[FF7PC] ChaOS -Character Overhaul Seven

  • Thread starter Thread starter Kaldarasha
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Hey Kaldarasha,

I seem to have an issue with 7H. Two things: If I am using CHaOS, It appears my characters are stricted to only Kaldarasha models, and I cannot use any other models. In addition, the Field Models (materia, potions, save points) also cannot be used, but EQ2Alyza will probably make a patch on the program's end. The main issue is that my game freezes if I am using CHaOS and trying to play the bike minigame when Cloud leaves Shinra HQ. If I deactivate CHaOS in 7H, then the game will be fine (and the field models return again). Any suggestions?
 
So I almost finished with the set of models, only the dog needs to be done.
I have made a new mesh for it:
ooblw8s8.png


Considering I made it out of my head, it's OK. There are a few things which aren't as I imagine it, but it's enough for FF7.
Now I only need to make a new eye texture for it and cut it into pieces.

The man in the pipe looks now a bit different as the chibi original. He has now blue eyes and a 'II' tattoo on the right arm.
 
Thanks Kaldarasha, I'm happy to hear about your progress. The dog looks good, now it's a matter of seeing how it does when animated.
On my end, I'm trying to wrap up ealin_2, I've been slow because of clunky cloth simulations I needed for modelling the beds. Hopefully I should be able to finish it before Xmas.
 
Well thats just primal....a new update when my laptop has been broke for a week now
 
I also want to divide it into a few modules, based on the feedback from Tifa's Final Heaven.
That would be excellent. If you need any help, let me know :)
 
Awesome  ;D
Thank you for your efforts! On my end I just finished ealin_2, so with respect to the overall scope of what I had to do, I only have a couple of missing textures here and there and then the market district of the Sector 5 slums is complete. I'll open a thread here as well as on TA for the releases.
I'll be downloading your update now, looking forward to seeing that in game  :)
 
Hello,
I am expirencing crashes when playing FF7 with your mod. I just created an account for this forum to report this issue. To help you see if the issue is fixed I am giving you the save file right before the crash. https://www.dropbox.com/s/bad5rhyvdarmaq0/save00.ff7?dl=0 . I hope you fix this in time as this is my first time playing the game. Also great job on making the mod, I love it.
 
I can confirm the same issue with the newest IRO files. Right before starting the bike minigame for the first time (at Shinra Tower), it fades to black and stays there. When deactivating all 3 modules, it works without problems.
 
Is the game moded? I do not get the issue. It was mentioned on Tifas 7H but it was the fault of another mod. But I wouldn't swear that my one is bug free.
 
Try to install the Reunion mod. There was an incompatibility, issue which has 7H crashed. My assumption is that the my mod is only compatible with the changes the Reunion makes to the bike minigame. This would explain why I have so many files in the folder for it.
In the mean time I will see if I can recreate the crash with the lgp file from my steam installment.
If this will be positive then I will make an extra option if or if not the Reunion mod is installed.
 
I currently upload ChaOS on the Nexus Page (gosh it is slowly  :-\). I have to add a lot afterwards mostly in game screen images and a FAQ section.

Btw. I ever wanted to use this ...
...button.  :-P <-- Why is the move this gone? :x

It's added now.
http://www.nexusmods.com/finalfantasy7/mods/1/?
 
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Aw, darn it. I don't like using the 7th heaven stuff. :< I love adding the files manually. DX   It's a cool upload though.
 
I'll need 7th Heaven, because the mod changes models depending on the field (the carter of the Chocobo Carriage stands now in front of the Honeybee Inn). Also some animation fixes are used under certain conditions. I would otherwise need to patch the flevel.lgp which would make it incompatible to use with other mods like the Reunion or the New Threat mod.
 
I see.  Well I guess it would make a lot of sense. I never had much of a thing for 7th Heaven because I am so used to doing the changes myself.  After using bootleg I am scared of messing things up when using 7th heaven. If I had to use it, I guess it's worth a try. Your models are too damn cool to pass up. x.x
 
Some progress update:
Barrett
c9suawo5.jpg


I have still a lot to do on him but he does look great so far in game. There are animations which needs a few fixes.
 
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