exe to the non eidos version.  I don't know how this has happened to me, I don't understand it.  All I do know is my modding exe is different in some areas to the official version and it looks likely that I will now have to move a ton of code and resort the jumps.

There is always SOMETHING.

It may be that this different exe poses no issues at all, but I do need to know why it is differerent
 
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A quick google search turns up three main downloads.
Unfortunately, they are all identical.

These Final Fantasy VII 1.02 patches are identical:


ff7102zx.zip           Square          Official 1.02 Patch      FILE


ff7_1.02.zip                                                    FILE


ff7_102.zip                                                     FILE

I hope you get lucky and find the bad apple soon.
I'm already grieving the loss of the Menu Overhaul link!
 
yeah i checked em all...  none of the ones I can find are like the one I have been using.

Perhaps some patch I used a loooong time ago did it, but I have tested most of them and still nothing.
 
Well Dziugo is looking into it...  at the moment it doesn't seem likely that this 1 difference will make any problem (despite my earlier doom and gloom) but I do want to know why my exe is different.

In other news, I coded the battle top window to resize to the action being performed.  No more big dorky window with "cure" in it.

http://dl.dropbox.com/u/36889302/FF7/resize-battle.PNG
 
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DLPB. (i always think Down Load Peanut Butter XD) You sir, are the man :D
 
i believe u can choose which one u want during the install (FF9 or 10)
 
You can.  As for adding any new battle interface I would rather drink turpentine.  :-P
 
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well when will u put the mod back up?
When M004 is out.  Which isn't going to be long now that  Dziugo has put my mind at ease.  There is little point me placing up M003 just for a few days.
 
Bootleg will be compatible with nearly every mod out there, so there is no problem.
 
See first post.  I state on there things about compatibility.   This mod should not have any issues with other mods, except TA menu overhaul.
 
Looks like things are going good ^-^

I randomly popped in to post this, I dunno If I did before but its the perfect example of why someone should read the read-me.

http://dl.dropbox.com/u/8138611/README.jpg

Its all been sliced to be just relating to the topic. I love the ending lol.

Hope you enjoy it.
 
This is what is left to do for M004:

Both:


  • Limit background has a slight protrusion
  • Coin background has a slight protrusion
  • defend, change, move down because info of Defend overlaps option.
  • Summon MPneeded box is not square
  • Option to keep displaying battle information when accessing battle menus
  • Gil thrown action is not displaying with a space, i.e. 425Gil instead of 425 Gil
  • Check FF9 hud graphic lines up
  • Barrier tweak by felix
  • Font character fix felix
  • Make sure Cloud avatar is tweaked by felix
  • Opening menus in battle briefly appear non transparent.
  • Option to allow all status' to be shown in status menu.
  • Fix FF7 bug that exists in original game, when you swap Materia the cursor moves to the far right.
  • 2 last edits to window.bin to correct 2 characters.
  • Look into fade out in battle (wait for latest version of aali driver)
  • Fix potential problem where battle ends with no Gil/item screen and transparency is thus not set to off
  • Look into fixing the barrier graphic to disappear when the game removes it.  At moment barrier is like original, it is still up until the check is made (even when var is 0)
  • Possibly change the Throw Materia box to be smaller.


Retranslation:


  • Status sub menu
  • Magic mpneeded info
  • Summon mpneeded info


--------

Installer integrated with touphScript and all new options.

Should be done by the 7th.
=========

Changes so far:

1. Retranslation Project is now merged with this installer.  Lots of small changes to layout were also needed with this option.
2. touphScript editor is now deployed as an option for window resize and mandatory for Retranslation Project.  It is also used for non dialogue files to avoid conflicts.
3. Hand icon for the Enemy Skill Roulette is added.
4. FeliX graphics having no grey font is fixed.
5. Bloodshot's avatars are added.
6. Tutorial dialogue boxes fixed.
7. Chocobo name entry menu is fixed.
8. World Map dialogue cursor is fixed.
9. FeliX credits background added.
10. New FF7 and squaresoft logo added at end of credits.
11. Slight changes to some menu alignments.
12.  Major bug with the equipment menu fixed (wrong items appearing etc).
13. Equip menu altered so there is not a big black gap.
14. Materia arrange is fixed, thanks Dziugo
15. Option for battle action box resizer (and centre).
16. Slight tweak to field icon locator, although still does not look right because Aalis driver has issue with transparency.

M005 will be the final menu revision (apart from bug fixes), and all remaining time and ene(r)gy will then be placed into the Retranslation Project.  The Menu project is FINALLY coming to an end.
 
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