G
Grimmy
Guest
This shouldn't happen since there is no brizad.tex in an original magic.lgp. You are most likely using the kela51 models so it is being told by the brizad.rsd to look for the brizad.tex, but I'm not sure. A fix would be to convert Kela's brizad tex to png, and name it Brizad_00.png then place it in that location. I may include that in the fixes just so others don't get the same issue.INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/Bootleg/magic/Brizad_00.png, failed
That is from the TA magic textures. I was unaware it had a second palette, so I didn't add one. It will load the one I included when it does the falling back on palette 0 I think. Or yes just copy paste the HVSHOT_00.png and rename it HVSHOT_01.png.INFO: tried to load C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\/mods/Bootleg/magic/HVSHOT_01.png, falling back to palette 0
Keep reporting any issues and I will put together a fixes pack soon.