[FF7PC]FF7 SYW "ArkTsukiVock" (v4) upscale : Battle, world map, fields, videos

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This tutorial for magic upscale is specifically for Reunion mod, though i hope it may be of some use to you. While using Reunion mod, this is what i do in order to get them to work correctly with reunion:

Magic textures will be read from "New_Translation" folder, and inside it, there is a "textures" folder, that's where you put "battle" and "magic" folders which are the textures you need. All of the rain, seffect, etc pngs have to be in battle folder, and a lot of subfolders (like limit, summon, spell) with a lot of pngs have to be inside "magic" folder in order to work.
                                                                               
                                                                                                                                  (eg. rain7_00, seffect1_00)
                                                                                                                         /->battle (folder with 82 pngs)
so... it should be like this: The_Reunion -> BASE -> New_Translation -> texture ->
                                                                                                                         /->magic (folder with 8 subfolders and 1299 pngs)
                                                                                                                              (e.g: blue, limit, summon) (e.g: a1_00, a2_00)

Hope it helped. Do note, that magic textures provide some microstutters during casts, at least that's what it did for me, so you'll have 1-2 seconds freeze whenever you cast a heavy spell, especially summons.

As DLPB stated, enabling texture compression in Options.ini seem to alleviate the stuttering problem, though not completely fix it as heavy stutters seem to be present once, on the first load, after the area completely loads, stutter will be no longer present until you reach a new area.

Hope it helped :D

Edit: Oh, i didn't notice you were actually looking for help with Reunion. Then i guess, this will help you 100% since it works for me no problem.
Hey! Thanks for the nice explanation, however my folder structure doesn't look like that, I have all of satsukis textures in FINAL FANTASY VII\The_Reunion\CUSTOM\satsuki\Texture, even the battle and magic folder and I think everything works? We're talking about magic effects, like when you cast ice/fire/poison etc when in battle right?

All my seffect files are in this folder: \FINAL FANTASY VII\The_Reunion\CUSTOM\satsuki\Texture
I don't have any magic or battle folder in FINAL FANTASY VII\The_Reunion\BASE\New_Translation\texture

Now I'm confused, I have to see if my effects are the upscaled versions or not!

Just to make sure, when you extract satsukis .iro files, is the folder structure wrong to be used with Reunion? Because I kept that folder structure intact.

Sorry for hijacking the thread satsuki!
 
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You can put both battle (effects) and magic (spells) folders either in BASE or in CUSTOM, no need to split them between the two. If you don't have either of those folders inside textures folder, then it's fine, just paste them inside textures folder and it should work fine.

Again, in my previous post is the directory tree how everything should look, so try to read it carefully and follow it accordingly, i've even written the amount of files in each folder so you can have better idea to what to do next.

Keep in mind one important thing, that if you put something in CUSTOM folder, and folder has name, you need to write it down in Options.ini as a mod_ID. So in your case, in options.ini folder satsuki should registered as Mod ID, do not forget that. But if you paste the files inside BASE, there's no need to make any changes in Options.ini.

If you paste inside the BASE folder, it's like you're planning to keep it there permanently.

Let's just assume you plan to keep them inside your BASE folder, then it should be like this:
FINAL FANTASY VII\The_Reunion\BASE\New_Translation\texture - in this folder put your battle and magic folders.

If you plan to paste them in CUSTOM folder, then what you do is:
FINAL FANTASY VII\The_Reunion\Custom\*YOUR MOD NAME*\texture - in this folder put your battle and magic folders
(And after that, you go into Options.ini and paste *YOUR MOD NAME* in Mod_ID section which is by default set to "NONE"

Again, how your battle and magic folders should look:

                    (eg. rain7_00, seffect1_00)
                 /->battle (folder with 82 pngs)
texture ->
                /->magic (folder with 8 subfolders and 1299 pngs)
                   (e.g: blue, limit, summon) (e.g: a1_00, a2_00)

Edit: btw it's okay to be confused, took me a while to figure it out.
 
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I know about putting mod id in options.ini, if you check my post a little earlier, i'm using satsuki as mod id.
And I have battle and magic folders inside the texture folder in CUSTOM, since I don't want it to be deleted every time I upgrade Reunion.

Like I said earlier, I do think I have everything working (have to double check) I just thought that battle and magic effects could only be read from FINAL FANTASY VII\The_Reunion\BASE\New_Translation\texture from your post, I guess that's not the case.

Thanks though! :)
 
No-no, of course they can be read no problem from either BASE or CUSTOM, so if you followed my steps, you do have your magic upscales working 100%.

It's a bit easier for me to manage BASE folder, and i kinda got used to it, of course, the best case scenario is using CUSTOM folder.

Glad i could help.
 
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Just played an hour, and it does seem like I'm missing some effects, a couple of them are very pixelated.

But my folder structure doesn't look like yours, for instance, my battle folder (FINAL FANTASY VII\The_Reunion\CUSTOM\satsuki\Texture\battle) contains 584 png files named STAGE01_T00_00.png, STAGE01_T01_00 etc.

And my magic folder (FINAL FANTASY VII\The_Reunion\CUSTOM\satsuki\Texture\magic)   has 1523 png files in the root folder named alex, atomic, bakyu etc, and in that magic folder there's a sub folder called ff7 that has several more sub folders.
FINAL FANTASY VII\The_Reunion\CUSTOM\satsuki\Texture\magic\ff7\data\battle\
and in that folder i have those 8 sub folders you mentioned, but I have 1334 files instead of 1299.

And those seffect files are in \FINAL FANTASY VII\The_Reunion\CUSTOM\satsuki\Texture.

Again, this in the folder structure as it is when extracted from satsukis .iro files. I'm guessing I can't use that folder structure?
 
ff7/data/battle, so battle is the folder you are looking for which has the effects inside it. Paste that battle folder into texture folder.
The same case with magic folder i believe. If it's located in ff7/data/, then move magic folder from the into textures folder.

I mean, with the permission of Satsuki, i can, perhaps, provide a zip with all the extracted files from the iro in correct directories to make it easier for you.
 
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ff7/data/battle, so battle is the folder you are looking for which has the effects inside it. Paste that battle folder into texture folder.
The same case with magic folder i believe. If it's located in ff7/data/, then move magic folder from the into textures folder.

I mean, with the permission of Satsuki, i can, perhaps, provide a zip with all the extracted files from the iro in correct directories to make it easier for you.
That would be awesome, thanks!
 
Of course do it.
My pack are for 7h use at first.
If reunion d'ont use the same exact folder structure, it may miss some files.

In some time if all that is unified structure, i'll do a proper release
 
Big update today :

I added a all in package with extras (fields, battle, magics, world, minigames, menu special fonts...) in DDS format, way lighter (2.3go for full pack) and faster loading than classic png version
I recommand you use the full pack dds version (+movie pack if needed), you'll need ffnx driver instead of aali : https://github.com/julianxhokaxhiu/FFNx/releases


Replaced by pack builder
 
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Hi Satsuki, thanks for your work.

I tried your DDS file pack and it doesn't seem to work with Reunion. I take it Reunion is only compatible with .png, not .dds, right?

I'd like to make a Reunion-compatible folder structure in the future so people don't have to mess with all this .iro extraction and folder naming shenanigans.
 
To use dds you need the lestest ffnx driver
Don't think it's included in reunion ATM
 
To use dds you need the lestest ffnx driver
Don't think it's included in reunion ATM
i've been having crash problems related to texture memory because of your old non-dds pack, because of this i have had to disable your textures in my mod list. Would switching to dds with ffnx prevent crashes as often?
 
Oh, yeah, sorry bout that e2zippo! BahamutSIN was also asking for help about magic directories, that's why i mistook both of you.

Yeah, the zip file contains everything that was in the magics upscale IRO files, you just unzip and merge with the game folder.
 
No worries!

It probably would be great to have all of satsukis textures, not just magic, with the correct folder structure for Reunion.
Maybe setup for CUSTOM folder as well, since everything in BASE get's deleted whenever you update Reunion.

Otherwise is might just confuse people who think all texture are included.

satsuki could perhaps add a link to that package in the first post, so two different downloads depending on wether you're using 7th heaven or Reunion.

I think this would help a lot of people, myself included.
 
In some day if i found all solutions needed i'll provide a single version witch can be auto installed on reunion, or extracted for manual install (dds or png), or generate a png iro for current 7h or generate a dds iro for ffnx lasted version.
Will need some work on my side, but it'll be easyer to use ^^
 
In some day if i found all solutions needed i'll provide a single version witch can be auto installed on reunion, or extracted for manual install (dds or png), or generate a png iro for current 7h or generate a dds iro for ffnx lasted version.
Will need some work on my side, but it'll be easyer to use ^^
That sounds great satsuki! The more people that can use your textures the better, they look sooo good!
 
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